Ivernyr Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (4, 4, D:1) a +0 whip (4, 16, D:1) 7 stones (8, 17, D:1) a +0 robe (9, 20, D:1) a +0 dagger (15, 7, D:1) a +0 club (30, -15, D:1) a +0 robe (30, 7, D:1) a +0 short sword 5 stones (41, -11, D:1) a +0 dagger a +0 club (41, 12, D:1) a +0 whip 5 stones Level 2 of the Dungeon (0, 0, D:2) 5 stones (12, 29, D:2) a +0 short sword 5 stones (12, 45, D:2) an amulet of guardian spirit (13, 20, D:2) a +0 war axe (14, 58, D:2) a +0 club (15, 56, D:2) a +0 club 5 datura-tipped darts a +0 club a +0 animal skin a +1 helmet (15, 57, D:2) a +0 dagger (15, 58, D:2) a +0 club a +0 sling (19, 6, D:2) a +0 hammer (19, 8, D:2) a +0 hammer (19, 23, D:2) a +0 club a +0 sling a +0 ring mail of positive energy (20, -1, D:2) a +0 hammer (20, 0, D:2) a +0 hammer (20, 1, D:2) a +0 hammer (20, 4, D:2) the +2 hammer of the End of Times {distort, rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Zin disapproves of the use of such an item. (20, 5, D:2) a +0 hammer (20, 7, D:2) a +0 hammer (21, -1, D:2) a +0 quarterstaff (21, 0, D:2) the +3 hammer "Spiderslayer" {venom, Fly rPois rCorr Dex-5} Dex-5: It affects your dexterity (-5). rPois: It protects you from poison Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (21, 1, D:2) a +0 hammer (21, 3, D:2) a +3 hammer (22, -1, D:2) a +0 hammer (22, 0, D:2) a +0 hammer (22, 1, D:2) a +0 hammer Level 3 of the Dungeon (4, -34, D:3) a +0 short sword (6, -29, D:3) a +0 sling (18, -16, D:3) a +0 short sword 4 stones (24, -4, D:3) a +0 flail (25, -31, D:3) a +0 club a +0 ring mail (26, -29, D:3) a +0 club (32, -5, D:3) a +0 dagger (49, 5, D:3) a +0 dagger (52, -2, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:4) a +0 dagger (1, -12, D:4) a scroll of blinking a scroll of poison a scroll of immolation (9, 27, D:4) a +0 dagger (19, 21, D:4) a +0 dagger (19, 34, D:4) a +0 dagger (29, 23, D:4) 3 stones (30, 14, D:4) a +0 dagger (42, -11, D:4) a +0 leather armour of poison resistance a +0 rapier (43, 29, D:4) a +0 leather armour (49, 3, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Rekoiz's Book Emporium a book of Cantrips (224 gold) a There-And-Back Book (420 gold) a book of Vapours (364 gold) a manual of Maces & Flails (1120 gold) the Commentary on the Lungs (448 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Air 3 c - Summon Lightning Spire Summoning/Air 4 d - Vhi's Electric Charge Translocation/Air 4 a book of Decay (560 gold) a book of Callings (308 gold) a book of Geomancy (420 gold) a book of Sloth (560 gold) (0, 0, D:5) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (4, -27, D:5) a +0 pair of gloves (12, -32, D:5) a +0 scythe a +0 robe (17, 11, D:5) a +0 flail a +0 ring mail (32, -27, D:5) a +1 whip of flaming a +0 robe (37, 6, D:5) 3 stones (39, -2, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (2, 10, D:6) 4 stones (11, -12, D:6) 3 poisoned darts (12, 7, D:6) 6 stones (19, 8, D:6) 5 javelins (20, -1, D:6) 5 stones (24, 19, D:6) a +0 dagger a +0 robe (26, 19, D:6) 4 scrolls of teleportation a +1 dagger of draining 4 stones (28, -17, D:6) a +4 vampiric trident a +0 robe an orb of mayhem (30, -19, D:6) a +0 giant club (36, -4, D:6) a +0 ring mail (39, 18, D:6) a +0 dagger a +0 robe (40, 18, D:6) a +0 club a +0 falchion (42, 10, D:6) a +0 dagger 6 poisoned darts (43, 5, D:6) a +0 scimitar a +0 robe (43, 9, D:6) a +1 short sword of venom (44, 9, D:6) a +0 chain mail (44, 10, D:6) a +0 short sword (44, 11, D:6) a +0 short sword (45, -19, D:6) a +2 dagger of venom Level 7 of the Dungeon [Shop] Agacluir's Jewellery Shop an amulet of regeneration (420 gold) a ring of ice (350 gold) a ring of positive energy (280 gold) a ring of magical power (280 gold) the amulet of Autotheism {Regen+ Str+4 Dex+6 Stlth-} (792 gold) [amulet of regeneration] Str+4: It affects your strength (+4). Dex+6: It affects your dexterity (+6). Regen+: It increases your rate of health regeneration. Stlth-: It makes you less stealthy. a ring of resist corrosion (280 gold) a ring of protection from cold (350 gold) (3, 9, D:7) a +0 dagger of chaos (9, 16, D:7) a +0 robe a +4 hand axe (9, 17, D:7) a +0 robe a +4 spear (12, 9, D:7) a +0 dagger 4 poisoned darts (12, 11, D:7) a +0 robe a +0 dagger a +0 robe a +0 scimitar (13, 11, D:7) a +0 club (14, 3, D:7) a +0 helmet (16, 15, D:7) a +0 ring mail (35, 10, D:7) 7 stones (39, 23, D:7) 2 boomerangs (40, 2, D:7) a +1 short sword of electrocution (40, 10, D:7) a +0 leather armour (41, -1, D:7) a scroll of noise (41, 4, D:7) a +0 dagger (44, 5, D:7) a +0 dagger 2 stones a +0 club a +0 whip 3 poisoned darts a +0 short sword a curare-tipped dart (50, 32, D:7) 2 boomerangs (51, 19, D:7) a +0 whip (51, 36, D:7) a stone (57, 43, D:7) a book of Beasts Level 8 of the Dungeon (0, 0, D:8) a flux talisman (5, -23, D:8) a +0 quarterstaff (10, -29, D:8) a +0 shortbow (13, -24, D:8) a +0 helmet (17, -23, D:8) 4 stones (22, -16, D:8) a +0 club (23, -16, D:8) a +0 whip a +0 club a +0 scale mail a +0 falchion (23, -4, D:8) a +0 dagger a +0 robe a +0 shortbow (24, -4, D:8) a +0 short sword a +0 robe (26, -4, D:8) a +0 club 6 stones a +0 leather armour (28, -38, D:8) 2 potions of brilliance (32, -28, D:8) a potion of heal wounds (40, -4, D:8) Sif Muna's Monograph on the Ouroboros Spells Type Level a - Sting Conjuration/Alchemy 1 (unseen) (40, -3, D:8) Sif Muna's Compilation of the Lithosphere Spells Type Level a - Sandblast Earth 1 (unseen) (40, -2, D:8) Sif Muna's Treatise on Ashes Spells Type Level a - Foxfire Conjuration/Fire 1 (unseen) (40, 3, D:8) a +0 club a +0 whip a +0 club a +0 leather armour (41, 6, D:8) a +0 halberd (43, -5, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 robe (0, 4, D:9) a +0 trident (3, -6, D:9) a +0 giant club a +0 dire flail (6, 33, D:9) a +0 sling (11, -8, D:9) a +0 robe (13, -8, D:9) a +0 buckler (14, -10, D:9) a +0 chain mail (15, 26, D:9) 2 javelins (21, -12, D:9) a +0 dagger (36, 28, D:9) a +0 halberd (38, 26, D:9) a +0 whip (39, 26, D:9) a +0 club a +3 trident of protection a +0 ring mail (49, 5, D:9) a scroll of immolation a scroll of vulnerability (49, 26, D:9) a +0 leather armour (51, -11, D:9) a +0 falchion (51, 22, D:9) a +0 hat (61, -14, D:9) a scroll of teleportation (62, -11, D:9) a +0 giant club a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) 2 stones (10, 39, D:10) the +6 flail of Ignis, Slashing {flame, rElec Int-3 SInv} Int-3: It affects your intelligence (-3). rElec: It insulates you from electricity. SInv: It lets you see invisible. (14, 1, D:10) a +0 giant club a +0 giant club (17, 9, D:10) a +0 dagger (19, 2, D:10) a +0 dagger (29, 25, D:10) a +0 giant club a +0 giant club (29, 35, D:10) a +0 buckler (29, 40, D:10) a +0 scale mail (30, 11, D:10) a +0 rapier (32, 35, D:10) a +0 chain mail a +0 halberd (33, 1, D:10) a +0 leather armour (33, 38, D:10) 3 scrolls of butterflies (34, 25, D:10) a +0 spear (35, 25, D:10) a +0 spear (35, 26, D:10) a +0 spear (36, 25, D:10) a +0 spear (46, 38, D:10) a +0 falchion (54, 2, D:10) a +0 mace (59, 1, D:10) a +0 hand axe (61, 4, D:10) a +0 hand axe (62, 2, D:10) a +0 hand axe (62, 4, D:10) a +0 hand axe (62, 5, D:10) a +0 hand axe (63, 1, D:10) a +0 hand axe (63, 2, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a +2 chain mail of fire resistance (9, -10, D:11) the +7 spear of Ritaej {protect, Will++ MP-9 Int+4} Int+4: It affects your intelligence (+4). Will++: It greatly increases your willpower. MP-9: It affects your magic capacity (-9). (11, 2, D:11) 9 stones (13, -8, D:11) 4 large rocks (14, -8, D:11) an atropa-tipped dart (16, -25, D:11) a +0 cloak (18, -17, D:11) a +0 short sword (19, -6, D:11) a +0 giant club a +0 giant spiked club a +0 giant club a +0 dire flail (21, -15, D:11) a +0 robe a +0 dagger (21, -13, D:11) a +0 ring mail a +0 whip (22, -13, D:11) a +0 club a +0 club (25, -17, D:11) a +0 robe (27, -19, D:11) 2 stones (33, -21, D:11) a +0 chain mail (34, -19, D:11) 5 poisoned darts (36, 2, D:11) 2 stones (39, -8, D:11) a +0 mace (40, -20, D:11) a +0 whip a +0 flail a +3 trident of freezing a +0 ring mail a +0 buckler (40, -17, D:11) a +0 spear (41, -20, D:11) a +0 flail Level 12 of the Dungeon (0, 0, D:12) a +0 chain mail Level 13 of the Dungeon (0, 0, D:13) a +0 helmet (15, -8, D:13) a +0 flail the Ecumenical Temple Level 1 of the Lair of Beasts (2, 17, Lair:1) a silver javelin (9, 17, Lair:1) a +2 broad axe of venom (16, -2, Lair:1) a +0 chain mail (26, 13, Lair:1) a wand of charming (5) (31, -17, Lair:1) a scroll of noise (38, 16, Lair:1) a +0 leather armour (40, -6, Lair:1) a +0 scale mail (43, 24, Lair:1) a +1 hat (50, 23, Lair:1) a boomerang (54, 6, Lair:1) 3 poisoned darts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 long sword (0, 9, Lair:2) a +0 chain mail (1, -2, Lair:2) a scarf of resistance (3, 28, Lair:2) a +0 great mace (5, 21, Lair:2) 2 stones (9, 18, Lair:2) 2 javelins (16, 8, Lair:2) a scroll of teleportation (17, 39, Lair:2) a +1 vampiric lajatang (18, 42, Lair:2) a +0 scale mail (22, 1, Lair:2) 4 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) the +4 battleaxe of the Peculiar Emperors {vamp, Str+4} Str+4: It affects your strength (+4). Zin disapproves of the use of such an item. (1, 1, Lair:3) a blink frog corpse (10, 25, Lair:3) 18 gold pieces (13, 2, Lair:3) a staff of cold a +1 robe of cold resistance the elf corpse of Fannar