Dungeon Sprint DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 5062779939434349462 27 James the Shooter (level 2, -2/25 HPs) Began as a Draconian Hexslinger on Mar 16, 2024. Slain by a water elemental (6 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:23 (241 turns). James the Shooter (Draconian Hexslinger) Turns: 241, Time: 00:02:24 Health: -2/25 AC: 4 Str: 10 XL: 2 Next: 93% Magic: 3/3 EV: 12 Int: 13 God: Gold: 19 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no teleportation @: engulfed (cannot breathe), flying A: AC +4, unfitting armour, cold-blooded, big wings, robust 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 19 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Scrolls b - 2 scrolls of poison {!r} h - a scroll of blinking i - a scroll of immolation {unknown} l - 2 scrolls of identify {unknown} o - a scroll of torment {unknown} Potions c - a potion of curing {@q1} d - a potion of heal wounds {@q2} e - a potion of haste {@q3} f - 2 potions of magic g - a potion of berserk rage j - a potion of attraction {unknown} k - 3 potions of mutation {!q} m - a potion of brilliance {unknown} n - a potion of lignification {unknown} p - a potion of enlightenment {unknown} Skills: - Level 1.1 Fighting + Level 5.6 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 14% 2 Sigil of Binding Hex 7% N/A 28% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 3% N/A 67% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Your large and strong wings let you fly. You are robust. (+10% HP) Message History Press: ? - help, Q - select action Shift-Dir - straight line, f/p - human Aim: a human (almost dead, 46% to hit) You shoot a sling bullet. The sling bullet hits the human. The human hits you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - human Aim: a human (almost dead, 46% to hit) You shoot a sling bullet. The sling bullet hits the human. You kill the human! Your Ranged Weapons skill increases to level 5! You start resting. You see here a human corpse. You see here a human corpse. You are flying. Your flying speed is average. Your attack delay is about 1.1. Your damage rating with your +1 sling is about 9 (Base 7 x 107% (Dex) x 113% (Skill) + 1 (Ench)). Unknown command. Unknown command. Unknown command. You aren't carrying any wearable armour. Unknown command. Okay, then. Unknown command. Okay, then. Unknown command. You reach down and open the door. A water elemental comes into view. Unknown command. You aren't carrying any items that you can evoke. Okay, then. You shoot a sling bullet. The sling bullet barely misses the water elemental. You shoot a sling bullet. The sling bullet hits the water elemental but does no damage. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! Unknown command. Okay, then. Unknown command. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (69% to hit) You shoot a sling bullet. The sling bullet hits the water elemental. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental hits you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<.#..'.....♣♣ ♣.# ▓..#..#....♣.♣ ♣♣.# ▓#'####....♣♣♣ ♣..# ▓.....#..†.~♣♣ ♣♣.# #+#+# ▓.....#...~~.♣ ♣♣.#...... ▓.....#..~~~~♣♣♣..'.⌠.... ▓####'#..~≈≈~~~@E.#...### ▓.....#.~~≈~~~....# ⌠.# ▓.....#.~≈~~~.....# .# ▓.....#.~~~.......# # ▓'#####...........# ▓.................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A phantom (D) 2 endoplasms (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | James the Draconian Hexslinger began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 2/2 6 | D | Reached skill level 2 in Ranged Weapons 12 | D | Reached skill level 3 in Ranged Weapons 45 | D | Reached skill level 4 in Ranged Weapons 45 | D | Reached XP level 2. HP: 19/23 MP: 3/3 79 | D | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 79 | D | Gained mutation: Your large and strong wings let you fly. | [potion of mutation] 102 | D | Reached skill level 5 in Ranged Weapons 236 | D | Noticed a water elemental 241 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 4 5 | 5.6 Fighting | | 1.1 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 33 Use: Potion || 1 Armour: Skin || 11 Dodge: Dodged || 4