Jabberih Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (0, 2, D:1) a +0 spear (1, -8, D:1) a +0 club (2, -14, D:1) 5 silver boomerangs (2, 0, D:1) a +0 falchion (2, 2, D:1) a +0 mace (5, -16, D:1) a +0 dagger (13, -17, D:1) 2 boomerangs of dispersal (20, 12, D:1) 13 poisoned darts (23, 7, D:1) a +0 short sword (32, 10, D:1) a +0 ring mail (37, 18, D:1) a +0 club (38, -2, D:1) 19 bolts Level 2 of the Dungeon (4, -34, D:2) a +0 ring mail (6, -36, D:2) 3 datura-tipped darts (13, -14, D:2) a +0 flail a +0 robe (17, -30, D:2) 20 bolts (26, 13, D:2) a +0 pair of gloves (27, 3, D:2) a +0 leather armour (30, -4, D:2) a +0 whip (35, -29, D:2) 13 bolts (42, -12, D:2) a cursed +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, 16, D:3) a +0 dagger (15, -14, D:3) a +0 great sword a +0 robe (19, -27, D:3) a +0 short sword (21, -24, D:3) a +0 club (23, -17, D:3) a +0 robe a +0 dagger (23, -3, D:3) a +0 short sword (25, -15, D:3) a +0 robe a cursed +4 great sword (25, -14, D:3) a +0 leather armour a +0 club (29, 11, D:3) a +0 mace (39, -8, D:3) a +0 robe (46, -6, D:3) a +0 pair of gloves (52, -7, D:3) a +0 short sword (53, -4, D:3) a +0 club (53, -2, D:3) a +0 ring mail a cursed -1 chain mail a +0 short sword a +0 club a +0 leather armour of positive energy a +0 whip Level 4 of the Dungeon [Shop] Payczevong's Magic Scroll Shop a scroll of identify (20 gold) a scroll of fog (20 gold) a scroll of remove curse (30 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of amnesia (35 gold) a scroll of identify (20 gold) a scroll of fog (20 gold) a scroll of enchant armour (75 gold) a scroll of enchant weapon (75 gold) (0, 0, D:4) a +0 flail a +0 leather armour (1, -3, D:4) a +0 dagger (3, 10, D:4) a +0 dagger (6, -2, D:4) a +0 short sword a +0 dagger a +0 short sword (7, -1, D:4) a +0 short sword (9, 1, D:4) a +0 club (12, 3, D:4) a +0 dagger (12, 11, D:4) a +0 robe a cursed +2 great sword (13, 4, D:4) a +0 war axe a +0 leather armour 4 boomerangs a +0 dagger (16, -25, D:4) a cursed +0 giant club (17, 5, D:4) a +0 club (18, -8, D:4) a +1 mace a cursed +0 robe (22, 0, D:4) a curare-tipped dart (24, -2, D:4) a +0 dagger (26, -21, D:4) 5 boomerangs a +0 flail (27, -21, D:4) a +0 short sword (28, -1, D:4) a +0 dagger (29, -22, D:4) a +0 club (30, -1, D:4) a +0 short sword (31, -2, D:4) 3 curare-tipped darts a +0 dagger (31, -1, D:4) a +0 short sword (32, -1, D:4) a curare-tipped dart (33, -1, D:4) a cursed +0 short sword (35, -35, D:4) a +0 chain mail (42, -17, D:4) a +0 dagger a +0 robe (43, -19, D:4) a +0 flail (43, 20, D:4) a +0 short sword (44, -19, D:4) a +0 war axe a +0 hand axe (45, -25, D:4) 7 boomerangs (52, -14, D:4) a +0 hand axe (53, -16, D:4) a +0 mace (54, -16, D:4) a +0 trident (57, -12, D:4) a +0 dagger a +0 robe (61, -7, D:4) a +1 shortbow of flaming Level 5 of the Dungeon (0, 0, D:5) a +0 flail (2, 50, D:5) 18 bolts (14, 17, D:5) a +1 war axe of electrocution (15, 9, D:5) a +0 leather armour a +0 flail a +0 leather armour (16, 9, D:5) a +0 flail a +0 robe a cursed -1 dagger (17, 9, D:5) a +0 leather armour 3 boomerangs a +0 flail (19, 1, D:5) a +0 giant club (22, 21, D:5) a +0 hand axe (30, 41, D:5) a +0 chain mail (34, 30, D:5) a +0 ring mail (36, 32, D:5) a +0 hand axe a +0 ring mail (39, 19, D:5) a +0 leather armour (40, 31, D:5) a +0 falchion of draining (57, 10, D:5) a +0 falchion Level 6 of the Dungeon (14, -22, D:6) 28 sling bullets (16, -8, D:6) a +0 ring mail a +0 hand axe (19, 1, D:6) 12 bolts (26, -6, D:6) a +0 hand axe (28, -3, D:6) a +3 trident of venom (29, -3, D:6) a +0 robe a +0 dagger (29, -2, D:6) a +0 leather armour (29, -1, D:6) a +0 short sword (30, -2, D:6) a +0 chain mail a +0 dire flail (31, -16, D:6) an uncursed ring of teleportation (32, -27, D:6) a +0 falchion 2 boomerangs a +0 scale mail (34, 2, D:6) a +0 pair of gloves (35, -16, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) the cursed +2 flail of Proximity {vamp, rF+ MR+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (6, 14, D:7) a +0 cloak (9, -2, D:7) a +0 mace of protection (23, -2, D:7) a +0 leather armour (23, 11, D:7) a +0 flail (26, 14, D:7) a +2 hand axe of electrocution (26, 19, D:7) a +0 falchion (37, 7, D:7) a +0 robe (46, -3, D:7) a +0 hunting sling (51, 6, D:7) a +0 hand axe a +0 animal skin (60, -1, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Ysat's Island Escapes a scroll of blinking (112 gold) an uncursed ring of stealth (262 gold) a scroll of blinking (112 gold) a scroll of teleportation (45 gold) a wand of digging (5) (270 gold) a scroll of fog (30 gold) a potion of invisibility (120 gold) (0, 0, D:8) a bolt (1, 0, D:8) a bolt (3, 1, D:8) a bolt a +0 giant club (6, 1, D:8) a bolt (7, 1, D:8) a +0 short sword (7, 2, D:8) 13 bolts a +0 hand crossbow (8, 1, D:8) a +0 dagger (8, 2, D:8) a +0 short sword (14, 6, D:8) a bolt (16, -6, D:8) a cursed -3 short sword (16, 6, D:8) a bolt (17, -6, D:8) a +0 ring mail (21, 3, D:8) a bolt (22, 2, D:8) a bolt (23, 1, D:8) 2 bolts (24, -1, D:8) a bolt (24, 0, D:8) a bolt (26, 1, D:8) a +0 leather armour (26, 20, D:8) a cursed -3 giant spiked club a +0 giant spiked club (27, 8, D:8) a +0 long sword (33, -7, D:8) a +0 giant club a +0 giant club (33, 13, D:8) 2 boomerangs a +0 mace (35, 12, D:8) a +0 hand axe (39, -1, D:8) a +0 dagger (48, -4, D:8) a +0 trident (49, 22, D:8) a +0 shortbow (51, 21, D:8) a +0 shortbow (61, 8, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a potion of degeneration (9, 44, D:9) a +0 club (11, 20, D:9) a +0 scale mail (11, 32, D:9) a +2 whip of electrocution (13, 12, D:9) a +2 broad axe of freezing (17, 43, D:9) the +7 quarterstaff of the Wasteland {antimagic, +Fly rPois MR+ Str-2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (-2). It protects you from poison. It affects your resistance to hostile enchantments. It lets you fly. (17, 44, D:9) a +0 short sword (17, 45, D:9) a +0 short sword (20, 44, D:9) a +0 whip (22, 35, D:9) a +0 battleaxe (23, 7, D:9) a cursed ring of teleportation (27, 4, D:9) a +0 shortbow (34, 13, D:9) a +0 short sword (35, 50, D:9) a +0 hand axe (38, 16, D:9) a +0 leather armour (39, 0, D:9) a +0 dagger (43, 1, D:9) a +0 shortbow (43, 6, D:9) a +0 plate armour a +0 trident (47, 6, D:9) a +0 leather armour (47, 8, D:9) a +0 giant club a +0 giant club (48, 44, D:9) a +0 chain mail a +0 hand axe (57, 43, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 spear (5, 11, D:10) a +3 flail a cursed +0 robe (9, 9, D:10) a +3 halberd a +0 robe (11, 33, D:10) a +0 robe a +0 dagger (14, 9, D:10) a +0 dagger of protection a +0 robe (14, 10, D:10) a +3 scimitar a +0 robe (47, 27, D:10) a +0 hand axe of electrocution a +0 leather armour (48, 28, D:10) a +0 robe (50, 27, D:10) a +0 flail a +0 leather armour a +0 chain mail a +0 short sword (53, 29, D:10) a +3 scimitar a +0 plate armour (53, 31, D:10) a +0 scale mail a +0 falchion (54, 31, D:10) a +0 dagger a +0 leather armour a +0 war axe (56, 4, D:10) a crocodile skeleton (67, -10, D:10) a +0 shortbow the Ecumenical Temple