JEFFREY Level 1 of the Dungeon (0, 0, D:1) a +0,+0 whip (12, 4, D:1) a +0,+0 dagger (-10, 5, D:1) a +0,+0 club (-16, 14, D:1) a rat corpse (skeletalised by now) (-19, 31, D:1) a +0 helmet (22, 31, D:1) a ball python corpse (skeletalised by now) (18, 32, D:1) a hobgoblin corpse (skeletalised by now) (20, 34, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (-14, 36, D:1) 14 arrows (-1, 36, D:1) a +0,+0 short sword (-15, 38, D:1) a +0 cloak (-12, 38, D:1) 22 darts (9, 38, D:1) a rotting kobold corpse (12, 38, D:1) a dart (9, 39, D:1) a jackal corpse (skeletalised by now) (-1, 45, D:1) a +0 pair of orcish gloves (23, 47, D:1) a meat ration (-20, 50, D:1) a giant cockroach corpse (rotten by now) (-20, 51, D:1) 4 tomahawks (-3, 52, D:1) a +0,+0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (-21, 4, D:2) a giant cockroach corpse (2, 6, D:2) a +1 dwarven helmet (-36, 9, D:2) a quokka corpse (-25, 13, D:2) a +1 dwarven shield (-50, 24, D:2) a +0,+0 club a hobgoblin corpse (-43, 36, D:2) 23 stones (-31, 37, D:2) a potion of curing (-37, 40, D:2) 4 gold pieces