Ivernyr Level 1 of the Dungeon (0, 0, D:1) a staff of alchemy (7, -7, D:1) a +0 club a stone (21, -10, D:1) a +0 dagger (28, -4, D:1) a +0 club (29, -21, D:1) a +0 leather armour (38, 12, D:1) a +0 whip of pain 4 stones (47, 4, D:1) a +0 short sword 4 stones (57, -27, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, -4, D:2) a +0 helmet (2, 1, D:2) 3 boomerangs (8, 2, D:2) a +1 dagger of holy wrath (9, -6, D:2) the +9 sling "Eviscerator" {drain, MP+9 Int+7 Dex-3} Int+7: It affects your intelligence (+7). Dex-3: It affects your dexterity (-3). MP+9: It affects your magic capacity (+9). (13, -7, D:2) a +0 hand axe (15, 22, D:2) a +0 dagger 5 stones (24, -10, D:2) a +0 hand axe (36, -5, D:2) a +0 club a +0 club (40, -15, D:2) 6 stones (40, 9, D:2) a +0 helmet (47, 25, D:2) a +0 ring mail (48, -15, D:2) 3 stones (53, -2, D:2) a +0 spear Level 3 of the Dungeon [Shop] Ginyl's Weapon Shoppe 7 stones (8 gold) a +0 dagger (24 gold) a +1 short sword of speed (192 gold) 2 stones (2 gold) a +0 short sword (36 gold) 5 stones (6 gold) a +3 spectral quarterstaff (324 gold) the +8 longbow "Noatz" {antimagic, Str+3 Int+4} (974 gold) Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). [Shop] Jutax's General Store a +0 spear (36 gold) a +0 mace (36 gold) 3 stones (3 gold) a +0 leather armour (24 gold) 2 scrolls of identify (48 gold) a sack of spiders (480 gold) a scroll of teleportation (36 gold) a wand of digging (9) (453 gold) a +0 hand axe (36 gold) [Shop] Revicvul's Weapon Boutique a +0 quarterstaff (44 gold) a +0 quarterstaff (44 gold) 5 poisoned darts (33 gold) a +0 falchion (33 gold) 2 atropa-tipped darts (19 gold) a +2 long sword of electrocution (227 gold) a +0 club (11 gold) 2 datura-tipped darts (19 gold) [Shop] Erchomal's General Store 5 stones (6 gold) a potion of ambrosia (96 gold) 4 stones (4 gold) the +4 skin of Zhor {*Englaciate rC+++ SInv} (798 gold) *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. a +0 pair of boots (54 gold) a +0 cloak (54 gold) [Shop] Saurusyo's Assorted Antiques a potion of brilliance (108 gold) the +0 scale mail "Voomn" {rElec Regen+ Str-4 Dex-3} (108 gold) Str-4: It affects your strength (-4). Dex-3: It affects your dexterity (-3). rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. a +0 short sword (81 gold) a scroll of poison (108 gold) a phantom mirror (1080 gold) the +3 scale mail "Nomif" {*Corrode Will+ Int+7 Dex-4} (872 gold) Int+7: It affects your intelligence (+7). Dex-4: It affects your dexterity (-4). Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. a +0 club (27 gold) (0, 0, D:3) a +0 short sword (4, -33, D:3) a +1 short sword of protection a +0 leather armour (5, -8, D:3) 5 boomerangs (11, -44, D:3) a +0 dagger (23, -50, D:3) a +0 whip (25, -50, D:3) a +0 dagger a +0 leather armour (35, -17, D:3) a +0 chain mail (49, -41, D:3) a +0 leather armour (52, -20, D:3) a +0 dagger a +0 flail a +0 ring mail a +0 dagger a +0 club (54, -19, D:3) a +0 short sword a +0 chain mail (61, -19, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, 1, D:4) a +0 scale mail (6, -15, D:4) a +0 hand axe (6, 4, D:4) a +0 giant club (6, 5, D:4) a +0 hand axe 3 boomerangs (8, 2, D:4) a staff of air (17, -8, D:4) a +0 short sword of freezing (18, 31, D:4) a +0 whip (26, 12, D:4) a +0 dagger (28, -12, D:4) a +0 war axe (28, 4, D:4) 4 stones (28, 26, D:4) a +0 flail a +0 whip a +0 club (29, 16, D:4) a throwing net (32, 38, D:4) a +1 vampiric dagger a +0 robe (32, 39, D:4) a +0 hand axe (34, 20, D:4) a +0 whip a +0 falchion a +0 leather armour (39, 36, D:4) a +0 club (42, 36, D:4) a +0 club (43, -2, D:4) a +0 helmet (43, 39, D:4) 2 stones Level 5 of the Dungeon [Shop] Noloesog's Antique Weapon Shoppe the +8 storm bow {elec, penet} (1643 gold) a +0 quarterstaff (104 gold) a +0 short sword (78 gold) a +0 spear (78 gold) a +0 mace (78 gold) a +0 mace (78 gold) a +0 flail (91 gold) a +1 whip of distortion (343 gold) (0, 0, D:5) a +0 hammer (1, -3, D:5) a +2 quarterstaff of chaos a +0 cloak (4, -22, D:5) a +0 leather armour (8, -5, D:5) a +0 giant club (18, 1, D:5) a +0 chain mail (19, -16, D:5) 6 poisoned darts (20, -33, D:5) a +0 scale mail (21, -22, D:5) 4 gold pieces (21, -14, D:5) a potion of curing (26, -26, D:5) a +0 sling (28, -39, D:5) a +0 chain mail (29, -29, D:5) a +0 shortbow 5 stones (33, -16, D:5) a +0 short sword (53, 14, D:5) a +0 robe a +2 antimagic dagger (53, 15, D:5) a +0 club a +0 falchion (54, -32, D:5) a +0 chain mail (55, -42, D:5) 4 stones (59, -18, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Vodwik's Antique Weapon Shop a +0 club (19 gold) a +1 glaive of distortion (440 gold) a +1 scimitar of protection (224 gold) a +0 flail (66 gold) a +0 arbalest (85 gold) a +0 club (19 gold) a +2 mace of holy wrath (330 gold) (3, 9, D:6) a +0 robe (5, 18, D:6) a +0 flail (9, 4, D:6) a +0 flail a +0 club a +0 club a +0 robe (9, 5, D:6) a +0 whip a +0 whip (10, 3, D:6) a +0 halberd (15, 7, D:6) a staff of fire (39, 4, D:6) a +0 halberd (39, 5, D:6) a +0 whip a +0 flail (39, 13, D:6) a +0 ring mail (48, 5, D:6) a +0 mace (48, 6, D:6) a +0 robe (61, -5, D:6) a +0 shortbow (68, -23, D:6) a +0 shortbow Level 7 of the Dungeon (0, 1, D:7) 5 poisoned darts (5, -20, D:7) a +0 falchion (6, -20, D:7) a +0 leather armour a +0 club a +0 club (22, -42, D:7) 5 stones (25, -47, D:7) 3 poisoned darts (29, -5, D:7) a +0 short sword (54, -24, D:7) a +0 club a +3 whip a +0 whip 3 stones a +0 dagger (54, -23, D:7) a +0 whip 5 stones a +0 club 6 poisoned darts Level 8 of the Dungeon [Shop] Ruvun's Firing Range a +0 shortbow (33 gold) a +0 arbalest (49 gold) a +0 shortbow (33 gold) 3 large rocks (49 gold) 4 large rocks (66 gold) a +0 hand cannon (38 gold) 5 large rocks (82 gold) 2 javelins (66 gold) 3 javelins (99 gold) (0, 0, D:8) a +0 dagger 5 stones (0, 2, D:8) a +0 dagger 5 stones (0, 3, D:8) a +0 dagger 3 poisoned darts (0, 4, D:8) a +0 short sword a +0 dagger a stone a +0 dagger a +0 dagger 7 poisoned darts (15, 3, D:8) a +0 shortbow (18, -3, D:8) a +0 flail (18, -1, D:8) a +0 flail (19, 15, D:8) a book of Debilitation (20, 9, D:8) a +0 halberd (20, 16, D:8) a potion of resistance (21, 15, D:8) 12 gold pieces (22, 12, D:8) a +0 trident a +0 robe a +0 halberd a +0 dagger 2 stones (23, 12, D:8) a +0 trident a +0 robe a +0 club a +0 short sword (24, -11, D:8) a +0 spear (24, 12, D:8) a +0 hand axe a +0 robe a +0 short sword (25, 13, D:8) a +0 dagger 3 poisoned darts a +0 dagger a +0 leather armour (25, 28, D:8) a stone (26, 28, D:8) a javelin (26, 29, D:8) a boomerang (27, 27, D:8) a stone (28, 28, D:8) a poisoned dart (30, 27, D:8) a stone (30, 28, D:8) a throwing net (30, 29, D:8) a stone (31, 2, D:8) a +0 club (36, 30, D:8) a +1 halberd a +0 robe (37, 31, D:8) a +0 battleaxe a +0 robe a +1 mace of freezing a +0 robe a +2 spear a +0 robe (37, 32, D:8) a +4 mace a +0 robe (38, 16, D:8) a +0 ring mail (54, -9, D:8) a +3 trident a +0 robe (54, -6, D:8) a +1 falchion a +0 robe (54, -5, D:8) a +0 morningstar a +0 robe (54, -4, D:8) a +0 long sword a +0 robe a +1 halberd a +0 robe (65, -15, D:8) a +0 robe Level 9 of the Dungeon (2, 8, D:9) an amulet of the acrobat (8, -2, D:9) a +0 chain mail (14, -8, D:9) 14 gold pieces (16, -7, D:9) a serpent talisman (16, -1, D:9) 17 gold pieces (16, 1, D:9) a potion of heal wounds (19, 20, D:9) a +0 whip the Ecumenical Temple