Ivernyr Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, -22, D:1) 16 bolts (9, 19, D:1) a +0 robe (10, 28, D:1) a +0 hand axe of flaming (16, 15, D:1) a +0 club (24, -7, D:1) a +0 leather armour (24, 26, D:1) a +0 club (25, -7, D:1) a +0 short sword (28, 30, D:1) a stone (31, 1, D:1) 22 arrows (36, -28, D:1) a +0 club (42, 5, D:1) a stone (43, -25, D:1) a stone (43, 6, D:1) a stone (45, -23, D:1) a stone (45, 7, D:1) a stone (46, 1, D:1) 31 sling bullets (47, -23, D:1) a stone (48, -21, D:1) a +2 short sword of venom (53, 10, D:1) a +0 club (55, 19, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 11, D:2) a +0 club (1, 9, D:2) a +0 mace (6, 7, D:2) a +0 robe (16, 21, D:2) a stone (20, -17, D:2) a +0 flail a +0 flail a +0 whip (26, 24, D:2) a +0 dagger (31, 19, D:2) 20 sling bullets (34, 22, D:2) a +0 dagger (41, -5, D:2) a +0 ring mail (44, -4, D:2) an uncursed ring of wizardry (48, 2, D:2) a +0 club (50, 25, D:2) a +0 club (51, 1, D:2) 13 stones (57, 4, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) 15 stones (1, 24, D:3) 17 arrows (4, 3, D:3) a +0 club (6, -2, D:3) a +0 ring mail (6, 9, D:3) a +0 club (7, 11, D:3) a +0 rapier (14, 11, D:3) a +0 robe (18, 5, D:3) a +0 short sword (22, 19, D:3) 15 stones (27, 1, D:3) a stone (28, 1, D:3) a +0 club a +0 dagger (29, 1, D:3) 2 stones (29, 25, D:3) a book of Changes (34, 21, D:3) a +0 scale mail (35, 24, D:3) a cursed +0 dagger (36, 3, D:3) a +0 shield (37, 21, D:3) a +0 mace (43, 22, D:3) a +0 leather armour (46, 18, D:3) a +0 scale mail (48, 23, D:3) 12 stones Level 4 of the Dungeon (0, 0, D:4) 32 bolts (1, -11, D:4) a +0 hand axe a +0 short sword a +0 short sword a +0 scale mail a +0 dagger a +0 robe (22, -3, D:4) 22 stones (24, -10, D:4) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a -3 ring of slaying a scroll of immolation a scroll of noise (20, -22, D:7) a +0 ring mail (21, 1, D:7) a +0 trident (25, -2, D:7) 2 arrows (25, 0, D:7) a +0 shortbow 10 arrows (26, 8, D:7) a +0 leather armour (33, -3, D:7) a cursed +0 giant club (33, 5, D:7) 2 arrows (34, 5, D:7) a +0 giant club (35, 5, D:7) a +0 shortbow 12 arrows (38, -23, D:7) a +0 scale mail (38, -2, D:7) 2 arrows (57, -15, D:7) a +0 giant spiked club (57, -4, D:7) a +2 animal skin a +0 halberd (59, -23, D:7) 13 stones Level 8 of the Dungeon (0, 0, D:8) 24 bolts (14, 21, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (16, -22, D:8) a book of Maledictions a +0 shortbow 3 arrows (16, -20, D:8) an arrow (17, -19, D:8) 2 arrows (17, -18, D:8) an arrow (18, -17, D:8) an arrow (19, -16, D:8) 2 arrows (20, -36, D:8) 16 bolts (20, -15, D:8) 2 arrows (21, -28, D:8) a +0 helmet (21, -21, D:8) a cursed -2 giant club a +0 giant spiked club (30, -18, D:8) a stone a poisoned needle (30, 18, D:8) a +0 club (31, -19, D:8) 2 stones a +0 short sword (31, -18, D:8) 14 poisoned needles a cursed -1 whip a +0 blowgun a +0 blowgun (31, -17, D:8) a +0 dagger (34, -18, D:8) a stone (34, -13, D:8) a +0 giant club a +0 giant club (38, -19, D:8) a stone (40, -20, D:8) a poisoned needle (41, -21, D:8) a poisoned needle (43, -23, D:8) a poisoned needle 2 stones (43, -18, D:8) a +0 shield a +0 short sword (43, -16, D:8) a +0 dagger (46, -6, D:8) a +0 halberd (46, 4, D:8) a +0 dagger a +1 hand axe of flaming (48, -7, D:8) a +0 dagger (52, -31, D:8) 22 arrows (60, -24, D:8) an arrow (61, -23, D:8) a Young Poisoner's Handbook (62, -24, D:8) an arrow (63, -25, D:8) an arrow (64, -28, D:8) a +0 shortbow 12 arrows (71, -29, D:8) 23 sling bullets Level 9 of the Dungeon [Shop] Jeotomom's Antique Weapon Shoppe a +0 shortbow (81 gold) a +3 shortbow of velocity (580 gold) a +0 trident (94 gold) a +0 trident (94 gold) the +2 long sword "Eviscerator" {flame, Fragile rElec rN+ Stlth+} (855 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It protects you from negative energy. It will be destroyed if unequipped. It makes you more stealthy. a +1 bardiche of venom (480 gold) a +0 mace (81 gold) a +1 whip of venom (270 gold) a +0 vampiric hand axe (297 gold) a +0 short sword (81 gold) a +0 spear (81 gold) (0, 0, D:9) a +0 whip (1, -7, D:9) 11 sling bullets (1, 0, D:9) a +0 war axe (unseen) (7, 1, D:9) a +0 plate armour a +0 dire flail (8, 2, D:9) 18 sling bullets (13, -18, D:9) 22 arrows (15, 10, D:9) a +0 quarterstaff (16, 5, D:9) a scroll of random uselessness (22, -23, D:9) a +3 scimitar of flaming a +0 robe (22, 4, D:9) a scroll of noise (52, -26, D:9) 16 stones (58, -26, D:9) a +0 trident (58, -12, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 naga barding (11, 22, D:10) a +0 club (11, 29, D:10) a +2 dagger of electrocution a +0 robe (12, 35, D:10) a +0 scale mail a +0 short sword (13, -9, D:10) a +0 whip (13, 19, D:10) an uncursed staff of conjuration (16, 25, D:10) a +0 hand axe (17, -9, D:10) 12 poisoned needles (23, 21, D:10) +0 acid dragon scales 16 stones (24, 20, D:10) a +0 falchion (25, 15, D:10) a +0 giant club a +0 great mace (25, 20, D:10) 13 bolts (42, -3, D:10) a +0 short sword (42, 14, D:10) a scroll of identify (42, 37, D:10) a +3 ring mail (57, 24, D:10) 16 stones (58, 20, D:10) a +0 flail a +0 plate armour (59, -10, D:10) a +0 quarterstaff (61, -10, D:10) 19 stones Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (8, 9, D:11) a +0 flail (8, 11, D:11) a throwing net (8, 12, D:11) 3 throwing nets (9, 16, D:11) a +0 club (unseen) (14, -3, D:11) a +0 chain mail