Ivernyr Level 1 of the Dungeon [Shop] Haesh's Armour Emporium the crystal ball of Wucad Mu {*channel} (1100 gold) *Channel: It often returns the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. a +0 robe (7 gold) a +1 plate armour of willpower (385 gold) a +0 ring mail (44 gold) a +0 ring mail (44 gold) a +2 robe of cold resistance (194 gold) a +0 robe (7 gold) a +2 leather armour of poison resistance (176 gold) +0 shadow dragon scales (880 gold) [Shop] Lapn's Antique Weapon Shop a +0 hand axe (69 gold) a +3 whip of flaming (494 gold) a +0 great sword (149 gold) a +0 sling (34 gold) a +0 short sword (69 gold) a +2 mace of draining (400 gold) a +0 club (23 gold) [Shop] Keomeica's Antique Armour Emporium a +2 scale mail of fire resistance (525 gold) a +0 chain mail (112 gold) the +2 cloak "Deplirre" {Regen+ rCorr} (677 gold) Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. a +3 leather armour of willpower (600 gold) a +0 robe (17 gold) a +0 ring mail (100 gold) the +0 plate armour "Doityn" {Harm Int+3} (907 gold) Int+3: It affects your intelligence (+3). Harm: It increases damage dealt and taken. a +0 leather armour (50 gold) [Shop] Janauc's Antique Armour Boutique the +0 chain mail of the Minstrel {rN+} (361 gold) rN+: It protects you from negative energy. a +0 crystal plate armour (1840 gold) the +4 robe of Folly {Brill Will-∞ Int+8} (1023 gold) Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). a +0 chain mail (103 gold) a +0 leather armour (46 gold) a +0 leather armour (46 gold) a +0 leather armour (46 gold) a +0 ring mail (92 gold) (0, 0, D:1) a +0 club (13, 13, D:1) 3 poisoned darts (15, 13, D:1) a +0 dagger (17, 5, D:1) a +0 robe (21, 21, D:1) a +0 chain mail (23, 22, D:1) a blade talisman (27, 26, D:1) a +0 whip (30, 22, D:1) 7 stones (35, 44, D:1) 5 stones (37, 43, D:1) a +0 dagger (39, 3, D:1) 2 atropa-tipped darts (50, 43, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 8 stones (4, 31, D:2) a +0 short sword (5, 21, D:2) a +0 whip a +0 mace 2 stones (6, 19, D:2) a +0 club (7, 30, D:2) 4 stones (8, 23, D:2) 8 stones (23, 22, D:2) a +0 leather armour (27, 34, D:2) a +0 whip 4 stones (41, -6, D:2) a +0 dagger (54, 23, D:2) a +0 short sword 5 stones (55, 15, D:2) a +0 rapier Level 3 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:3) 8 stones (10, 2, D:3) a +0 war axe (11, 12, D:3) 9 stones (13, 8, D:3) a +0 whip (27, -6, D:3) a +4 club a +0 robe (27, 10, D:3) a +0 club (27, 11, D:3) a +0 short sword a +0 leather armour a +0 club a +0 ring mail (32, 10, D:3) 6 stones (54, -3, D:3) a +0 short sword 2 stones (56, -8, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) the +7 spear "Tulexu" {elec, *Noise Int+8} Int+8: It affects your intelligence (+8). *Noise: It may make a loud noise when swung. (3, -8, D:4) a ring of fire (5, -8, D:4) a scroll of fog (5, -7, D:4) 8 gold pieces (10, -24, D:4) a +0 dagger a stone (14, 7, D:4) a +0 club (15, -29, D:4) 2 stones (16, -36, D:4) a +0 club (27, -26, D:4) a +0 shortbow (33, -10, D:4) a +0 club (38, -36, D:4) a +0 hand axe (40, -19, D:4) 6 poisoned darts Level 5 of the Dungeon (0, 0, D:5) 5 stones (6, 2, D:5) a +0 war axe a +0 leather armour (11, 19, D:5) an amulet of the acrobat (11, 33, D:5) 3 stones (17, 20, D:5) 2 atropa-tipped darts (17, 27, D:5) a ring of magical power (17, 29, D:5) 2 stones (21, 19, D:5) 4 boomerangs (22, 1, D:5) a +0 dagger (24, 0, D:5) a +0 ring mail (25, 7, D:5) a +0 dagger a +0 robe (26, 7, D:5) a +0 club (26, 8, D:5) a +0 dagger 6 stones (26, 9, D:5) a +0 falchion a +0 scale mail (28, 7, D:5) a +0 vampiric dagger a +0 robe (31, -1, D:5) a +0 robe (35, 10, D:5) a +0 leather armour (36, 25, D:5) a +0 hand axe a +0 chain mail (38, 22, D:5) a +0 club (38, 23, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 flail (22, 1, D:6) the +3 flail of the Scorned {flame, rN+ Str+2 Int+4 SInv} Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. SInv: It lets you see invisible. (30, 28, D:6) a +0 giant club (33, 28, D:6) a +2 pair of gloves (35, 14, D:6) a +0 dagger a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 7 stones (0, 16, D:7) a +0 trident a +0 robe (1, 15, D:7) a +0 hand axe (2, 18, D:7) a +0 short sword a +0 robe a +4 trident of freezing a +0 robe (3, 18, D:7) a +0 halberd a +0 robe a +4 falchion of freezing a +0 robe (4, 6, D:7) a scroll of enchant weapon (7, -1, D:7) a +0 chain mail (12, -7, D:7) a beast talisman (16, -16, D:7) a +0 leather armour (16, 14, D:7) a ring of magical power (19, 0, D:7) a +1 falchion of protection (19, 13, D:7) a +0 whip (20, -4, D:7) a +0 war axe a +0 falchion a +0 leather armour a +0 hand axe (20, -3, D:7) a +0 dagger a +0 robe (22, 13, D:7) a +0 sling (25, 13, D:7) a +0 flail (26, 17, D:7) a +0 ring mail (35, 0, D:7) a serpent talisman Level 8 of the Dungeon (0, 0, D:8) a +0 robe (6, -8, D:8) a +3 flail a +0 robe (7, 1, D:8) 6 poisoned darts (10, 36, D:8) a +0 hat (12, 7, D:8) a staff of death (14, 7, D:8) a +0 trident a +0 shortbow 7 stones (15, 5, D:8) a +0 hand axe (15, 6, D:8) a +0 short sword (15, 8, D:8) a +0 flail a +0 plate armour a +0 short sword (18, -8, D:8) a +0 dagger a +0 robe a +1 dire flail a +0 robe (18, -7, D:8) a +0 great sword a +0 robe a +2 trident a +0 robe (19, -1, D:8) a wyvern corpse (22, -1, D:8) a wolf corpse (24, -5, D:8) a +0 dire flail a +0 giant club (24, 16, D:8) a +0 dagger (44, 24, D:8) a +0 falchion a +0 short sword a +0 ring mail (45, 24, D:8) a +0 trident a +0 mace a +0 dagger a +0 leather armour (47, 24, D:8) 6 stones (52, 17, D:8) a +0 sling (70, 9, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a scroll of torment the Ecumenical Temple