Jakey Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, -13, D:1) 18 arrows (10, -56, D:1) a +0 dagger (10, -12, D:1) 26 arrows (12, -10, D:1) a +0 club (25, -16, D:1) a dagger (31, -55, D:1) a +0 club (34, -56, D:1) 6 bolts (34, -18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a buckler (3, -7, D:2) a +0 club (4, 28, D:2) a +0 whip (5, -11, D:2) 17 stones (8, 23, D:2) 29 bolts (14, 26, D:2) 32 stones (16, 30, D:2) a +0 dagger a +0 hunting sling 8 stones (24, 1, D:2) a +0 club (24, 4, D:2) a +0 dagger a stone (24, 5, D:2) 16 bolts (27, 27, D:2) a +0 dagger (27, 28, D:2) 3 stones (32, -6, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +6 dagger "Maqampie" {vorpal, rC+ Dex+3} (5330 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). rC: It protects you from cold. the +7 hand axe "Death Rattle" {vorpal, +Rage Dex+3} (5630 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). +Rage: It lets you go berserk. the ring of Temptation {rC++ Dex+5 SInv} (5000 gold) [ring of see invisible] Dex: It affects your dexterity (+5). rC: It greatly protects you from cold. SInv: It lets you see invisible. the +4 mace of Calculation {vorpal, Str+9 Dex+3} (5670 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+9). Dex: It affects your dexterity (+3). (0, 0, D:3) 6 boomerangs (12, 4, D:3) a +0 club (17, -6, D:3) a +0 helmet (23, -16, D:3) a dagger (28, -19, D:3) a +0 dagger (35, 12, D:3) 17 arrows (41, 0, D:3) a +0 flail 4 boomerangs a +0 ring mail (42, 5, D:3) a +0 short sword a +0 leather armour (44, -10, D:3) 23 stones (46, 7, D:3) a +0 leather armour Level 4 of the Dungeon (1, -1, D:4) 16 stones (4, -6, D:4) a +0 leather armour (6, -25, D:4) 18 stones (8, -26, D:4) a +0 whip (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (9, -26, D:4) a +0 club (11, -24, D:4) an adder corpse (19, -13, D:4) a curved bronze wand