Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 3397249188933770610 98 Ivernyr the Ducker (level 5, 40/40 HPs) Began as a Djinni Fire Elementalist on Sept 15, 2023. Got out of the dungeon alive. The game lasted 00:08:56 (1201 turns). Ivernyr the Ducker (Djinni Fire Elementalist) Turns: 1201, Time: 00:08:56 Health: 40/40 AC: 2 Str: 13 XL: 5 Next: 1% Gold: 53 EV: 13 Int: 18 God: SH: 0 Dex: 14 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ h - +6 ring of strength HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 buckler Jewellery h - a +6 ring of strength (left hand) Scrolls b - a scroll of enchant weapon {unknown} c - a scroll of identify {unknown} f - a scroll of blinking {unknown} g - a scroll of fog {unknown} i - 2 scrolls of poison {unknown} Potions d - 2 potions of cancellation {unknown} Skills: * Level 2.8 Fighting + Level 3.2 Dodging - Level 1.5 Stealth + Level 2.9 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 d - Inner Flame Hex/Fire 13% N/A 14% 3 e - Flame Wave Conj/Fire 13% 2d6 43% 4 f - Freeze Ice 52% 1d6 4% 1 g - Call Imp Summ 26% N/A 8% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (lightly wounded, more vulnerable to fire) You freeze Terence. Terence is moderately wounded. Terence misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (moderately wounded, more vulnerable to fire) You freeze Terence. Terence is heavily wounded. Terence is no longer more vulnerable to fire. Terence closely misses you. Terence attacks as you move away! Terence hits you with a +0 mace. The cloud of blastmotes explodes! The concussive blast engulfs Terence! You kill Terence! The concussive blast engulfs you. You resist. You are knocked back by the blast. You have reached level 5! The power to cast Call Imp wells up from within. Spell assigned to 'g'. Your magical contamination has completely faded away. d - 2 golden potions (gained 1) Things that are here: a +0 mace; a +0 chain mail; the human corpse of Terence You start resting. HP restored. (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! You need no library to learn spells. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ...##.##.#######.#######...##.... ##.##.###.######.######.##......P #.##.####.#####.#####.######...♣ #.##..####.####.####.##### #.(.♣ #.###.#####.###:###.###### #...♣ #.###.######.##.##.####### #..~~ #....(.######.#.#.######## ###~~ ###....#######.#.######## #♣♣ #.###.....).#@#.......######~♣ #......#####.#.#######....#.~♣ #..########.#.#.######......♣~ ##.#######.##.##.########.#.~♣ #.######.###.###.#####.....P~ #.#####.####.####.####.....P♣ #.####.#####.#####.####[...#~ #..##.######.######.###.#.##~ ##...#######.#######.#.>....~ There were no monsters in sight! Vanquished Creatures An iguana (D:2) Terence (D:2) An adder (D:2) 2 ball pythons (D:1) 2 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 4 hobgoblins 2 jackals (D:1) 3 kobolds 4 quokkas A frilled lizard (D:1) 9 goblins 2 rats (D:2) 34 creatures vanquished. Vanquished Creatures (collateral kills) 4 foxfires (D:1) 4 creatures vanquished. Vanquished Creatures (others) 93 foxfires 93 creatures vanquished. Grand Total: 131 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ivernyr the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Ivernyr set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 172 | D:1 | Reached skill level 1 in Fighting 172 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 329 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 329 | D:1 | Learned a level 1 spell: Freeze 700 | D:2 | Reached skill level 3 in Dodging 700 | D:2 | Reached XP level 4. HP: 28/34 MP: 0/0 766 | D:2 | Noticed Terence 1107 | D:2 | Killed Terence 1108 | D:2 | Reached XP level 5. HP: 21/40 MP: 0/0 1108 | D:2 | Learned a level 2 spell: Call Imp 1201 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_basic, serial_bayou_lake_a D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.8 Dodging | 3 | 3.2 Stealth | | 1.5 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Cast: Foxfire | 50 | 17 || 67 Scorch | 7 | 3 || 10 Freeze | | 5 || 5 Volatile Blastmot | | 2 || 2 Armour: Robe | 1 | || 1 Dodge: Dodged | 8 | 10 || 18