Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 9737212360823625366 33 Ivernyr the Magician (level 3, 27/27 HPs) Began as a Djinni Ice Elementalist on Nov 3, 2022. Got out of the dungeon alive. The game lasted 00:03:31 (1805 turns). Ivernyr the Magician (Djinni Ice Elementalist) Turns: 1805, Time: 00:03:31 Health: 27/27 AC: 2 Str: 7 XL: 3 Next: 47% Gold: 35 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of acquirement {unknown} d - a scroll of noise {unknown} e - a scroll of identify {unknown} Potions c - 2 potions of lignification {unknown} Skills: * Level 1.6 Fighting + Level 1.1 Armour + Level 2.6 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d8 3% 1 b - Frozen Ramparts Ice 30% 1d5 12% 3 c - Ozocubu's Armour Ice 15% N/A 12% 3 d - Hailstorm Conj/Ice 15% 3d5 36% 4 e - Magic Dart Conj 60% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder You freeze the adder. The adder is lightly wounded. The adder seems to slow down. The adder bites you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, slow) You freeze the adder! The adder is almost dead. The adder seems to slow down. Press: ? - help, v - describe, . - travel, g - get item Item here: a bat corpse. The floor. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, slow) You freeze the adder! You kill the adder! Your Armour skill increases to level 1! You start resting. HP restored. You need no library to learn spells. (D) Dungeon Where to? (Enter - D:2, ? - help) What level of the Dungeon? (default 1, ? - help) You see here a ball python corpse. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. You see here a +0 pair of boots. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##########............ #.........(..######### #.########.### # #..........# # #..≈≈≈≈≈≈≈.# ###..≈.§...≈.# ###### #########....§..§..≈.# #..... #.........§≈.≈§§§..≈.# #.#### #[######..≈..≈.@≈§.≈.# #.# #.# ###.≈..§..≈§§≈.# #.# #.# #...≈.§≈≈.≈.§≈.# #.# #.# #.#.§.....≈..§.######.# #.# ##...§§.§..≈...........# #.# #....§≈§§§§≈....##.....#### #.# #.#..§§§......##........... #)# #.#####.#....###.#......### #.####.## #....### #.##...#.# # There were no monsters in sight! Vanquished Creatures An adder (D:2) 5 goblins (D:1) 3 hobgoblins (D:1) A jackal (D:1) 3 kobolds (D:1) A quokka (D:1) 3 ball pythons 3 bats A frilled lizard (D:1) 2 rats (D:1) 23 creatures vanquished. Vanquished Creatures (others) A goblin (D:1) A jackal (D:1) 2 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ivernyr the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | Ivernyr set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Hailstorm. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 514 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 571 | D:1 | Reached skill level 1 in Fighting 1029 | D:1 | Reached XP level 3. HP: 14/27 MP: 0/0 1029 | D:1 | Learned a level 1 spell: Magic Dart 1585 | D:2 | Found Ekhlitaw's Jewellery Shop. 1664 | D:2 | Reached skill level 1 in Armour 1805 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_loops_ring, lemuel_flame_loot_1 D:2: layout_basic, basic_altar, serial_shops, nicolae_shop_stone, minmay_crystal_room, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.6 Armour | 1 | 1.1 Dodging | | 2.6 Stealth | | 1.5 Spellcasting | | 3.4 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Freeze || 37 Stab: Sleeping || 1 Armor: Robe || 5 Dodge: Dodged || 17