Dungeon Crawl Stone Soup version 0.31-a0-325-g067879e3d3 (webtiles) character file. Game seed: 1450390641006053170 54 Jaike the Trooper (level 4, -1/35 HPs) Began as a Djinni Cinder Acolyte on July 18, 2023. Was a High Priest of Ignis. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:06:20 (1982 turns). Jaike the Trooper (Djinni Cinder Acolyte) Turns: 1982, Time: 00:06:21 Health: -1/35 AC: 2 Str: 13 XL: 4 Next: 12% Gold: 145 EV: 11 Int: 15 God: Ignis [*****.] SH: 0 Dex: 11 rFire + + + a - -1 falchion (flame) rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 3 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons a - a -1 falchion of flaming (weapon) Missiles d - 5 poisoned darts Armour b - a +0 robe (worn) Scrolls g - 3 scrolls of teleportation i - a scroll of blinking {unknown} Potions c - a potion of heal wounds {unknown} e - a potion of berserk rage {unknown} f - a potion of enlightenment {unknown} h - a potion of curing {unknown} Skills: * Level 3.4 Fighting * Level 3.3 Long Blades * Level 1.1 Dodging * Level 0.8 Stealth * Level 2.5 Spellcasting * Level 2.5 Conjurations * Level 2.5 Hexes * Level 2.5 Summonings * Level 2.5 Necromancy * Level 2.5 Translocations * Level 2.5 Transmutations * Level 2.5 Fire Magic * Level 2.5 Ice Magic * Level 2.5 Air Magic * Level 2.5 Earth Magic * Level 2.5 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 18% 2d6 12% 2 b - Necrotise Necr 36% 1d5 8% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc's fire resistance burns away. Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is burned terribly! You kill the orc! The orc priest begins to cast a cantrip, but forgets the words! Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. The orc priest is severely wounded. The orc priest's fire resistance burns away. The orc priest invokes the aid of Beogh against you. You barely resist. Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. Nothing appears to happen. The orc priest hits you with a +0 mace! You closely miss the orc priest. The orc priest is severely wounded. The orc priest calls down the wrath of Beogh upon you. You barely resist. You hit the orc priest but do no damage. The orc priest is severely wounded. The orc priest is no longer more vulnerable to fire. The orc priest hits you with a +0 mace. You closely miss the orc priest. The orc priest is severely wounded. The orc priest hits you with a +0 mace. You hit the orc priest but do no damage. The orc priest is severely wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #.#####.#### #.# #.# ..# #. ## ..# ..# #.# # #.# #.## .#.##.##### #.# .... ...o....).# #.# ..## .#.##.###o# #.# #.# # #@###.## ..# ###).....# ### #..........# # ##########.# #.# #.# #.# #.# #####.# You could see an orc priest. Vanquished Creatures A worm (D:3) 3 orcs (D:3) 6 endoplasms 2 giant cockroaches 4 goblins 6 hobgoblins 8 kobolds 2 quokkas 3 ball pythons (D:1) 4 bats A frilled lizard (D:1) 2 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jaike the Djinni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Jaike set off with the following spells memorised: Scorch. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 161 | D:1 | Reached XP level 2. HP: 16/25 MP: 0/0 415 | D:1 | Reached XP level 3. HP: 30/30 MP: 0/0 415 | D:1 | Learned a level 1 spell: Necrotise 1034 | D:2 | Found a faded altar of an unknown god. 1708 | D:3 | Reached skill level 1 in Dodging 1897 | D:3 | Reached XP level 4. HP: 33/35 MP: 0/0 1916 | D:3 | Found a burning altar of Makhleb. 1982 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic D:2: layout_loops_cross, ebering_ecumenical_altar_box D:3: layout_loops_corners, overflow_temple_1_default, roderic_batcave, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 3 | 3.3 Dodging | 1 | 1.1 Fighting | | 3.4 Stealth | | 0.8 Spellcasting | | 2.5 Conjurations | | 2.5 Hexes | | 2.5 Summonings | | 2.5 Necromancy | | 2.5 Translocations | | 2.5 Transmutations | | 2.5 Fire Magic | | 2.5 Ice Magic | | 2.5 Air Magic | | 2.5 Earth Magic | | 2.5 Poison Magic | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 79 | 4 || 83 Cast: Scorch | 19 | 6 || 25 Use: Scroll | 2 | || 2 Armour: Robe | 18 | || 18 Dodge: Dodged | 42 | || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1993 | 1779 | 214 | 7 | 1256 | 3 | 664.3 | Dungeon | 1993 | 1779 | 214 | 7 | 1256 | 3 | 664.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 859 daAuts D:1: 827 daAuts D:3: 307 daAuts