James Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 17, D:1) a +0 dagger (9, -2, D:1) a +0 club a +0 whip (16, 11, D:1) a +0 whip (17, 10, D:1) a +0 dagger (25, 17, D:1) a +0 club (29, -6, D:1) a +0 club (34, 9, D:1) a +0 whip (36, 27, D:1) a +0 quarterstaff (49, 30, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club (21, 1, D:2) a +0 dagger (26, -11, D:2) a +0 dagger (31, -1, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (11, -29, D:3) a poisoned dart (11, -28, D:3) a poisoned dart (11, -27, D:3) 2 poisoned darts (11, -26, D:3) a poisoned dart (21, -42, D:3) a jackal corpse (skeletalised by now) (22, -45, D:3) a jackal corpse (22, -31, D:3) a hobgoblin skeleton (22, -30, D:3) a gnoll skeleton (23, -45, D:3) a jackal corpse (24, -45, D:3) a jackal corpse (24, -40, D:3) an orc skeleton (24, -33, D:3) a hobgoblin skeleton (25, -41, D:3) a hobgoblin skeleton (25, -39, D:3) a hobgoblin skeleton (25, -38, D:3) a goblin skeleton (25, -36, D:3) a gnoll skeleton (25, -35, D:3) a goblin skeleton (25, -28, D:3) the +7 Throatcutter {drain, coup de grace} (unseen) (26, -31, D:3) an orc skeleton (29, -39, D:3) a gnoll skeleton