James Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 28, D:1) a +0 club (29, 16, D:1) a +0 club (37, -2, D:1) a +0 ring mail (56, 19, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 1, D:2) a +0 hand axe (7, -25, D:2) a +0 club (11, -27, D:2) a +0 dagger (12, -21, D:2) a +0 ring mail (17, -22, D:2) a +0 dagger (19, 1, D:2) a +0 short sword (26, 8, D:2) a +0 dagger (27, 6, D:2) a +0 club (28, 4, D:2) a +0 club a +0 dagger (28, 6, D:2) a +0 dagger (32, 10, D:2) a +0 short sword (44, -25, D:2) a +0 club (51, 5, D:2) a +0 club Level 3 of the Dungeon (5, 2, D:3) a +0 club (6, 16, D:3) a +0 hammer (15, 15, D:3) an orb of energy a +3 quarterstaff of chaos (17, -6, D:3) a +0 robe (17, 0, D:3) a +0 chain mail (18, 14, D:3) a +0 hammer (19, -23, D:3) a +0 scale mail (20, -16, D:3) a +0 club (30, 6, D:3) a +0 club (30, 10, D:3) a +2 chain mail of poison resistance (32, -10, D:3) a +0 dagger (37, -6, D:3) a +0 dagger (40, -17, D:3) a +0 plate armour (49, -16, D:3) a +0 falchion a +0 leather armour a +0 hand axe a +0 ring mail a +0 hand axe (49, 9, D:3) a +0 hand axe (50, -16, D:3) a +0 dagger a +0 robe (50, 9, D:3) a +0 club (51, 9, D:3) a +0 dagger (51, 10, D:3) a +0 club (52, 8, D:3) a +0 helmet a +0 animal skin (56, 6, D:3) a +0 spear (62, 7, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (4, -3, D:4) a +0 whip (14, -41, D:4) a +0 club (16, 1, D:4) the +0 ring mail "Ceh Kafi" {rF+ Dex+2} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. (20, -34, D:4) a +0 club (22, -25, D:4) a +0 ring mail (24, -34, D:4) a +0 ring mail (25, -25, D:4) a staff of cold (29, 12, D:4) a +0 scale mail (35, -27, D:4) a +0 glaive (45, -16, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 leather armour (0, 33, D:5) a +0 dagger (2, 0, D:5) a +0 dagger a +0 robe (2, 28, D:5) a +0 ring mail (4, 14, D:5) 2 potions of attraction {!q} (15, 1, D:5) a +0 leather armour a +0 short sword (16, 1, D:5) a +0 robe a +0 dagger a +0 club a +0 leather armour a +0 club (24, 7, D:5) a +0 ring mail (25, 23, D:5) a +0 long sword a +0 flail a +0 spear a +0 short sword a +0 mace 55 stones (25, 33, D:5) a +0 giant spiked club (26, 30, D:5) a +0 orcbow (27, 31, D:5) a +0 giant club a +0 giant spiked club (27, 32, D:5) a +0 leather armour (33, 9, D:5) a +0 short sword (37, 4, D:5) a +0 leather armour (49, 35, D:5) a +0 dagger a +0 spear (50, 35, D:5) a +0 short sword a +0 whip a +0 whip a +0 robe (53, 35, D:5) a +0 spear a +0 spear (54, 35, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (6, -11, D:6) a +0 hand axe (9, -15, D:6) a +0 giant club (10, -15, D:6) a +0 robe (12, -3, D:6) a +0 scale mail a +0 trident (16, -9, D:6) a +0 robe a +0 spear (17, -10, D:6) a +0 robe a +0 falchion (18, -22, D:6) a +0 robe (19, -10, D:6) a +0 halberd (21, -10, D:6) a +0 ring mail a +0 flail (21, -8, D:6) a +0 flail (22, -7, D:6) a +0 spear (23, -4, D:6) a +0 giant spiked club (25, 8, D:6) a +0 sling (26, -14, D:6) a +0 chain mail a +0 dagger (26, -13, D:6) a +0 ring mail a +0 short sword (27, -19, D:6) a +0 dagger a +0 robe (33, -18, D:6) a +0 scale mail (35, -20, D:6) 9 stones (38, -17, D:6) a +0 morningstar (39, -17, D:6) a +0 robe (53, 1, D:6) a +0 mace Level 7 of the Dungeon [Shop] Zedwunam's Armour Shop the +2 leather armour "Uriulalo" {rElec Int+3 Dex+3 Slay+2} (564 gold) Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. a +0 leather armour (24 gold) a +1 chain mail of cold resistance (198 gold) a +0 scale mail (48 gold) a +0 robe (8 gold) a +0 robe (8 gold) [Shop] Guma's General Store a +0 leather armour (32 gold) a scroll of noise (16 gold) 2 potions of enlightenment (160 gold) a scroll of fog (64 gold) a +4 ring of protection (576 gold) a scroll of immolation (64 gold) a +1 great mace of draining (299 gold) a +2 short sword of electrocution (312 gold) 5 poisoned darts (48 gold) (0, 0, D:7) 5 stones (1, 11, D:7) a +0 robe (12, 26, D:7) a +0 kite shield (13, 21, D:7) a +0 robe (17, 24, D:7) the +7 Kryia's mail coat {PotionHeal*2 rC+} PotionHeal*2: Potions heal its wearer twice as much. rC+: It protects you from cold. (19, 43, D:7) a +0 ring mail (21, 36, D:7) a +0 pair of gloves (30, 40, D:7) 4 stones (33, 25, D:7) a +0 whip of electrocution (35, 39, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (1, 0, D:8) a +0 club a +0 short sword a stone (4, 36, D:8) a +0 club (4, 39, D:8) a +0 hand axe a +2 leather armour of fire resistance (5, 33, D:8) a +0 dagger a +0 robe (10, 59, D:8) a +3 whip (23, 21, D:8) 5 stones (26, 58, D:8) a +0 short sword (31, 25, D:8) a +0 chain mail (32, 24, D:8) a +0 dagger (32, 27, D:8) a +0 robe a +0 dagger (34, 23, D:8) a +0 flail (34, 31, D:8) 3 stones (35, 37, D:8) a +0 orcbow (43, 53, D:8) a +0 falchion a +0 leather armour (43, 57, D:8) a +0 falchion (44, 51, D:8) 6 stones (44, 52, D:8) a +0 hand axe (44, 53, D:8) a +0 dagger a +0 robe (44, 54, D:8) a +0 short sword a +0 mace (45, 48, D:8) a +0 rapier Level 9 of the Dungeon [Shop] Wieluer's Armour Shoppe a +0 ring mail (52 gold) a +0 chain mail (58 gold) a +2 scale mail of fire resistance (273 gold) a +0 chain mail (58 gold) a +0 leather armour (26 gold) a +2 pair of gloves (214 gold) the +2 leather armour of Eternal Vigilance {^Contam rF+++ rCorr Int-4} (592 gold) Int-4: It affects your intelligence (-4). rF+++: It renders you almost immune to fire. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. a +0 plate armour (299 gold) a +0 robe (9 gold) a +0 scale mail (52 gold) (0, 0, D:9) a +0 long sword (12, 16, D:9) a +0 pair of gloves (16, 32, D:9) a +0 ring mail (21, 31, D:9) a +0 shortbow (27, 3, D:9) a +0 broad axe a +4 battleaxe a +0 trident a +4 halberd (27, 9, D:9) a +4 heavy hand axe (27, 32, D:9) a +0 sling (31, -1, D:9) a +0 orcbow (43, -6, D:9) a +0 robe a +0 dagger (45, 5, D:9) a +0 leather armour (48, -1, D:9) a +0 long sword (49, 19, D:9) a +0 leather armour (50, 5, D:9) a +0 club (50, 9, D:9) a +2 vampiric war axe {!w} (50, 32, D:9) a +0 heavy great sword (unseen) (58, -1, D:9) a +0 whip (59, -3, D:9) a +0 club (59, -2, D:9) 4 stones a +0 short sword (59, -1, D:9) a +0 club (60, -3, D:9) 3 stones a +0 whip (61, -3, D:9) 3 stones a +0 short sword a +0 dagger Level 10 of the Dungeon (4, 12, D:10) a +0 short sword (6, 12, D:10) a +0 dagger a +0 robe (6, 13, D:10) a +0 falchion a +0 chain mail a +0 dagger a +0 robe (12, 12, D:10) a +0 falchion (16, 13, D:10) a +0 hand axe (18, -1, D:10) a book of Cantrips (23, -15, D:10) a +0 orcbow (26, 9, D:10) a +0 flail (33, 13, D:10) a +0 scale mail a +0 trident (34, -6, D:10) a +0 trident 9 stones (34, 13, D:10) a +0 hand axe (35, 10, D:10) a +0 mace (44, -5, D:10) a +0 giant club a +1 dire flail of holy wrath (51, -2, D:10) a +0 dagger (52, 18, D:10) a +0 broad axe Level 11 of the Dungeon [Shop] Zipluump's Antique Weapon Shop a +1 vampiric war axe (350 gold) a +0 antimagic quarterstaff (280 gold) a +0 great mace (130 gold) a +1 arbalest of freezing (302 gold) a +0 long sword (70 gold) a +0 dire flail (80 gold) the +6 mace "Bugairy" {freeze, rN+ Int+2} (1016 gold) Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. a +0 glaive of venom (196 gold) a +0 dagger (40 gold) (3, 19, D:11) 5 stones a +0 leather armour a +0 hand axe (5, 19, D:11) a +0 giant club a +0 giant club a +0 dire flail (5, 20, D:11) a +0 club (5, 35, D:11) a +0 scale mail (6, 20, D:11) a +0 giant club (6, 37, D:11) a serpent talisman (7, 19, D:11) a +4 dagger a +0 hand axe (7, 20, D:11) a +0 giant spiked club (9, 20, D:11) a +0 giant spiked club (9, 21, D:11) a +0 giant spiked club (10, 21, D:11) a +0 robe a +0 dagger (12, 20, D:11) a +0 troll leather armour (14, 9, D:11) a staff of cold (18, 8, D:11) a wand of mindburst (7) (22, 36, D:11) a +0 flail (31, 28, D:11) 20 gold pieces (32, 15, D:11) a +2 short sword of freezing (32, 27, D:11) 18 gold pieces (32, 28, D:11) 14 gold pieces (32, 29, D:11) 15 gold pieces (33, 27, D:11) 8 gold pieces (33, 28, D:11) 12 gold pieces (33, 29, D:11) 19 gold pieces (40, 15, D:11) a +0 whip (40, 17, D:11) a +0 shortbow (41, 17, D:11) a +4 shortbow of freezing a +0 shortbow (42, 19, D:11) a +0 orcbow (42, 21, D:11) a +2 robe of cold resistance a ring of ice a +0 quarterstaff of freezing (43, 22, D:11) a +0 quarterstaff Level 12 of the Dungeon (0, 0, D:12) a +0 whip (1, -12, D:12) 9 stones (2, -1, D:12) a +0 dagger (2, 34, D:12) a +0 leather armour (4, 1, D:12) a +0 dagger a +0 robe (4, 19, D:12) a +1 dagger of draining (5, 0, D:12) a +2 dagger of venom a +0 robe (11, 25, D:12) a +6 ring of strength (21, 13, D:12) 4 stones (24, 38, D:12) a +0 leather armour (35, 8, D:12) a +0 giant club a +0 giant club (40, 22, D:12) a +0 short sword a +0 cloak Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand axe (2, -6, Orc:1) a +0 plate armour a +1 dire flail of protection a +0 whip (3, -5, Orc:1) a +0 whip a +1 robe of positive energy a +0 dagger a +0 chain mail a +1 great mace a +0 arbalest (5, -5, Orc:1) a +0 club (5, -3, Orc:1) a +0 robe a +0 dagger a +0 leather armour a +0 flail a +0 short sword a +0 plate armour a +0 hand axe (6, -3, Orc:1) a +0 ring mail a +0 dagger of venom (6, -2, Orc:1) a +0 flail a +0 plate armour a +0 halberd (7, -2, Orc:1) a +0 leather armour a +0 hand axe (8, -1, Orc:1) a +0 scale mail a +0 mace (8, 0, Orc:1) a +0 short sword (17, -7, Orc:1) a +0 war axe a +0 chain mail (19, -4, Orc:1) a +0 dagger a +0 robe (20, -3, Orc:1) a +0 club (21, -3, Orc:1) a +0 war axe a +0 plate armour (22, -3, Orc:1) a +0 long sword a +0 chain mail (24, -5, Orc:1) a +0 dagger a +0 robe (24, -3, Orc:1) a +0 dagger a +2 robe of resistance (27, -6, Orc:1) a +0 trident a +0 leather armour (29, -4, Orc:1) a +0 hand axe a +0 chain mail (33, -5, Orc:1) a +0 giant club (49, -31, Orc:1) a +0 giant club (49, -29, Orc:1) a +0 dagger a +0 robe (50, -31, Orc:1) a +0 long sword a +0 plate armour (51, -31, Orc:1) a +0 dagger a +0 robe (51, -30, Orc:1) a +0 glaive a +0 plate armour a +0 hand axe (52, -28, Orc:1) a +0 hand axe a +0 leather armour Level 2 of the Orcish Mines [Shop] Peikaex's General Store a potion of might (56 gold) a +0 robe (9 gold) a scroll of identify (28 gold) a scroll of fear (56 gold) a scroll of butterflies (56 gold) 5 stones (7 gold) a +6 ring of strength (504 gold) the +11 arbalest of Instinct {flame, rN+ Int+5 Dex+3 Stlth+} (1314 gold) Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. [Shop] Wiazaoz's Antique Weapon Boutique a +0 long sword (101 gold) the +2 spear of Pain and Death {pain, Int+2 Dex+3} (1015 gold) Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). a +0 halberd (116 gold) a +4 mace of draining (794 gold) the +3 greatsling "Punk" {acid, rCorr} (907 gold) rCorr: It protects you from acid and corrosion. a +0 whip (72 gold) a +0 orcbow (101 gold) a +4 spectral quarterstaff (928 gold) a +0 short sword (87 gold) (0, 0, Orc:2) a +0 arbalest a kobold corpse (0, 3, Orc:2) a +0 giant club (1, -3, Orc:2) a +0 leather armour (still there?) a +2 hand axe of venom (still there?) an orc skeleton (still there?) (2, -2, Orc:2) a +0 ring mail a +0 dagger a +0 plate armour a +0 halberd an orc skeleton an orc skeleton (3, -1, Orc:2) a +0 robe (still there?) a +2 dagger of freezing (still there?) (3, 0, Orc:2) a +0 falchion an orc skeleton (3, 36, Orc:2) 6 large rocks (4, -3, Orc:2) a +0 chain mail a +0 hand axe (10, 40, Orc:2) a +0 robe a +0 dagger (11, 39, Orc:2) a +0 ring mail a +0 club a +2 leather armour of willpower a +0 whip (12, 4, Orc:2) a +0 halberd a +0 plate armour (13, 40, Orc:2) a +0 robe a +0 dagger (13, 42, Orc:2) a +0 dagger (15, 2, Orc:2) a +0 mace an orc corpse (skeletalised by now) (17, 36, Orc:2) 2 large rocks (18, 0, Orc:2) a hell hound corpse (skeletalised by now) (19, 36, Orc:2) a +0 hand axe (20, 2, Orc:2) a +0 arbalest a kobold corpse (skeletalised by now) (20, 17, Orc:2) a +0 robe a +0 dagger (20, 24, Orc:2) 4 large rocks (20, 26, Orc:2) a +2 short sword of electrocution (20, 27, Orc:2) a +0 battleaxe a +0 plate armour (20, 32, Orc:2) a +0 great mace a +0 dire flail (20, 33, Orc:2) a +0 club (20, 34, Orc:2) a +0 plate armour a +0 short sword (20, 36, Orc:2) 5 large rocks (21, 32, Orc:2) a +0 great mace a +0 dire flail (21, 33, Orc:2) a +0 short sword (21, 34, Orc:2) a +0 ring mail a +0 club (22, 9, Orc:2) a +0 mace (22, 33, Orc:2) a +0 chain mail a +0 glaive (23, 31, Orc:2) a +0 short sword (24, 10, Orc:2) a +0 dagger a +0 robe (24, 34, Orc:2) a +0 dagger (25, 30, Orc:2) a +0 hand axe (25, 35, Orc:2) a +0 ring mail a +0 hand axe (27, 12, Orc:2) a +0 mace a +0 ring mail (40, 21, Orc:2) 5 large rocks (49, 17, Orc:2) a +0 troll leather armour (49, 22, Orc:2) a +0 dire flail a +0 dire flail of protection (50, 22, Orc:2) 4 large rocks Level 1 of the Lair of Beasts (16, -15, Lair:1) a +0 ring mail (25, 16, Lair:1) a +0 robe (30, 1, Lair:1) a +0 ring mail (34, 4, Lair:1) an orb of guile (36, -18, Lair:1) a +0 heavy war axe (37, -16, Lair:1) a potion of degeneration {!q} (43, 3, Lair:1) a +0 rapier (55, -20, Lair:1) a +0 arbalest (65, -14, Lair:1) 6 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (1, -1, Lair:2) 2 poisoned darts (4, -14, Lair:2) a +0 quarterstaff (6, -1, Lair:2) a +0 flail (13, -45, Lair:2) 6 stones (19, -27, Lair:2) a scroll of torment {!r} (21, -1, Lair:2) a +0 buckler (30, -10, Lair:2) 15 gold pieces (30, -8, Lair:2) 6 stones (45, -4, Lair:2) a ring of fire a +2 lajatang of freezing an amulet of faith {!P} (46, -4, Lair:2) a serpent talisman a +2 falchion of freezing a +0 scimitar of holy wrath 30 poisoned darts an amulet of guardian spirit (50, -45, Lair:2) a staff of earth (53, -43, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 15, Lair:3) a +0 leather armour (11, 30, Lair:3) a +0 club (12, 11, Lair:3) a +0 scimitar of freezing (34, 12, Lair:3) 2 stones (35, -3, Lair:3) a +0 pair of gloves (36, -16, Lair:3) a scroll of noise {!r} a +0 scimitar of flaming the granite talisman of Lylihong {rC+++ Str-4 Slay-2 SInv} [granite talisman] Str-4: It affects your strength (-4). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. a +2 flail of protection a ring of ice a wand of flame (57) (60, -14, Lair:3) a +0 shortbow Level 4 of the Lair of Beasts (3, -7, Lair:4) a +0 sling (12, -11, Lair:4) a +0 spear (17, -18, Lair:4) 2 potions of attraction {!q} (26, -24, Lair:4) a +0 robe (37, -20, Lair:4) a +0 rapier (55, 3, Lair:4) 6 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 5 stones (12, -1, Lair:5) a maw talisman (14, 2, Lair:5) a potion of degeneration (17, -28, Lair:5) a +6 ring of dexterity (20, -12, Lair:5) a +0 trident (26, -13, Lair:5) a +0 chain mail (30, 1, Lair:5) a +0 flail (41, -7, Lair:5) 5 poisoned darts (43, -4, Lair:5) a +0 quarterstaff (63, -25, Lair:5) the +1 leather armour of Starshine {rC++ rN+} rC++: It greatly protects you from cold. rN+: It protects you from negative energy. (63, 18, Lair:5) a +0 dagger a +0 robe (63, 21, Lair:5) a +0 sling (63, 25, Lair:5) 4 large rocks (64, 10, Lair:5) a +0 dagger a +0 robe (66, -27, Lair:5) a +2 rapier of draining (unseen) (66, -1, Lair:5) a +0 hand axe (66, 2, Lair:5) a staff of fire (66, 6, Lair:5) a +2 dagger of speed a +0 robe (67, -14, Lair:5) 5 stones (68, -9, Lair:5) a +0 dagger a +0 robe