Dungeon Sprint DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 16468731247554991949 0 James the Vexing (level 1, -3/16 HPs) Began as a Draconian Hexslinger on Mar 16, 2024. Was an Initiate of Fedhas. Slain by a vault warden ... wielding a +2 dire flail (19 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:22 (87 turns). James the Vexing (Draconian Hexslinger) Turns: 87, Time: 00:01:22 Health: -3/16 AC: 4 Str: 10 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 13 God: Fedhas [......] Gold: 0 SH: 0 Dex: 25 Spells: 2/2 levels left rFire . . . a - +8 storm bow {elec, penet} rCold . . . (shield currently unavailable) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ R - +6 ring of dexterity HPRegen 0.22/turn S - +6 ring of dexterity MPRegen 0.08/turn %: no teleportation @: no status effects A: AC +4, unfitting armour, cold-blooded a: Renounce Religion You were in the Dungeon. You worshipped Fedhas. Fedhas was noncommittal. You visited 1 branch Inventory: Hand Weapons a - the +8 storm bow (weapon) {elec, penet} (You found it in the Dungeon) t - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). u - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. v - the +10 dark maul {heavy} (You found it in the Dungeon) y - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. z - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. A - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) B - the +11 plutonium sword {^Contam Stlth-} (You found it in the Dungeon) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. C - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison D - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) E - the +13 scythe of Curses {drain, curses, ^Drain} (You found it in the Dungeon) ^Drain: It drains your maximum health when unequipped. F - the +9 sword of Power {lifebolt} (You found it in the Dungeon) G - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) H - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) I - a +1 sling J - a +5 arbalest (You found it in the Dungeon) K - a +5 hand cannon (You found it in the Dungeon) L - a +5 longbow (You found it in the Dungeon) M - a +5 orcbow (You found it in the Dungeon) N - a +5 shortbow (You found it in the Dungeon) O - a +5 sling (You found it in the Dungeon) P - a +5 triple crossbow (You found it in the Dungeon) Q - a +5 lajatang (You found it in the Dungeon) Armour w - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Jewellery r - a ring of flight (You found it in the Dungeon) R - a +6 ring of dexterity (left hand) (You found it in the Dungeon) S - a +6 ring of dexterity (right hand) (You found it in the Dungeon) T - a +6 ring of intelligence (You found it in the Dungeon) U - a +6 ring of intelligence (You found it in the Dungeon) Wands s - a wand of mindburst (7) (You found it in the Dungeon) x - a wand of acid (7) (You found it in the Dungeon) Scrolls b - a scroll of poison {!r} h - 4 scrolls of blinking n - 4 scrolls of amnesia o - 7 scrolls of fog p - 5 scrolls of identify {@r1} q - 2 scrolls of fear Potions c - 10 potions of curing {@q1} d - 10 potions of heal wounds {@q2} e - 6 potions of haste {@q3} f - 7 potions of magic g - 3 potions of berserk rage i - 2 potions of brilliance j - 2 potions of invisibility k - 4 potions of resistance l - a potion of experience m - 5 potions of might Skills: - Level 1.1 Fighting + Level 1.7 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 14% 2 Sigil of Binding Hex 7% N/A 28% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 3% N/A 67% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Items here: )))). Things that are here: a +5 bardiche; a +5 demon trident Things that are here: a +5 executioner's axe; a +5 battleaxe; a +5 broad axe Items here: [[[[[. Items here: [[[[[[[. Items here: %%%%. Okay, then. Items here: ======. R - a +6 ring of dexterity; S - a +6 ring of dexterity T - a +6 ring of intelligence; U - a +6 ring of intelligence You feel agile. R - a +6 ring of dexterity (left hand) You feel agile. S - a +6 ring of dexterity (right hand) Unknown command. Unknown command. Okay, then. Unknown command. Unknown command. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. A vault warden and an ironbound convoker come into view. Found a wand of digging (4) and a staff of air. Okay, then. Okay, then. Unknown command. Fire: a) +8 storm bow {elec, penet} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ironbound convoker Aim: an ironbound convoker, wielding a +0 flail and wearing a +0 ring mail (asleep, 98% to hit) You shoot an arrow. The arrow pierces through the ironbound convoker! The ironbound convoker shouts! The vault warden shouts! Fire: a) +8 storm bow {elec, penet} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ironbound convoker Aim: an ironbound convoker, wielding a +0 flail and wearing a +0 ring mail (moderately wounded, 73% to hit) You shoot an arrow. The arrow pierces through the ironbound convoker! Fire: a) +8 storm bow {elec, penet} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ironbound convoker Aim: an ironbound convoker, wielding a +0 flail and wearing a +0 ring mail (heavily wounded, 73% to hit) You shoot an arrow. The arrow barely misses the ironbound convoker. The vault warden hits you with a +2 dire flail!! Ouch! That really hurt! You die... Fedhas appreciates your contribution to the ecosystem. ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.|./.▓ ▓.....▓ ▓.pp..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a vault warden and an ironbound convoker. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | James the Draconian Hexslinger began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 2/2 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 46 | D | Became a worshipper of Fedhas Madash 84 | D | Entered arena 2. 84 | D | Noticed a vault warden 84 | D | Noticed an ironbound convoker 84 | D | Found a transporter. 87 | D | Slain by a vault warden Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Fire: Longbow || 3 Armour: Skin || 1