Ivernyr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger of venom (23, 12, D:1) 25 stones (27, 17, D:1) a +0 club (29, -2, D:1) a +0 hunting sling (32, 3, D:1) a +0 helmet (34, -18, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 robe (6, 0, D:2) 12 stones (8, -42, D:2) 13 sling bullets (9, 6, D:2) 9 stones (16, 1, D:2) 23 stones (17, -2, D:2) 17 stones (28, 13, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 10 stones (2, -41, D:3) a +0 club (2, -17, D:3) a +0 club (8, -46, D:3) a +0 shield (9, -31, D:3) 21 sling bullets (11, -11, D:3) 2 poisoned javelins (18, -44, D:3) a +0 arbalest (20, 5, D:3) a +0 short sword (25, -37, D:3) a +0 short sword (29, 3, D:3) a +0 robe (32, -6, D:3) a +0 rapier (33, -12, D:3) a +0 whip (36, -34, D:3) a +0 robe (42, -10, D:3) a cursed -1 dagger (43, -17, D:3) a +0 hand axe (44, -14, D:3) a +0 club (46, -15, D:3) a +0 whip a +0 blowgun (51, -13, D:3) 13 stones (51, 1, D:3) a +0 leather armour (57, 5, D:3) a cursed -2 club (60, -14, D:3) a +0 short sword (64, -40, D:3) 20 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (0, 2, D:4) a tomahawk (6, 7, D:4) a +0 dagger (10, 24, D:4) 20 bolts 18 sling bullets (16, -20, D:4) a +2 cloak (16, 27, D:4) a +0 mace (18, 27, D:4) the cursed +2 hand axe of Wukeokee {protect, Dex+6} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+6). It has a curse placed upon it. (25, 3, D:4) a +0 leather armour (25, 10, D:4) a +3 whip a +0 chain mail (36, 18, D:4) 13 sling bullets (42, -2, D:4) 13 stones (43, 17, D:4) a +2 robe of cold resistance (48, 9, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (1, 13, D:5) a +0 flail (2, 15, D:5) a +0 dagger a +0 robe (5, 8, D:5) a +0 dagger (15, 22, D:5) a +0 club (16, 23, D:5) a +0 war axe (19, 13, D:5) a +0 scale mail a +0 mace (28, 25, D:5) 22 stones (30, -5, D:5) a +0 robe (37, 5, D:5) a +0 dagger a +0 animal skin (42, 13, D:5) a +1 ring mail of fire resistance (49, 12, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 robe (0, 13, D:6) a cursed +0 robe (1, -32, D:6) a +0 flail (3, -7, D:6) a +0 giant spiked club (4, -27, D:6) a +0 giant spiked club (4, -21, D:6) a +0 flail 2 tomahawks a +0 chain mail (4, -18, D:6) a +0 scythe a +0 chain mail (4, -17, D:6) a +0 whip a +0 robe (8, -8, D:6) a +0 scythe a +0 robe (9, -18, D:6) 16 stones (10, -21, D:6) a +0 trident (12, -10, D:6) a book of Necromancy (14, -25, D:6) a +2 flail of protection a +0 ring mail (16, -29, D:6) a +1 hand axe of venom (22, -22, D:6) a +0 scale mail (23, -20, D:6) a +0 club (26, -27, D:6) a +0 dagger (31, -25, D:6) 10 stones (33, -27, D:6) a +0 buckler (36, -36, D:6) a +0 scale mail (36, -31, D:6) a +0 shortbow (41, -22, D:6) a +0 leather armour (46, 1, D:6) a +0 long sword Level 7 of the Dungeon [Shop] Wellu's Antique Weapon Emporium a +0 hunting sling (31 gold) a +0 dagger (42 gold) a +0 blowgun (52 gold) a +0 hand axe (63 gold) a +0 fustibalus (315 gold) a cursed -3 executioner's axe (2 gold) a +2 long sword of freezing (384 gold) a +0 falchion (63 gold) a +5 flail of holy wrath (699 gold) (0, 0, D:7) a +0 falchion (0, 4, D:7) a +0 giant club (0, 18, D:7) a +0 giant club (1, 6, D:7) a +0 club (9, 36, D:7) a +0 club 4 tomahawks a +0 scale mail (9, 37, D:7) a +0 dagger a +0 robe a cursed +0 short sword a +0 ring mail (10, 7, D:7) a +2 war axe of chopping a +0 ring mail (10, 38, D:7) a tomahawk (11, 6, D:7) a +0 flail (17, 6, D:7) 13 bolts (26, 38, D:7) 21 stones (37, 14, D:7) a +0 robe (38, 17, D:7) a +0 robe a cursed +0 dagger a +0 robe a +0 dagger (39, 17, D:7) a cursed -3 hand axe a +0 hand axe (41, 15, D:7) a +0 leather armour a +0 short sword (42, 33, D:7) a +0 rapier (46, 5, D:7) the +10 hand axe of the Middle {antimagic, Int+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+3). (48, 36, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) a +3 flail of draining (1, 0, D:8) a +0 hand axe a +0 dagger a +0 robe (1, 1, D:8) a +0 flail of holy wrath a +0 leather armour (2, -17, D:8) a +0 robe (4, -37, D:8) a +0 shortbow (11, -16, D:8) a book of Air a book of Clouds (13, -27, D:8) a +0 ring mail (22, -4, D:8) a +0 leather armour a +0 dagger a +0 scale mail a +0 short sword a +0 chain mail (23, -5, D:8) a +0 hand axe a cursed +0 chain mail (29, 10, D:8) a +0 flail (47, -11, D:8) a +0 scale mail (53, -3, D:8) a +0 battleaxe (54, -34, D:8) a +0 leather armour a +0 hand axe (54, -21, D:8) a +0 flail (59, -34, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) 17 stones (1, -11, D:9) a +0 shortbow (6, 7, D:9) a +0 shortbow (19, -4, D:9) a +0 quarterstaff (21, 10, D:9) a +0 plate armour (28, 2, D:9) 19 stones (31, 6, D:9) a +0 ring mail (37, 32, D:9) a +0 giant club (39, -13, D:9) a +0 giant club (40, 11, D:9) a cursed -1 short sword (43, 15, D:9) a throwing net (43, 16, D:9) a +0 spear (44, 1, D:9) 23 stones (45, -3, D:9) a +0 leather armour (50, 1, D:9) a +0 scale mail (50, 2, D:9) a phial of floods (50, 3, D:9) a scroll of noise (51, 0, D:9) a book of Air (51, 4, D:9) a potion of lignification (51, 19, D:9) a +0 war axe (52, 0, D:9) a +2 battleaxe of electrocution (52, 4, D:9) the +4 triple crossbow of Kindness {elec, *Corrode rC+ rN+ Str+3} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+3). It protects you from cold. It protects you from negative energy. It may corrode you when you take damage. (53, 0, D:9) 5 curare-tipped needles (53, 4, D:9) 19 gold pieces (54, 1, D:9) 10 bolts (54, 2, D:9) an uncursed staff of summoning (54, 3, D:9) a +2 flail of holy wrath (58, 27, D:9) 15 stones (60, 5, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) 30 stones (8, -23, D:10) a +0 great sword (10, -4, D:10) a +0 leather armour (21, -36, D:10) a +0 whip (21, -30, D:10) a +0 flail (21, -11, D:10) a +0 giant club a +0 giant club (22, -30, D:10) 4 tomahawks (23, -31, D:10) a +0 morningstar (23, -30, D:10) a tomahawk (26, -35, D:10) a +0 helmet (26, -11, D:10) a +0 halberd (34, -46, D:10) a book of Clouds (37, 9, D:10) a +0 battleaxe (41, -4, D:10) a +0 battleaxe Level 11 of the Dungeon (0, 0, D:11) a +0 trident (5, 6, D:11) a book of Callings (15, 14, D:11) a +0 troll leather armour (16, -5, D:11) a +0 giant club a +0 giant club (29, -22, D:11) a +0 dagger a +0 cloak (32, -3, D:11) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (34, 22, D:11) a +0 dire flail a +0 giant spiked club (35, -3, D:11) a +0 war axe (38, 3, D:11) a hound skeleton (38, 7, D:11) 3 javelins (41, 3, D:11) an electric eel corpse (44, 5, D:11) an electric eel skeleton the Ecumenical Temple