James Level 1 of the Dungeon (0, 0, D:1) a staff of conjuration {!a} 5 stones (4, 2, D:1) a +0 short sword (14, -10, D:1) a +0 helmet (20, 13, D:1) a +1 dagger of venom (25, -14, D:1) 3 stones (25, -13, D:1) a +0 club (28, 18, D:1) a +0 scale mail (28, 24, D:1) a +0 club (30, -1, D:1) a +0 barding (31, 22, D:1) a +0 club 5 boomerangs (31, 23, D:1) a +0 club (37, 5, D:1) a +0 helmet (40, 17, D:1) a +0 sling (43, -3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (8, 5, D:2) a +0 short sword (8, 21, D:2) a +0 dagger (14, 30, D:2) a +0 robe (15, 26, D:2) a +0 trident (26, 8, D:2) 4 poisoned darts (27, 6, D:2) 4 stones (29, 0, D:2) a +0 hand axe (33, 31, D:2) a +0 long sword (38, 1, D:2) a +0 leather armour (40, 28, D:2) a +0 scale mail (57, 21, D:2) 5 stones Level 3 of the Dungeon (27, 7, D:3) a +0 leather armour (34, 4, D:3) a +0 dagger (37, -5, D:3) a +0 robe (37, -3, D:3) a +0 ring mail (41, -22, D:3) a +0 scale mail (45, -21, D:3) 6 stones (55, -22, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Arenn's Antique Weapon Emporium a +0 flail (87 gold) a +0 hand axe (75 gold) a +0 spear (75 gold) a +0 flail (87 gold) a +0 whip (62 gold) a +0 trident (87 gold) a +0 morningstar (100 gold) a +0 long sword (87 gold) a +0 quarterstaff (100 gold) a +4 hand axe of electrocution (737 gold) a +1 shortbow of freezing (310 gold) (15, 8, D:4) the +9 quarterstaff of Mana {antimagic, rF+ rC- Will+ rCorr} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (15, 12, D:4) a +0 dagger a kobold corpse (28, -5, D:4) a potion of attraction {!q} (30, 14, D:4) a +0 spear (43, -20, D:4) a +0 flail an orc corpse (skeletalised by now) (44, -11, D:4) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (3, -1, D:7) a +0 ring mail (16, 13, D:7) a scroll of fear