James Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -23, D:1) a +0 helmet a +0 club a +0 animal skin (9, -23, D:1) a +0 dagger (10, -4, D:1) a +0 dagger (11, 5, D:1) a +0 dagger (16, -22, D:1) a +0 club (30, 7, D:1) a +0 short sword (43, 17, D:1) a +0 dagger (44, -25, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -2, D:2) a +0 club (2, -2, D:2) a +0 club a +0 club a +0 dagger a +0 dagger (3, -1, D:2) a +0 club (22, 4, D:2) a +0 short sword (23, 10, D:2) a +0 whip (27, 10, D:2) a +0 club (50, 17, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (2, 15, D:3) a +0 club a goblin corpse (skeletalised by now) (6, -13, D:3) a +0 falchion a +0 ring mail (7, -14, D:3) a +0 whip a +0 leather armour (9, -11, D:3) a +0 club (9, 3, D:3) a +0 flail a +0 leather armour a +0 dagger a +0 club (17, 14, D:3) 5 gold pieces (18, 14, D:3) a +0 dagger (22, -10, D:3) a +0 flail a +0 short sword a +0 ring mail a +0 flail a +0 dagger (22, -3, D:3) a +0 club (24, -17, D:3) a +0 long sword (25, 20, D:3) a +0 flail (26, 20, D:3) a +0 short sword a +0 hand axe (38, 18, D:3) a +0 leather armour (49, 7, D:3) a +0 hammer (49, 9, D:3) a +0 hammer (50, 2, D:3) a +0 club (50, 8, D:3) a +0 hammer (50, 10, D:3) a +0 hammer (50, 11, D:3) a +0 hammer (50, 14, D:3) a +0 hammer (50, 15, D:3) a +0 hammer (50, 16, D:3) a +0 hammer (51, 12, D:3) a +0 hammer (51, 14, D:3) a +0 hammer (51, 15, D:3) a +0 hammer (52, 14, D:3) the +5 hammer of Famine {heavy, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (52, 15, D:3) a +2 hammer of draining (unseen) (52, 16, D:3) a +0 hammer (58, 21, D:3) a +0 robe Level 4 of the Dungeon [Shop] Tezxeybuel's Antique Weapon Shoppe a +0 flail (66 gold) a +1 arbalest of freezing (286 gold) the +4 dagger "Ulog" {elec, *Rage rN+ Str+3} (767 gold) Str+3: It affects your strength (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 rapier (76 gold) the +8 Wrath of Trog {antimagic, *Rage Rampage} (1520 gold) It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. a +2 great sword of holy wrath (450 gold) a +0 long sword (66 gold) a +0 morningstar of draining (174 gold) (0, 0, D:4) a +0 ring mail (2, 13, D:4) a +0 dagger (3, 10, D:4) a ball python corpse (5, 8, D:4) a +0 short sword (8, 13, D:4) 12 gold pieces (13, 6, D:4) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (3, 2, D:6) a poisoned dart (unseen) (4, 2, D:6) a poisoned dart (unseen) (5, 3, D:6) a poisoned dart (unseen) (17, 4, D:6) a +0 orcbow a centaur corpse