Jaike Level 1 of the Dungeon (3, -31, D:1) a +0 spear (7, -17, D:1) a flux talisman (12, -2, D:1) a +0 club (13, -23, D:1) a +0 dagger (14, -25, D:1) 5 stones (16, -24, D:1) a +0 spear (25, -33, D:1) a +0 dagger a +0 dagger (26, -32, D:1) a +0 whip (34, -15, D:1) a +0 sling Level 2 of the Dungeon (25, -29, D:2) a +0 club (28, -18, D:2) a +0 spear (28, 2, D:2) a +0 club (29, -9, D:2) 5 stones (34, -10, D:2) a +0 leather armour (37, -46, D:2) a +0 club a +0 sling (38, -48, D:2) a +0 hand axe (40, -48, D:2) a +0 long sword Level 3 of the Dungeon (6, -3, D:3) 4 javelins (6, 13, D:3) a +1 dagger of venom (7, 6, D:3) a maw talisman (8, 31, D:3) 8 stones (13, 25, D:3) a +0 club (25, -1, D:3) a +0 club a +0 short sword a +0 robe the +4 whip "Icuiv" {venom, MP+9 Str+2 Int-2 Stlth+} Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. (34, -6, D:3) 3 stones (34, 1, D:3) a +0 club (36, 19, D:3) a +0 dagger (38, 4, D:3) a +0 club (41, 9, D:3) a +0 dagger (43, 15, D:3) a +0 ring mail (54, 22, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a staff of fire (4, 1, D:4) 3 javelins (5, -26, D:4) a +0 short sword (6, 3, D:4) a +0 leather armour a +0 rapier (13, 4, D:4) 3 stones (18, -28, D:4) a scroll of torment (18, 9, D:4) a +0 ring mail (22, 7, D:4) a +0 scale mail (23, -26, D:4) a +0 pair of boots (24, -8, D:4) a stone (28, 11, D:4) a +0 sling (30, -2, D:4) a +0 mace (44, 3, D:4) a ring of fire (46, -14, D:4) a +0 scale mail (46, -3, D:4) 3 gold pieces (47, -12, D:4) a +0 leather armour (48, -15, D:4) 5 stones Level 5 of the Dungeon [Shop] Sockicw's General Store a phial of floods (480 gold) the amulet of Tuts {Faith Will- rCorr Str-2 Int+5} (656 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. a wand of polymorph (7) (117 gold) a wand of roots (14) (403 gold) a scroll of silence (114 gold) a potion of curing (36 gold) a +0 robe (8 gold) a +0 crystal plate armour (960 gold) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} (418 gold) Valiant: It becomes more powerful as more dangerous foes come into view. SInv: It lets you see invisible. Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. (0, 0, D:5) a +0 plate armour (3, 26, D:5) a +0 cloak (6, 10, D:5) a +0 pair of boots (10, 18, D:5) a +0 giant club (15, 37, D:5) a +0 rapier (17, 44, D:5) a +0 leather armour (20, 28, D:5) a +0 short sword of electrocution a +0 leather armour a +0 hand axe (20, 39, D:5) a +0 dagger a +0 robe (21, 28, D:5) a +0 war axe (25, 5, D:5) a +0 club (28, 6, D:5) 6 stones (28, 9, D:5) a +0 giant club (29, 11, D:5) a +0 giant club (34, 10, D:5) a +0 chain mail (54, -3, D:5) 2 gold pieces (still there?) a +3 heavy war axe (still there?) a +0 robe (still there?) Level 6 of the Dungeon (0, 0, D:6) 8 gold pieces (13, -5, D:6) a gold piece (14, -4, D:6) a gold piece (14, 29, D:6) an ogre corpse (skeletalised by now) (15, -5, D:6) a gold piece (15, -4, D:6) 2 gold pieces (15, 29, D:6) a +0 giant spiked club (16, 24, D:6) a +0 club (still there?) a +2 long sword of freezing (still there?) (17, -13, D:6) 5 stones (18, 23, D:6) a +0 spear (19, 21, D:6) a gnoll corpse (19, 22, D:6) a gnoll corpse (20, -6, D:6) 3 gold pieces a +0 club (22, -5, D:6) an adder corpse (22, -2, D:6) a +0 dagger a +0 robe (22, 15, D:6) a hound corpse (skeletalised by now) (23, -2, D:6) a +0 dagger a +0 ring mail an orc corpse (28, 20, D:6) a +0 trident a +0 chain mail (31, 20, D:6) a +0 arbalest (34, 4, D:6) a +0 club (39, 15, D:6) a +0 falchion the Ecumenical Temple