James Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 0, D:1) a +0 mace (3, 1, D:1) a +0 club (4, 33, D:1) a +0 dagger (12, 36, D:1) 6 stones (17, 25, D:1) a +0 dagger (18, 23, D:1) a +0 club 5 stones a +0 club (22, -12, D:1) a +0 short sword (22, -11, D:1) a +0 spear (25, -15, D:1) a +1 dagger of electrocution (26, -12, D:1) a staff of conjuration {!a} (27, -12, D:1) a +0 flail (29, -11, D:1) a +0 dagger 6 stones a +0 club (32, -11, D:1) a +0 club (33, 25, D:1) a +0 club (35, 3, D:1) a flux talisman (43, 26, D:1) a +0 whip Level 2 of the Dungeon (23, 2, D:2) a +0 sling (23, 11, D:2) a +0 dagger (27, -14, D:2) a +0 sling (41, 15, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 27, D:3) a +0 spear (7, -12, D:3) a +0 whip (18, -7, D:3) a +0 dagger 4 stones (20, -7, D:3) a +0 hand axe (27, 11, D:3) a +0 club (30, -4, D:3) a +0 dagger (45, 13, D:3) 5 stones (51, 5, D:3) a +0 spear (51, 6, D:3) a +0 spear a +0 club (54, -17, D:3) 3 stones Level 4 of the Dungeon [Shop] Muets's Antique Armour Shoppe a +0 chain mail (112 gold) a +2 helmet of see invisible (537 gold) a +0 helmet (112 gold) a +0 barding (575 gold) the +0 pair of boots of the Invisible Quests {Int+2} (392 gold) Int+2: It affects your intelligence (+2). a +0 buckler (112 gold) the +5 crystal plate armour of Hairiness {Str+5} (2882 gold) Str+5: It affects your strength (+5). the +5 plate armour of the Mantidfly {rC- Will- Str+5 Int+8} (1777 gold) Str+5: It affects your strength (+5). Int+8: It affects your intelligence (+8). rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. the +1 pair of gloves of Caorch {rC+} (587 gold) rC+: It protects you from cold. (0, 0, D:4) a +0 dagger (4, -38, D:4) 6 stones (16, -41, D:4) a +0 hand axe a +0 mace a +0 short sword (17, -42, D:4) a +0 mace (20, -20, D:4) a +0 halberd (24, -23, D:4) a +0 giant spiked club (25, -16, D:4) a +0 short sword (28, -10, D:4) a +0 whip (28, -9, D:4) a scroll of teleportation {@r4} (30, -14, D:4) a +0 halberd (32, -23, D:4) a +0 war axe (35, -41, D:4) a +0 mace (52, -27, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 trident (17, -15, D:5) a +0 sling