Jaijje Level 1 of the Dungeon (0, 0, D:1) 2 stones (0, 1, D:1) a +0 chain mail (0, 4, D:1) a stone (21, 33, D:1) a +0 dagger (26, 24, D:1) a +0 robe (26, 26, D:1) 6 stones (27, -14, D:1) 3 poisoned darts (30, -1, D:1) 2 stones (30, 10, D:1) a +0 dagger (31, 11, D:1) a +0 whip (39, 13, D:1) a +0 dagger (45, 17, D:1) a +0 club (48, 16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, -15, D:2) a +0 ring mail (10, -4, D:2) a +0 dagger 2 stones (12, 9, D:2) 4 stones (14, 5, D:2) 4 stones (17, -16, D:2) a stone (20, -9, D:2) a +0 robe (29, 8, D:2) a +0 leather armour (33, -28, D:2) a +0 dagger (34, -16, D:2) a +0 dagger (38, -14, D:2) a +0 dagger (52, -6, D:2) a +0 club Level 3 of the Dungeon [Shop] Eheac's Weapon Shoppe a +1 longbow of freezing (243 gold) a +0 arbalest of freezing (131 gold) a +0 spear (39 gold) a +2 war axe of venom (210 gold) a +0 flail (45 gold) a +0 war axe (45 gold) 5 stones (6 gold) a +1 scimitar of holy wrath (184 gold) [Shop] Siwas's Weapon Boutique 3 stones (3 gold) a +0 mace (36 gold) 2 boomerangs (12 gold) a +0 club (12 gold) 2 curare-tipped darts (14 gold) the +3 sling of the Dwarven Hall {vorpal, rF+ SInv} (424 gold) Any ammunition fired from it inflicts extra damage upon your enemies. rF: It protects you from fire. SInv: It lets you see invisible. the +6 scimitar "Kesogg" {flame, *Corrode Will+++ MP-9 Stlth+} (606 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. MP: It affects your magic capacity (-9). *Corrode: It may corrode you when you take damage. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. (0, 0, D:3) a +0 club (6, -26, D:3) a +0 short sword 5 stones (13, -11, D:3) a +0 falchion (14, -11, D:3) a +0 dagger (33, 3, D:3) a +0 club (36, -20, D:3) a +2 short sword of venom (37, -19, D:3) a +0 dagger (39, 3, D:3) a +0 robe (40, -25, D:3) a +0 dagger a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (2, -8, D:4) a +0 robe (4, -20, D:4) a +0 dagger a +0 robe (5, -19, D:4) a +0 plate armour (10, -19, D:4) a +0 robe (14, -10, D:4) a +0 long sword (16, -20, D:4) a +0 hand axe (16, -19, D:4) a +0 club (18, -20, D:4) a +0 ring mail a +0 club (20, -2, D:4) a +0 club (24, -26, D:4) 4 stones (24, -20, D:4) a +0 flail a +0 dagger a +0 short sword (31, -31, D:4) a +0 robe a +0 dagger (34, -34, D:4) a +0 club (41, -10, D:4) 7 stones Level 5 of the Dungeon (0, 11, D:5) a +0 robe (9, 13, D:5) a +0 chain mail (12, 45, D:5) a +0 club (13, 47, D:5) a +0 flail (14, 50, D:5) a +0 club (still there?) a +0 scale mail (still there?) a +2 flail of draining (still there?) (16, 52, D:5) a +0 club (22, -3, D:5) a scroll of vulnerability (24, 13, D:5) a +0 hand axe (26, -4, D:5) a +0 club (38, 53, D:5) a +0 spear (43, 9, D:5) a +0 robe (53, 17, D:5) a +0 robe (65, 55, D:5) 8 stones Level 6 of the Dungeon (0, 0, D:6) 4 stones a +0 hand axe (1, 0, D:6) a +0 robe a +0 dagger (8, 2, D:6) a +0 shortbow (11, 2, D:6) 6 stones (12, 8, D:6) 4 stones a +0 club (14, -6, D:6) a +0 whip (14, -5, D:6) a +0 leather armour a +0 dagger (15, -21, D:6) a +0 spear (15, 1, D:6) a +2 robe of the Archmagi a +0 dagger (15, 4, D:6) a +0 short sword (16, 4, D:6) a +0 dagger a +0 club (19, 7, D:6) a +0 short sword a +0 leather armour a +0 morningstar (20, 8, D:6) a +0 hand axe (21, -20, D:6) a +0 spear (21, -9, D:6) a +0 scythe a +0 robe (22, -22, D:6) a +0 club a +0 leather armour (22, 8, D:6) a +0 ring mail a +0 hand axe (23, -1, D:6) a +0 short sword a +0 plate armour a +0 giant club (24, -1, D:6) a +0 club a +0 trident 6 stones (30, 13, D:6) a +0 hand axe (36, -2, D:6) a +0 helmet (39, -16, D:6) a +0 halberd a +0 plate armour a +0 dagger (40, -16, D:6) a +0 club an orc corpse (skeletalised by now) (40, 6, D:6) a +0 sling (41, -16, D:6) a +0 short sword (42, -17, D:6) a +0 short sword of venom a +0 scale mail an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 whip an orc corpse (10, -13, D:7) 4 stones (10, -12, D:7) a +0 mace (14, -3, D:7) a +0 helmet (21, 14, D:7) a +0 halberd (22, 13, D:7) a +0 spear (22, 15, D:7) a +1 antimagic halberd (23, 14, D:7) a +0 halberd the Ecumenical Temple a bailey (0, 0, Bailey) a +0 arbalest a +0 ring mail