Ivernyr Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 1, D:1) a +0 mace (3, -8, D:1) 6 stones (8, -9, D:1) a +0 short sword (9, -9, D:1) 6 stones (20, -2, D:1) a +0 dagger 2 stones (22, -23, D:1) a +0 spear (22, 3, D:1) a +0 dagger (26, -18, D:1) a +0 whip (28, -7, D:1) a +0 leather armour (29, -23, D:1) a +0 club (31, -4, D:1) a +0 dagger (33, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +2 trident of protection (22, -29, D:2) 7 gold pieces (27, 11, D:2) a +0 robe (29, -21, D:2) a +0 dagger (35, -41, D:2) a +0 spear (36, 9, D:2) a +0 hand axe (38, -34, D:2) the +8 whip of the Snake Pit {heavy, Fly rC- Dex+3 SInv} Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. Fly: It grants you flight. (39, -8, D:2) a +0 robe (40, -14, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Wooxuopa's Assorted Antiques a scroll of poison (96 gold) a +0 pair of gloves (108 gold) 2 potions of curing (144 gold) a wand of paralysis (5) (288 gold) a wand of acid (10) (1008 gold) a +0 leather armour (48 gold) a +0 mace (72 gold) (0, 0, D:3) a +0 dagger (2, 13, D:3) a +0 short sword 4 stones (9, -22, D:3) a rat corpse (skeletalised by now) (12, 3, D:3) 3 silver boomerangs (12, 7, D:3) an adder corpse (13, -24, D:3) a +0 hand axe (13, 12, D:3) a worm corpse (19, -9, D:3) a +0 club a +0 sling a goblin skeleton (20, 1, D:3) a +0 ring mail a +0 club (21, 0, D:3) a +0 robe (27, 11, D:3) a +0 robe (30, -21, D:3) a bat corpse (skeletalised by now) (30, -20, D:3) the +5 ring mail of Kilynu Sucuh {Harm rF- Str+3 Int+3} Str: It affects your strength (+3). Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. Harm: It increases damage dealt and taken. (30, -14, D:3) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (32, -4, D:3) 6 poisoned darts (35, -1, D:3) a +0 whip (35, 6, D:3) a +1 antimagic sling (47, 12, D:3) a ball python corpse (skeletalised by now) (51, -3, D:3) a +0 short sword a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 2 throwing nets (12, -11, D:4) a +0 quarterstaff