JEFFREY Level 1 of the Dungeon (0, 0, D:1) 19 stones (43, 10, D:1) a +0 robe (36, 13, D:1) 14 darts (-10, 16, D:1) a +0,+0 whip 4 darts (34, 16, D:1) a +0,+0 hand axe (-2, 17, D:1) a +0,+0 club (-4, 18, D:1) a +0,+0 club (3, 19, D:1) a +0,+0 club (27, 22, D:1) a +2,+1 dagger (10, 26, D:1) a +0,+0 club (18, 27, D:1) a cursed +0,+0 club a +0,+0 club (24, 27, D:1) a +0,+0 dagger (35, 27, D:1) 15 arrows (-7, 31, D:1) a +0,+0 short sword (23, 34, D:1) 17 stones (3, 37, D:1) a cursed -1,-3 dagger (-3, 40, D:1) a dart (40, 43, D:1) a +0,+0 club (34, 44, D:1) a +0,+0 club (30, 45, D:1) a +0,+0 short sword (19, 53, D:1) a +0,+3 sling Level 2 of the Dungeon (0, 0, D:2) 11 sling bullets (8, 0, D:2) a bat corpse (rotten by now) (-2, 8, D:2) a dart (-28, 10, D:2) a +0 leather armour (25, 10, D:2) a bat corpse (rotten by now) (-19, 12, D:2) a cursed +0,-2 club (20, 19, D:2) a +0,+0 hand axe (-7, 20, D:2) a dart (-7, 23, D:2) a +0,+0 whip a dart (25, 30, D:2) a jackal corpse (skeletalised by now) (0, 32, D:2) a +0,+0 club (22, 41, D:2) 12 gold pieces (3, 42, D:2) an adder skeleton (22, 42, D:2) a scroll of identify (23, 42, D:2) 11 gold pieces (24, 42, D:2) 13 gold pieces (22, 43, D:2) 18 bolts (23, 43, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a potion of curing (1, 0, D:3) 12 gold pieces (-8, 3, D:3) a +0,+0 dagger a goblin corpse (-2, 3, D:3) a +0 ring mail (-9, 4, D:3) a cursed -2,+0 club a hobgoblin corpse (16, 4, D:3) a +0,+0 dagger (-17, 21, D:3) 11 darts of flame