James Level 1 of the Dungeon [Shop] Yparup's Jewellery Shoppe a flux talisman (350 gold) an amulet of regeneration (420 gold) a serpent talisman (420 gold) the ring "Bouff" {Str+3 Dex+6} (690 gold) [ring of dexterity] Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). the ring "Pebuicyidd" {Will+ Dex+2} (506 gold) [ring of willpower] Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. a beast talisman (280 gold) a ring of fire (350 gold) the ring "Kaenniel" {rElec rPois Str+3} (564 gold) [ring of poison resistance] Str+3: It affects your strength (+3). rElec: It insulates you from electricity. rPois: It protects you from poison a +4 ring of slaying (1092 gold) (0, 0, D:1) a +0 hand axe (23, -8, D:1) a +0 mace (40, -16, D:1) a +0 short sword (43, -18, D:1) a +0 short sword (43, 24, D:1) a +0 short sword (45, -18, D:1) a +0 dagger (47, -7, D:1) a +0 whip (51, 9, D:1) a +0 whip 2 stones (58, -2, D:1) a +0 dagger Level 2 of the Dungeon (13, 34, D:2) a +0 dagger (26, 17, D:2) a +0 dagger (26, 22, D:2) a +0 dagger (26, 23, D:2) a +0 club (26, 25, D:2) a +0 spear (30, 23, D:2) a +0 dagger (38, 45, D:2) a +0 club Level 3 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:3) a +0 club (7, 7, D:3) a +0 club (17, 28, D:3) a +0 club (30, 14, D:3) a +0 whip a +0 spear (36, 2, D:3) a ring of flight a +0 short sword (37, 8, D:3) a +0 short sword (38, 2, D:3) a +0 flail (39, 36, D:3) a +0 hand axe (41, 2, D:3) a +0 spear (42, 2, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (3, 6, D:4) a +0 hand axe (23, -16, D:4) a +0 spear (24, -18, D:4) a +0 whip (24, 16, D:4) a +0 whip (35, 8, D:4) a +0 falchion (39, -3, D:4) a potion of heal wounds {@q2} Level 5 of the Dungeon (2, -6, D:5) a +0 whip (4, -31, D:5) a +0 shortbow (8, -5, D:5) a +0 hand axe a +0 club a +0 dagger (9, -22, D:5) a +0 dagger a +0 dagger (10, -22, D:5) a +0 dagger (15, -10, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (1, 8, D:6) a +0 spear (4, -25, D:6) a +0 short sword (7, -25, D:6) a +0 short sword (16, 3, D:6) a blade talisman (19, 15, D:6) a +0 helmet (22, -18, D:6) a +0 orcbow Level 7 of the Dungeon (0, 0, D:7) a +0 robe (5, 4, D:7) a +0 flail (5, 6, D:7) a +0 robe (10, -26, D:7) a +0 ring mail (10, -11, D:7) a +0 long sword (12, -29, D:7) a +0 leather armour (12, -13, D:7) a potion of curing (12, -1, D:7) a +0 leather armour (17, -3, D:7) a +0 chain mail (18, -11, D:7) 3 poisoned darts (19, -33, D:7) a +0 mace (19, -32, D:7) a +0 club (19, -31, D:7) a +0 club (30, -1, D:7) a +0 orcbow (33, 0, D:7) a +0 dagger (34, 1, D:7) a +0 dagger a +0 robe (34, 2, D:7) a +0 flail (36, -42, D:7) a +0 whip (42, -43, D:7) a +0 short sword (43, -43, D:7) a +0 club (43, -42, D:7) a +0 club (43, -41, D:7) a +0 dagger (43, -40, D:7) a +0 dagger a +0 whip (43, -16, D:7) a +0 club (46, -25, D:7) a +0 robe (49, -24, D:7) a potion of heal wounds {@q2} (52, -37, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (7, 16, D:8) a +0 robe (18, -4, D:8) a +0 dagger (19, -4, D:8) a +0 robe a +0 club (19, -3, D:8) a +0 plate armour a +0 scimitar (20, -12, D:8) a +0 trident a +0 leather armour (20, 29, D:8) a +0 robe (21, -11, D:8) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (21, -10, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (23, 18, D:8) a +0 short sword (24, 18, D:8) a +0 war axe (26, -6, D:8) a +0 sling (28, 19, D:8) a +0 ring mail a +0 dagger (29, 19, D:8) a +0 flail (41, 15, D:8) a book of Blood (52, 13, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (1, 0, D:9) a +0 short sword (1, 15, D:9) a +0 falchion (2, 9, D:9) a +0 robe (3, -4, D:9) a +0 club the Ecumenical Temple