Jabberih Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 0, D:1) a +0 hand axe (26, -7, D:1) a +0 spear (34, -2, D:1) a +0 club (41, -32, D:1) a +0 club (43, -30, D:1) 28 arrows (50, -23, D:1) a +0 club Level 2 of the Dungeon (13, 10, D:2) a +0 dagger (15, 23, D:2) a +0 club (16, 10, D:2) a +0 giant club (19, 17, D:2) a +0 dagger (21, 9, D:2) 19 arrows (28, 11, D:2) a +0 hunting sling Level 3 of the Dungeon [Shop] Selaunka's Antique Weapon Shop the +6 flail "Spiderslayer" {vorpal, *Corrode rPois rC+++ Str-2} (1790 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (-2). rC: It renders you almost immune to cold. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. a +4 morningstar of holy wrath (730 gold) a +0 short sword (75 gold) a +0 spear (75 gold) a +0 scythe (75 gold) the +2 arbalest "Aboudesu" {flame, rElec rPois rC+} (1082 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 spear (75 gold) a +3 scythe of venom (515 gold) the +6 scimitar of Xuppaif {freeze, Will+ Str+5 Dex-5 SInv} (1350 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+5). Dex: It affects your dexterity (-5). SInv: It lets you see invisible. Will: It increases your willpower. a +0 vorpal arbalest (217 gold) a +0 dagger (50 gold) [Shop] Esainaz's Weapon Boutique the +6 mace of Fusionn {flame, Int+2} (652 gold) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+2). 16 stones (22 gold) 29 stones (40 gold) a +0 spear (42 gold) a +2 vorpal hunting sling (198 gold) a +0 whip (35 gold) a +2 vampiric dagger (252 gold) a +0 spectral quarterstaff (168 gold) a +0 spear (42 gold) [Shop] Fangeshacw's Magic Scroll Shop a scroll of magic mapping (45 gold) a scroll of magic mapping (45 gold) a scroll of amnesia (45 gold) a scroll of brand weapon (260 gold) 2 scrolls of fog (52 gold) a scroll of silence (97 gold) a scroll of identify (26 gold) a scroll of acquirement (676 gold) a scroll of magic mapping (45 gold) a scroll of identify (26 gold) a scroll of magic mapping (45 gold) [Shop] Yhaob's Assorted Antiques a +0 robe (15 gold) a scroll of enchant armour (165 gold) a +3 long sword of holy wrath (512 gold) a scroll of identify (44 gold) a condenser vane (880 gold) a scroll of identify (44 gold) a +0 scale mail (88 gold) a +2 morningstar of protection (369 gold) a +3 plate armour of cold resistance (990 gold) [Shop] Leicreiri's Distillery a potion of brilliance (56 gold) a potion of curing (42 gold) a potion of heal wounds (70 gold) a potion of haste (140 gold) a potion of mutation (112 gold) a potion of degeneration (14 gold) (5, 4, D:3) a +0 whip (5, 12, D:3) a +0 trident (13, -8, D:3) a +5 hand crossbow (13, 25, D:3) a +0 short sword (13, 29, D:3) a +0 mace (20, -9, D:3) a +0 hand axe (20, -7, D:3) a +0 dagger (28, -1, D:3) a +0 short sword (31, -16, D:3) 25 sling bullets (41, 23, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, 9, D:4) a +0 ring mail a +0 short sword (4, 16, D:4) a +0 club (5, -2, D:4) 21 arrows (5, 5, D:4) a +0 chain mail (6, 0, D:4) a +0 halberd a +0 flail a +0 halberd a +0 spear a +0 ring mail a +0 hand axe (6, 7, D:4) a +0 club (15, -9, D:4) a +0 short sword (25, 25, D:4) a +0 club (26, -10, D:4) a +0 flail (32, -9, D:4) a +0 robe (39, -18, D:4) 21 poisoned darts Level 5 of the Dungeon [Shop] Hureox Zoti's Antique Weapon Boutique the +5 halberd of Brawling {vamp, rPois} (1494 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rPois: It protects you from poison. the +6 long sword of Satyriasis {spect, rPois rCorr} (1720 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. the +8 storm bow {elec, penet} (1804 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. a +3 vampiric whip (759 gold) a +3 halberd of venom (675 gold) a +1 rapier of venom (365 gold) a +5 giant spiked club (895 gold) a +1 shortbow of flaming (384 gold) [Shop] Doma Gev's Book Boutique a book of Minor Magic (198 gold) a book of Misfortune (286 gold) a book of Maledictions (198 gold) the Unrestrained Analects (484 gold) an Everburning Encyclopedia (286 gold) a book of Alchemy (308 gold) an Inescapable Atlas (374 gold) a book of Power (462 gold) the Reference Book on Poison and Ice (352 gold) Spells Type Level Known a - Ignite Poison Fire/Transmutation/Poison 3 no b - Hailstorm Conjuration/Ice 4 no c - Eringya's Noxious Bog Transmutation/Poison 6 no [Shop] Tilecseb's Assorted Antiques a +0 chain mail (135 gold) a scroll of identify (60 gold) a scroll of amnesia (105 gold) a scroll of identify (60 gold) the amulet "Naelitenn" {Acrobat rF- Str+4 Int+4 SInv} (1530 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Str: It affects your strength (+4). Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. a +0 long sword (105 gold) a condenser vane (1200 gold) a +0 dagger of freezing (168 gold) a wand of polymorph (9) (330 gold) [Shop] Teqibb's Armour Boutique the +4 scale mail of Vuubugix {rPois} (528 gold) rPois: It protects you from poison. a +0 ring mail (60 gold) a +0 ring mail (60 gold) the +0 cloak of the Lotus Blossom {rN+ Dex+3 SInv} (393 gold) Dex: It affects your dexterity (+3). rN: It protects you from negative energy. SInv: It lets you see invisible. the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} (571 gold) Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. a +0 chain mail (67 gold) a +0 pair of boots (67 gold) a +0 pair of gloves of archery (172 gold) a +0 leather armour (30 gold) the +1 leather armour "Dagun" {-Cast Harm rPois rC++} (430 gold) rC: It greatly protects you from cold. rPois: It protects you from poison. -Cast: It prevents spellcasting. Harm: It increases damage dealt and taken. a +1 chain mail of positive energy (202 gold) [Shop] Miym's Book Emporium a book of the Dryads (532 gold) a book of the Earth (560 gold) a book of the Dryads (532 gold) a book of Iron (504 gold) a book of Stone (504 gold) a Trismegistus Codex (392 gold) a book of Burglary (392 gold) Qicung's Tome of Cloudy Heat (308 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Conjure Flame Conjuration/Fire 3 no c - Summon Lightning Spire Summoning/Air 4 no Sif Muna's Incunabulum of Floating Flames (196 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Airstrike Air 4 no a book of Rime (392 gold) a book of Misfortune (364 gold) a manual of Bows (1120 gold) [Shop] Veaquif's Assorted Antiques the +1 scale mail of the Blacksmith {*Corrode Int+5} (501 gold) Int: It affects your intelligence (+5). *Corrode: It may corrode you when you take damage. a piece from Xom's chessboard (15/15) (480 gold) a +0 trident (84 gold) a +3 dagger (456 gold) a +0 ring mail (96 gold) the +8 mace "Demonbane" {vorpal, Drain +Blink Fly rC+ Dex+2} (1588 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). rC: It protects you from cold. Fly: It grants you flight. +Blink: It lets you blink. Drain: It drains your maximum health when unequipped. a +0 ring mail (96 gold) (16, -12, D:5) 18 bolts (24, 19, D:5) a +0 whip (24, 20, D:5) a +0 flail (25, 20, D:5) a +0 flail (28, -14, D:5) a +0 ring mail (31, -27, D:5) a +0 mace 24 bolts (31, 21, D:5) a +0 giant spiked club (42, -10, D:5) a +0 robe (52, -10, D:5) a +2 battleaxe a +0 robe a +4 long sword a +0 robe (60, 7, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +1 great sword a +0 robe a +0 dagger a +0 robe a +0 mace a +0 dagger (3, -40, D:6) a +5 flail a +1 robe of fire resistance a +3 scimitar a +0 robe (4, 0, D:6) 13 sling bullets (5, -12, D:6) a +0 shortbow 26 arrows (6, -27, D:6) a +0 great sword (9, 0, D:6) a +0 flail (9, 4, D:6) a +0 hand axe a +0 leather armour (17, -33, D:6) a +0 dagger a +0 shortbow 19 arrows (17, -20, D:6) 23 arrows (18, -25, D:6) a +0 whip (22, -9, D:6) a +0 spear (22, -8, D:6) a +0 hunting sling (22, -6, D:6) a +0 chain mail (23, -38, D:6) a +0 scale mail (24, -18, D:6) a +0 giant club (27, -2, D:6) a +0 club a +0 club a +0 whip a +0 robe a +0 club (28, -28, D:6) a +0 club (28, -13, D:6) a +2 vorpal quarterstaff (31, -28, D:6) a +0 leather armour (31, -20, D:6) a +0 leather armour (45, -13, D:6) a +0 ring mail (45, -7, D:6) 19 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 robe (5, 10, D:7) a +0 robe (17, 16, D:7) a +0 ring mail a +1 halberd of draining (19, -4, D:7) 6 javelins (25, 23, D:7) a +0 spear a +0 whip (25, 24, D:7) a +0 halberd (26, 23, D:7) a +0 spear (30, 27, D:7) a +0 long sword (31, 37, D:7) a +0 ring mail (34, 20, D:7) a +0 short sword (34, 26, D:7) a +0 trident a +0 plate armour (35, 15, D:7) a +0 hunting sling 14 sling bullets a +0 animal skin (35, 16, D:7) a +0 mace a +0 leather armour (38, 24, D:7) a +0 dagger a +0 robe (38, 30, D:7) a +0 club (46, -10, D:7) a scroll of noise (58, 42, D:7) a +0 falchion (59, 10, D:7) a +0 club a curare-tipped dart (60, 9, D:7) a +4 short sword of venom (60, 10, D:7) a +0 dagger Level 8 of the Dungeon (3, -4, D:8) a +0 hunting sling (7, -39, D:8) a scroll of noise (10, -38, D:8) a +0 rapier (10, -37, D:8) a +0 scale mail a +0 flail (15, -40, D:8) a staff of poison (17, -22, D:8) a +0 dagger (18, 3, D:8) a +0 ring mail a +0 flail a +0 chain mail a +0 dire flail (19, 1, D:8) a +1 cloak a +0 short sword (20, -1, D:8) a +0 ring mail a +0 dagger a +0 flail (21, -33, D:8) the +0 scale mail "Qoahis" {Regen+ Int+6} Int: It affects your intelligence (+6). Regen: It increases your rate of health regeneration. (21, -1, D:8) a +0 club (23, -36, D:8) a +0 dagger (23, -8, D:8) 25 arrows a +0 longbow (23, -6, D:8) 17 arrows a +0 shortbow (24, -11, D:8) a +0 quarterstaff (25, -12, D:8) 12 arrows a +0 shortbow (27, -35, D:8) a +0 plate armour a +0 trident (27, -7, D:8) a +0 robe (27, -3, D:8) a +0 war axe a +0 chain mail (27, 16, D:8) a +0 leather armour (28, -7, D:8) a +0 morningstar of holy wrath (29, -9, D:8) 23 arrows (29, -8, D:8) 5 boomerangs (30, -25, D:8) 13 arrows a +0 shortbow (30, -24, D:8) a +0 rapier (33, -8, D:8) a +0 shortbow 19 arrows (34, -24, D:8) 25 arrows a +0 shortbow (36, -36, D:8) a +0 hunting sling a +0 animal skin (36, -34, D:8) a +0 animal skin a +0 hunting sling (36, -12, D:8) 24 bolts (37, -34, D:8) a +0 mace a +0 animal skin (39, -24, D:8) 7 datura-tipped darts (41, -9, D:8) a +0 mace (42, 9, D:8) a +0 robe (48, -29, D:8) a +0 leather armour (49, -29, D:8) 15 bolts Level 9 of the Dungeon (0, 0, D:9) 12 gold pieces (3, -22, D:9) a +0 dagger (6, -1, D:9) a +2 shortbow of flaming 15 arrows (20, -22, D:9) a lightning rod (4/4) (22, -1, D:9) a +0 shortbow 17 arrows (23, -31, D:9) a curare-tipped dart a +0 whip (27, -37, D:9) 17 bolts (31, -46, D:9) 8 sling bullets (35, -27, D:9) a +0 short sword (50, -26, D:9) a +0 scale mail Level 10 of the Dungeon (4, -2, D:10) a scarf of harm (6, 7, D:10) a +4 chain mail (11, -5, D:10) an amulet of regeneration (17, 12, D:10) a +0 club (26, -10, D:10) a +0 giant club a +0 giant spiked club (26, 20, D:10) a +0 club (27, -19, D:10) 25 arrows (27, 20, D:10) a +0 mace a +0 chain mail (29, 19, D:10) a +0 dagger a +0 robe (31, -23, D:10) a +0 dagger a +0 short sword (31, -4, D:10) a +0 quarterstaff (32, -23, D:10) a +0 whip (32, -1, D:10) a +0 leather armour (33, -23, D:10) a +0 short sword a +0 club (34, -23, D:10) a +0 dagger a +0 club (35, -23, D:10) a +0 club (39, 2, D:10) a +0 short sword (39, 3, D:10) a +2 halberd of venom a +0 chain mail (39, 4, D:10) a +0 hand axe a +0 leather armour (44, -14, D:10) an amulet of faith a +6 ring of strength a +4 ring of evasion a ring of positive energy an amulet of reflection a ring of see invisible 525 stones (54, 23, D:10) 20 arrows (56, -10, D:10) a +0 giant spiked club a +0 giant club Level 11 of the Dungeon (0, 0, D:11) 18 sling bullets (6, -2, D:11) a +0 flail 4 boomerangs (7, 0, D:11) a +0 dagger a +0 robe (11, 5, D:11) a scroll of identify Level 12 of the Dungeon (0, 0, D:12) a +0 helmet (5, -7, D:12) a +0 scale mail (7, -39, D:12) 27 bolts (7, -34, D:12) a +2 plate armour of cold resistance (15, -9, D:12) a +0 robe (18, -20, D:12) a +0 helmet (28, -21, D:12) a +0 chain mail (39, -26, D:12) a +2 hat (40, 1, D:12) a +0 scale mail (41, -24, D:12) 5 boomerangs (48, 0, D:12) a +0 troll leather armour (58, 6, D:12) a +0 pair of boots Level 13 of the Dungeon (0, 0, D:13) a scroll of noise (8, 19, D:13) 17 arrows (8, 35, D:13) 5 large rocks (25, 9, D:13) a +0 robe (27, 0, D:13) a +0 shortbow 19 arrows a centaur corpse (skeletalised by now) (30, 37, D:13) 15 sling bullets (32, 17, D:13) a shapeshifter corpse the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand axe (still there?) a +0 short sword (still there?) (0, 3, Orc:1) a +0 battleaxe (still there?) a +0 plate armour (still there?) (1, -2, Orc:1) a +0 giant spiked club (1, 0, Orc:1) a +0 dagger (still there?) a +0 robe (still there?) a +0 plate armour (still there?) a +0 long sword (still there?) (1, 3, Orc:1) a +0 hand axe (3, 0, Orc:1) a +0 club (still there?) a +0 ring mail (still there?) Level 2 of the Orcish Mines [Shop] Feiculy's Weapon Shoppe 21 stones (33 gold) a +6 vorpal spear (584 gold) a +0 giant spiked club (30 gold) the +0 halberd of Zubus {flame, rN+ Will+ Str+7} (619 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+7). rN: It protects you from negative energy. Will: It increases your willpower. 24 stones (38 gold) a +0 club (16 gold) a +0 war axe (56 gold) a +0 hand crossbow (56 gold) 12 arrows (38 gold) [Shop] Beirecu's Weapon Shop a +1 lajatang of speed (780 gold) a +5 triple sword of electrocution (780 gold) a +0 trident (52 gold) the +5 scythe "Finisher" {speed, eviscerate} (615 gold) Attacks with this weapon are significantly faster. It may eviscerate those it strikes, slaying them instantly, with a decreasing chance against stronger foes. a +0 halberd (60 gold) a +0 spear (45 gold) a +0 hand crossbow (52 gold) a +0 war axe (52 gold) a +0 war axe of electrocution (160 gold) a +0 spear (45 gold) a +0 hunting sling (22 gold) a +0 flail (52 gold) [Shop] Ylellia's Armour Boutique the +0 leather armour of Fun {SInv} (184 gold) SInv: It lets you see invisible. a +0 robe (9 gold) a +0 chain mail (63 gold) a +0 leather armour of willpower (126 gold) a +0 ring mail (56 gold) a +2 robe of positive energy (205 gold) a +2 leather armour of cold resistance (266 gold) a +0 chain mail (63 gold) a +0 chain mail (63 gold) [Shop] Nineck's Antique Armour Shoppe a +0 pair of gloves (126 gold) a +0 plate armour (644 gold) a +0 robe (19 gold) a +0 robe (19 gold) a +0 robe (19 gold) a +0 plate armour (644 gold) a +0 chain mail (126 gold) a +0 leather armour (56 gold) a +3 scale mail (588 gold) (0, 0, Orc:2) a +0 dagger a +0 robe (0, 2, Orc:2) a +0 morningstar a +0 chain mail (1, 0, Orc:2) a +0 club (2, -1, Orc:2) a +0 giant club (2, 0, Orc:2) a +0 giant spiked club (3, -4, Orc:2) 5 boomerangs (3, -3, Orc:2) a +1 mace of protection a +0 scale mail a +0 trident a +0 scale mail (4, -1, Orc:2) a +0 mace a +0 plate armour (4, 1, Orc:2) a +0 club (5, 0, Orc:2) a +0 morningstar a +0 chain mail (6, -16, Orc:2) a +0 hand axe a +0 leather armour (6, -15, Orc:2) a +0 giant spiked club a +0 giant spiked club (6, -13, Orc:2) a +0 mace (6, -1, Orc:2) a +0 whip (6, 1, Orc:2) a +0 trident a +2 plate armour of fire resistance (7, -16, Orc:2) a +0 dagger a +0 ring mail a +0 dagger 5 boomerangs (7, -13, Orc:2) a +0 dagger a +0 giant spiked club a +0 giant club (7, -11, Orc:2) a +0 giant club (7, -10, Orc:2) a +0 giant club a +0 giant club a +0 giant club (7, -8, Orc:2) a +0 giant club (7, -5, Orc:2) a +0 giant club (7, 0, Orc:2) a +0 dagger a +0 robe (7, 1, Orc:2) a +3 dagger a +0 robe (7, 2, Orc:2) a +0 giant club (8, -16, Orc:2) a +0 halberd a +0 robe (8, -14, Orc:2) a +0 dire flail a +0 giant club (8, -12, Orc:2) a +0 giant club a +0 giant spiked club (8, -11, Orc:2) a +0 halberd a +0 robe a +0 giant club a +0 giant club (8, -10, Orc:2) a +0 giant spiked club a +0 giant club (8, -9, Orc:2) a +0 giant spiked club (8, 1, Orc:2) a +0 hand axe a +0 chain mail (8, 2, Orc:2) a +0 hand axe (9, 1, Orc:2) a +0 dagger a +0 robe (11, -23, Orc:2) a +0 giant spiked club (12, -22, Orc:2) a +0 giant club (14, -23, Orc:2) a +0 giant club a +0 giant spiked club a +0 short sword (14, -22, Orc:2) a +0 spear a +0 robe a +0 giant club a +0 giant spiked club a +0 giant spiked club (15, -23, Orc:2) a +0 giant club a +0 giant club a +0 short sword (15, -22, Orc:2) a +0 giant spiked club a +0 dire flail a +0 giant club a +0 dagger a +0 robe (16, -26, Orc:2) a +0 flail a +0 leather armour (16, -23, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club (16, -22, Orc:2) a +0 giant club a +0 giant club a +0 giant club (16, -21, Orc:2) a +0 giant club a +0 giant club a +0 club a +0 dagger a +0 leather armour (17, -26, Orc:2) a +0 club a +0 leather armour (17, -23, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (17, -21, Orc:2) a +0 giant spiked club a +0 giant club (18, -24, Orc:2) a +0 giant club (18, -22, Orc:2) a +0 giant spiked club (18, -20, Orc:2) a +0 giant club (20, -22, Orc:2) a +0 spear a +0 robe (20, -21, Orc:2) a +0 giant spiked club (21, -19, Orc:2) a +0 giant club (28, -24, Orc:2) a +0 pair of gloves the +2 ring mail of the Ecumenical Temple {Will+} Will: It increases your willpower. (39, 4, Orc:2) a +2 whip of venom (41, 3, Orc:2) a +0 battleaxe a +0 chain mail a +0 hand axe (42, 1, Orc:2) a +0 whip (49, 4, Orc:2) a +0 short sword (50, 3, Orc:2) a +0 dagger a +0 robe (51, 3, Orc:2) a +0 trident a +0 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (0, 11, Lair:1) a +0 rapier (4, -28, Lair:1) a +0 glaive of venom 7 javelins a +0 scale mail (11, 18, Lair:1) a +0 ring mail (13, 5, Lair:1) 9 sling bullets (15, 0, Lair:1) 21 sling bullets (23, -7, Lair:1) 19 bolts (36, -15, Lair:1) a +0 lajatang Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 giant spiked club (16, -21, Lair:2) a +0 halberd (18, -21, Lair:2) a +0 short sword (19, -21, Lair:2) a +0 mace Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (1, 14, Lair:3) a +0 hunting sling of flaming (4, -3, Lair:3) a +0 hunting sling (4, 9, Lair:3) 11 arrows (5, 7, Lair:3) a +0 short sword of draining 5 curare-tipped darts (12, -15, Lair:3) a +0 chain mail (39, -2, Lair:3) a potion of degeneration Level 4 of the Lair of Beasts (0, 0, Lair:4) a tin of tremorstones (2/2) (2, 3, Lair:4) a scroll of torment (40, -17, Lair:4) a +1 vorpal long sword a +0 short sword a +0 dagger of flaming a +1 longbow of flaming 25 arrows a +1 barding (44, 8, Lair:4) a +0 dagger a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (9, 0, Lair:5) a +0 battleaxe (10, -24, Lair:5) a +0 flail (25, 20, Lair:5) a +0 scale mail (27, -16, Lair:5) 11 arrows (39, 14, Lair:5) a staff of poison (56, 14, Lair:5) a +0 leather armour Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 cloak (4, -1, Lair:6) a +0 club (8, -1, Lair:6) a +0 hand crossbow (16, -22, Lair:6) a +0 short sword of electrocution (20, 6, Lair:6) a +0 robe (20, 18, Lair:6) a +0 long sword (26, 14, Lair:6) 17 arrows (27, -3, Lair:6) a +0 scale mail (28, -34, Lair:6) 15 arrows (28, -4, Lair:6) a +1 hat of see invisible (29, -4, Lair:6) a +0 club (30, -4, Lair:6) a +0 war axe (44, -7, Lair:6) 15 arrows (46, -14, Lair:6) a +0 short sword (59, 15, Lair:6) a +0 short sword