Dungeon Crawl Stone Soup version 0.31-a0-543-geaa9c7a2c0 (webtiles) character file. Game seed: 8510121361919009254 124 JackS81 the Conjurer (level 5, 0/33 (35) HPs) Began as a Human Conjurer on Aug 15, 2023. Slain by a sleepcap (19 damage) ... on level 3 of the Dungeon. The game lasted 00:10:33 (2524 turns). JackS81 the Conjurer (Human Conjurer) Turns: 2524, Time: 00:10:33 HP: 0/33 (35) AC: 3 Str: 7 XL: 5 Next: 30% MP: 1/8 EV: 2 Int: 21 God: Gold: 172 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . e - +2 dagger (holy) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . f - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: sleeping, drained A: sturdy frame 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 172 gold pieces. Inventory: Hand Weapons c - a +0 whip e - a +2 dagger of holy wrath (weapon) Missiles k - 3 poisoned darts Armour a - a +0 robe (worn) f - a +0 cloak (worn) Magical Staves j - a staff of fire Scrolls d - 5 scrolls of identify g - a scroll of vulnerability {unknown} i - a scroll of teleportation {unknown} Potions b - a potion of magic h - a potion of resistance {unknown} Skills: * Level 0.1 Fighting + Level 2.0 Dodging - Level 2.0 Stealth + Level 2.4 Spellcasting * Level 5.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Summon Forest Summ/Tloc 1% N/A 98% 5 Eringya's Noxious Bog Tmut/Pois 1% 4d6 100% 6 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (lightly damaged, 100% to hit) The searing ray hits the sleepcap! The sleepcap is moderately damaged. (Press . to maintain the ray.) The searing ray hits the sleepcap. The sleepcap is heavily damaged. The searing ray hits the sleepcap. The sleepcap is severely damaged. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The searing ray hits the sleepcap. The sleepcap is severely damaged. You finish channelling your searing ray. The sleepcap barely misses you. You hit the sleepcap. The sleepcap is almost destroyed. The sleepcap releases spores at you. You hit the sleepcap but do no damage. The sleepcap is almost destroyed. The sleepcap releases spores at you. You hit the sleepcap but do no damage. The sleepcap is almost destroyed. The sleepcap closely misses you. You hit the sleepcap. The sleepcap is almost destroyed. The sleepcap barely misses you. You hit the sleepcap but do no damage. The sleepcap is almost destroyed. The sleepcap completely misses you. You hit the sleepcap but do no damage. The sleepcap is almost destroyed. The sleepcap releases spores at you! You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you!! Ouch! That really hurt! You die... ..........# ..........# ..........# ##### ..........# #...# ......... #...# ...... #...# ####.#.f##########...# .......@.............# ###...######...###...# #...# #...###...# .## ...# #.....#...# .. .# #.....##.## #. .# .# ###..⌠..##.# #.####.# #.####.......##.# #..##..# #..>##.#.....##.# .###..#.# #.......#.#.##..# You could see a sleepcap. Vanquished Creatures Robin (D:1) 3 adders (D:2) A worm (D:2) A dart slug (D:2) 8 ball pythons 6 bats 6 endoplasms 4 giant cockroaches 13 goblins 2 hobgoblins 6 jackals (D:1) 6 quokkas 8 frilled lizards 4 kobolds 3 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JackS81 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 140 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 150 | D:1 | Learned a level 2 spell: Searing Ray 488 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 685 | D:1 | Reached skill level 5 in Conjurations 1245 | D:2 | Reached XP level 4. HP: 22/30 MP: 1/7 1365 | D:2 | Noticed Robin 1527 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 1535 | D:1 | Killed Robin 1805 | D:2 | Reached XP level 5. HP: 29/30 MP: 3/8 2524 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_basic, nicolae_eternal_life D:2: layout_rooms, uniq_robin D:3: layout_rooms, nicolae_wu_jian_immortal_techniques, dreamdust_wishing_well Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.9 Fighting | | 0.1 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 8 | || 8 Dagger | 17 | 9 || 26 Cast: Magic Dart | 56 | 64 || 120 Searing Ray | | 4 || 4 Use: Potion | | 3 || 3 Scroll | | 2 || 2 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 11 | 5 || 16 Dodge: Dodged | 38 | 40 || 78 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2526 | 2482 | 44 | 408 | 1683 | 3 | 842.0 | Dungeon | 2526 | 2482 | 44 | 408 | 1683 | 3 | 842.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1424 daAuts D:2: 902 daAuts D:3: 199 daAuts