Dungeon Crawl Stone Soup version 0.31-a0-1205-g5e5e916f41 (webtiles) character file. Game seed: 620165914115665123 65 Jaike the Sneak (level 3, 0/20 HPs) Began as a Deep Elf Enchanter on Dec 13, 2023. Slain by an orc priest ... wielding a +0 hand axe (5 damage) ... on level 3 of the Dungeon. The game lasted 00:11:14 (2084 turns). Jaike the Sneak (Deep Elf Enchanter) Turns: 2084, Time: 00:11:14 Health: 0/20 AC: 2 Str: 7 XL: 3 Next: 94% Magic: 5/9 EV: 13 Int: 19 God: Gold: 63 SH: 0 Dex: 15 Spells: 0/8 levels left rFire . . . l - +2 dagger (vamp) rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +1 dagger l - a +2 vampiric dagger (weapon) Missiles j - 3 poisoned darts Armour b - a +0 robe (worn) Scrolls e - 2 scrolls of poison f - a scroll of immolation i - a scroll of teleportation Potions c - 2 potions of invisibility d - 2 potions of mutation g - a potion of heal wounds h - 2 potions of curing Skills: * Level 1.1 Fighting * Level 1.7 Short Blades * Level 2.9 Dodging * Level 4.6 Stealth * Level 3.1 Spellcasting * Level 4.4 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 22% N/A 9% 2 b - Confusing Touch Hex 19% N/A 8% 3 c - Tukima's Dance Hex 19% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 16% 1 Sandblast Erth 4% 2d4 16% 1 Summon Small Mammal Summ 8% N/A 16% 1 Dazzling Flash Conj/Hex 22% N/A 19% 3 Summon Guardian Golem Hex/Summ 11% N/A 19% 3 Passwall Tmut/Erth 1% N/A 22% 2 Call Canine Familiar Summ 2% N/A 41% 3 Frozen Ramparts Ice 6% 1d1 41% 3 Hailstorm Conj/Ice 3% 3d5 41% 3 Stone Arrow Conj/Erth 4% 3d7 41% 3 Brom's Barrelling Bould Conj/Erth 2% 2d3 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History The orc is severely wounded. The orc closely misses you. The orc priest looks satisfied for a moment. You hit the orc. You feel better. You kill the orc! Your magical contamination has completely faded away. You barely miss the orc priest. The orc priest barely misses you. You closely miss the orc priest. The orc priest closely misses you. An orc comes into view. It is wielding a +0 short sword. You barely miss the orc priest. You hit the orc priest but do no damage. The orc priest misses you. You hit the orc priest but do no damage. The orc priest hits you but does no damage. You hit the orc priest. The orc priest is lightly wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You closely miss the orc priest. The orc priest is lightly wounded. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc, p - orc priest Aim: an orc, wielding a +0 hand axe and quivering boomerangs (chance to affect: 62%) The orc priest is unaffected. The orc priest closely misses you. You hit the orc priest. The orc priest is moderately wounded. The orc priest barely misses you. You hit the orc priest. You feel better. The orc priest is heavily wounded. The orc priest closely misses you. You hit the orc priest. You feel better. The orc priest is severely wounded. The orc priest hits you with a +0 hand axe. You die... ##.##.###.#. #####...#....... #.....<..†..# #.###...###.#. # #.............. #.####..#.#.####.### #.......#†#... .oo ..........######o# ######.#### #@# #.# #.# #.#########.# #..)........# ############# You could see an orc priest and 2 orcs. Vanquished Creatures 3 adders (D:2) 4 orcs (D:3) 4 bats 2 endoplasms A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas 3 ball pythons (D:1) 3 frilled lizards 4 kobolds 2 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jaike the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 187 | D:1 | Reached XP level 2. HP: 8/15 MP: 8/8 272 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 723 | D:1 | You fall into a shaft and drop 1 floor! 746 | D:2 | Reached XP level 3. HP: 20/20 MP: 9/9 1171 | D:2 | Found a faded altar of an unknown god. 1350 | D:2 | Reached skill level 1 in Fighting 1559 | D:2 | Identified the +7 spear "Jialib" {heavy, Dex+5} 2057 | D:3 | Learned a level 3 spell: Confusing Touch 2061 | D:3 | Learned a level 3 spell: Tukima's Dance 2080 | D:3 | HP: 1/20 [orc priest/+0 hand axe (4)] 2084 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_loops_cross D:2: layout_loops_corners, shapermc_ecumenical_altar_ellora, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_fake, aquarium_window_2, aquarium_window_corridor_2, aquarium_view_4, aquarium_pool_split, minmay_misc_feat_four_crosses D:3: layout_loops_ring, nicolae_gozag_cash_rules_everything_around_me Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 4 | 4.6 Fighting | 1 | 1.1 Short Blades | | 1.7 Dodging | | 2.9 Spellcasting | | 3.1 Hexes | | 4.4 Action || total ---------------------------++------- Melee: Dagger || 131 Cast: Ensorcelled Hiber || 11 Use: Scroll || 8 Stab: Sleeping || 15 Armour: Robe || 52 Dodge: Dodged || 79 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2075 | 1707 | 368 | 121 | 377 | 3 | 691.7 | Dungeon | 2075 | 1707 | 368 | 121 | 377 | 3 | 691.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1009 daAuts D:2: 981 daAuts D:3: 84 daAuts