Ivernyr Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 8, D:1) a +0 club (22, 22, D:1) a +0 hunting sling (22, 25, D:1) a +0 ring mail (24, 17, D:1) a +0 dagger (25, -26, D:1) a +0 ring mail (26, 23, D:1) a +0 ring mail (27, -21, D:1) a +0 club (31, 10, D:1) 24 poisoned needles (31, 11, D:1) a +0 dagger (33, -7, D:1) a +0 dagger (37, -14, D:1) 21 stones (39, 9, D:1) 21 sling bullets (41, 7, D:1) a +0 club (41, 8, D:1) 18 bolts (43, 10, D:1) 18 sling bullets (49, -20, D:1) a +0 short sword (53, -3, D:1) 21 sling bullets Level 2 of the Dungeon (0, 0, D:2) 20 stones (7, -3, D:2) a +0 short sword (7, 18, D:2) a +0 club (9, 25, D:2) 20 stones (9, 27, D:2) 3 stones (9, 28, D:2) a +0 whip a stone (12, 24, D:2) a +0 club (12, 31, D:2) a +0 dagger (16, 25, D:2) 23 arrows (28, 25, D:2) an uncursed ring of fire (33, 7, D:2) 4 large rocks (34, -6, D:2) a stone (34, -5, D:2) a +0 scale mail (34, 0, D:2) a +0 club a stone (45, 16, D:2) a +0 hand axe (46, 23, D:2) a +0 club (51, 25, D:2) a +0 mace Level 3 of the Dungeon (0, 2, D:3) a +0 dagger (13, -34, D:3) a +0 hand axe (15, -54, D:3) 19 sling bullets (16, -9, D:3) a cursed -2 spear (19, -12, D:3) 10 stones (33, -49, D:3) 2 stones (33, -47, D:3) a +0 robe a cursed -1 dagger (33, -46, D:3) a stone (33, -45, D:3) a +0 robe a +0 ring mail a +0 short sword a +0 club a +0 hand axe (33, -44, D:3) a +0 scale mail a +0 flail (37, -52, D:3) a +0 flail (37, -1, D:3) 16 bolts (49, -19, D:3) a +0 club (59, -25, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Tuzal's Weapon Shop 3 javelins (33 gold) 20 sling bullets (140 gold) a +2 quarterstaff of protection (235 gold) the +7 spear "Backscratcher" {speed, rF- Int+4} (733 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+4). It makes you vulnerable to fire. a +1 arbalest of flaming (211 gold) 16 arrows (44 gold) the +5 short sword of Action {chaos, +Rage rF+ MR+ Str+3} (837 gold) Each time it hits an enemy it has a different, random effect. It affects your strength (+3). It protects you from fire. It affects your resistance to hostile enchantments. It lets you go berserk. a +0 dagger (28 gold) a +0 dagger (28 gold) a +0 flail (49 gold) a +4 hunting sling (329 gold) a +0 mace (42 gold) 13 stones (18 gold) (0, 0, D:4) a +0 whip (2, 10, D:4) a +0 ring mail (7, 22, D:4) a +0 mace (13, 25, D:4) a +0 ring mail (15, 29, D:4) 16 stones (22, 27, D:4) 12 arrows (22, 28, D:4) a +0 ring mail (39, 8, D:4) 17 bolts (40, 1, D:4) 11 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 scale mail a +0 dagger a +0 robe (1, 0, D:5) a +0 dagger a +0 robe (15, 19, D:5) a +0 cloak (17, -21, D:5) a +0 hand axe (17, 23, D:5) a +0 giant club (18, 0, D:5) a +0 chain mail (32, -6, D:5) a +0 scythe a +0 robe (32, 34, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 buckler (10, -18, D:6) a +0 giant spiked club (11, -18, D:6) a +0 shortbow 22 arrows (12, -17, D:6) an arrow (12, -16, D:6) a +0 chain mail (15, -11, D:6) an arrow (20, -46, D:6) a scarf of resistance (23, -7, D:6) a +0 robe (26, -33, D:6) a +0 giant club (33, -52, D:6) a +0 quarterstaff (46, -30, D:6) 19 arrows (54, -19, D:6) a +0 rapier Level 7 of the Dungeon (0, 44, D:7) a +0 chain mail (8, 25, D:7) a +0 whip (9, 25, D:7) a +0 robe (14, 21, D:7) 20 poisoned needles (18, 18, D:7) a +0 ring mail (24, 14, D:7) a +0 hunting sling (28, 23, D:7) a +0 robe (29, 7, D:7) a +0 leather armour (33, 32, D:7) a +0 giant club (35, 14, D:7) a +0 scale mail (55, 10, D:7) a +0 hand axe (56, 10, D:7) a +0 whip (56, 11, D:7) a +0 chain mail a +0 whip a +0 chain mail a +0 flail (57, 9, D:7) a +0 scale mail (57, 11, D:7) a +0 leather armour a +0 trident (65, 42, D:7) 20 stones Level 8 of the Dungeon (3, 6, D:8) a +0 dagger (7, 17, D:8) 12 sling bullets the Ecumenical Temple