Jabberih Level 1 of the Dungeon (1, 0, D:1) a +0 dagger (10, -34, D:1) a +0 club (11, -28, D:1) 16 stones (14, -26, D:1) a +0 club (14, -13, D:1) a +0 leather armour (19, -13, D:1) a cursed -3 dagger (19, -11, D:1) a +0 dagger (19, -2, D:1) a +0 club (23, -21, D:1) a +0 dagger (26, 0, D:1) a +0 club (31, 2, D:1) 2 stones (32, 1, D:1) a +0 robe (38, -33, D:1) a +0 club (48, -14, D:1) a +0 club 29 stones (48, -11, D:1) a +0 whip Level 2 of the Dungeon (30, 5, D:2) 4 stones (30, 8, D:2) 13 arrows (31, 0, D:2) 4 stones (39, 4, D:2) 3 stones (41, 4, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (0, 1, D:3) a +0 club (unseen) (13, -42, D:3) 3 large rocks (25, -45, D:3) a +0 club a +0 leather armour (25, -35, D:3) a +0 whip a +0 leather armour (26, -36, D:3) a +0 mace a +0 leather armour (29, -38, D:3) a +0 dagger (33, -52, D:3) a +0 dagger (35, -7, D:3) a +0 club (38, -53, D:3) a stone (38, -47, D:3) a +0 mace a +0 leather armour (38, -46, D:3) a +0 club (41, -5, D:3) a bat skeleton (44, -54, D:3) a +0 scale mail (45, -54, D:3) a +0 trident a +0 scale mail (45, -27, D:3) a +0 ring mail (49, -6, D:3) a +0 dagger (50, -35, D:3) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) the +10 whip of Fahats {flame, Str+5 Dex-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It affects your dexterity (-2). (6, 5, D:5) an arrow (7, 4, D:5) an arrow (14, 10, D:5) 9 stones Level 6 of the Dungeon (0, 0, D:6) 19 sling bullets