Jaike Level 1 of the Dungeon (8, -16, D:1) a beast talisman (15, -3, D:1) a +0 mace (17, 8, D:1) 10 stones (18, -23, D:1) a +0 club (27, 2, D:1) 6 stones (27, 3, D:1) 3 stones (28, -30, D:1) a +0 short sword a stone (30, 7, D:1) a +0 robe (49, 4, D:1) a +0 dagger (49, 30, D:1) a book of the Tundra Level 2 of the Dungeon (1, 6, D:2) a +0 whip (26, -11, D:2) a ring of flight (28, -5, D:2) 4 stones (29, 10, D:2) 5 stones (43, -28, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Oklorin's Distillery a potion of magic (112 gold) a potion of enlightenment (70 gold) a potion of curing (42 gold) a potion of attraction (42 gold) a potion of degeneration (14 gold) a potion of brilliance (56 gold) a potion of brilliance (56 gold) [Shop] Nuijea's Distillery a potion of attraction (36 gold) a potion of lignification (36 gold) a potion of resistance (120 gold) a potion of lignification (36 gold) a potion of cancellation (96 gold) 2 potions of enlightenment (120 gold) a potion of attraction (36 gold) a potion of degeneration (12 gold) [Shop] Juesmu's Antique Armour Emporium a +2 chain mail of positive energy (333 gold) a +1 leather armour of fire resistance (252 gold) the +2 ring mail "Ubiroa" {rCorr Dex+3} (592 gold) Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. a +0 tower shield (81 gold) a +0 pair of boots (81 gold) a +0 leather armour of fire resistance (162 gold) a +2 helmet (297 gold) (0, 0, D:3) a +0 mace (1, 5, D:3) a +0 club (9, 13, D:3) a +0 hand axe (10, 9, D:3) a +0 short sword (11, 9, D:3) a +0 whip (11, 15, D:3) a +0 dagger (11, 21, D:3) a +0 morningstar of protection (11, 22, D:3) a +0 short sword a +0 leather armour (12, 5, D:3) a +0 hand axe (12, 6, D:3) 5 stones (12, 21, D:3) a +0 dagger a +0 robe (14, 16, D:3) 3 stones (15, 1, D:3) a +0 club (18, 12, D:3) a +0 dagger (24, 22, D:3) a +0 short sword 5 stones (25, 22, D:3) a +0 dagger a +0 robe (29, 5, D:3) a +0 whip a stone (42, 13, D:3) a +0 glaive (45, 11, D:3) a +0 robe (46, 24, D:3) a +0 short sword 5 stones (48, 23, D:3) a +0 club (54, 24, D:3) a +0 short sword (54, 27, D:3) a +0 scale mail Level 4 of the Dungeon (2, -22, D:4) a storm talisman (5, -6, D:4) a +0 ring mail (14, -33, D:4) a potion of magic a potion of lignification a potion of degeneration (19, -38, D:4) 7 stones (21, -36, D:4) a +0 pair of boots (23, -11, D:4) a +0 ring mail (31, 1, D:4) a +0 club (32, -14, D:4) a +0 long sword (40, -41, D:4) a +0 ring mail (43, -23, D:4) a +0 dagger 5 stones (43, -22, D:4) a +0 giant club (44, -44, D:4) a +0 leather armour (47, -12, D:4) a +0 giant spiked club (62, -16, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) a potion of cancellation (23, 16, D:5) a staff of fire (23, 29, D:5) 4 stones (24, 8, D:5) the +7 war axe of Qaaso {pain, rC- rN+ Dex+3 SInv} Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. SInv: It lets you see invisible. (27, 15, D:5) a stone (36, -7, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (8, 2, D:6) a +0 club (9, 1, D:6) a +0 robe a +0 club (18, 22, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a scroll of immolation (1, 0, D:7) 7 gold pieces (5, -19, D:7) a +0 short sword a +0 leather armour (7, 9, D:7) a potion of heal wounds (11, -9, D:7) a +0 dagger a +0 robe (13, -2, D:7) a +0 spear (14, -1, D:7) a +0 flail (35, 18, D:7) a +0 flail