Jano Level 1 of the Dungeon (0, 0, D:1) a cursed -2 club (-24, 1, D:1) 22 stones (3, 4, D:1) a +0 robe (28, 4, D:1) a +0 spear (30, 4, D:1) a +0 leather armour (38, 6, D:1) 21 stones (9, 29, D:1) 16 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger of holy wrath (-44, 4, D:2) a +0 dagger (-43, 8, D:2) a +0 short sword (-24, 9, D:2) a +0 ring mail (-36, 10, D:2) a +0 whip a +0 leather armour (-25, 12, D:2) 27 bolts (-30, 16, D:2) a stone (-26, 16, D:2) a +0 short sword (-33, 17, D:2) a stone (-44, 18, D:2) a +0 chain mail (-48, 21, D:2) a +0 ring mail (-34, 21, D:2) a +0 club (6, 33, D:2) 2 needles of frenzy (-39, 34, D:2) a +0 club (-29, 34, D:2) a +0 short sword Level 3 of the Dungeon (45, 6, D:3) 2 tomahawks (45, 7, D:3) a +0 leather armour a +0 hand axe (0, 8, D:3) a +0 ring mail (38, 8, D:3) a +0 dagger (44, 8, D:3) a +0 dagger (2, 17, D:3) a +0 club (9, 22, D:3) a cursed -3 club a +0 chain mail a +0 dagger a +0 leather armour a +0 club (7, 23, D:3) a +0 leather armour (37, 29, D:3) 19 bolts (9, 30, D:3) a +0 dagger (23, 37, D:3) 18 stones Level 4 of the Dungeon (0, 0, D:4) 23 bolts (-9, 8, D:4) a +2 chain mail of cold resistance (-10, 9, D:4) a +2 dagger of speed a +0 robe (-7, 9, D:4) a +0 leather armour (7, 9, D:4) a +0 rapier (-9, 10, D:4) a +0 mace a +0 scale mail (-8, 10, D:4) a cursed +0 giant club (-16, 11, D:4) a +0 dagger a +0 robe (-10, 11, D:4) a +0 club (6, 13, D:4) a +0 leather armour a tomahawk a +0 club a +0 club (3, 14, D:4) a tomahawk (4, 14, D:4) a tomahawk (-1, 15, D:4) 2 tomahawks (2, 20, D:4) a +0 scythe a +0 robe (6, 26, D:4) a +0 flail (16, 35, D:4) a +0 falchion a +0 ring mail (10, 44, D:4) a +3 whip a +0 leather armour (10, 45, D:4) a +0 dagger a +0 robe a +0 flail Level 5 of the Dungeon (0, 0, D:5) an uncursed staff of air (0, 3, D:5) a +0 falchion a +0 leather armour (-8, 30, D:5) a +0 whip (-15, 34, D:5) 18 sling bullets (-2, 34, D:5) a +0 large shield (-17, 40, D:5) 17 stones Level 6 of the Dungeon (0, 0, D:6) 20 arrows (-6, 2, D:6) a +0 dagger (-2, 2, D:6) a +0 long sword of holy wrath a +0 shortbow 22 arrows a +0 leather armour (-11, 6, D:6) a +0 dagger a +0 leather armour (-26, 13, D:6) a +0 dagger (7, 42, D:6) 29 stones Level 7 of the Dungeon (0, 0, D:7) 17 stones (-15, 20, D:7) a +0 ring mail (15, 20, D:7) a +0 mace a +0 robe (15, 21, D:7) a +0 mace (13, 22, D:7) a +0 dagger (13, 23, D:7) a +1 war axe of chopping a +0 ring mail (15, 23, D:7) a +0 trident a +0 leather armour (-17, 33, D:7) a +0 robe (-24, 38, D:7) a +0 falchion (-14, 38, D:7) a cursed -2 giant club (-36, 41, D:7) a +0 trident (-23, 41, D:7) a +0 ring mail (-7, 47, D:7) a +0 war axe (-26, 48, D:7) 23 stones (-34, 49, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Ureodiac's Antique Armour Boutique a +0 large shield (112 gold) a +0 plate armour (575 gold) a +0 cloak (112 gold) a +0 ring mail (100 gold) a +0 scale mail (100 gold) a +2 pair of boots of stealth (112 gold) a +0 ring mail (100 gold) a +0 chain mail (112 gold) a +0 pair of boots (112 gold) [Shop] Feomeshru's Antique Weapon Shoppe a +0 rapier of electrocution (136 gold) a +0 rapier (136 gold) a +1 great mace of protection (221 gold) the cursed +0 shortbow of Extremism {freeze, Dex+3} (272 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+3). It has a curse placed upon it. a +0 trident (119 gold) a +0 mace (102 gold) a +0 hand axe of flaming (102 gold) [Shop] Niheir's Book Shoppe a book of Flames (525 gold) a book of Conjurations (450 gold) a book of Air (525 gold) a book of Necromancy (450 gold) a Grand Grimoire (1656 gold) a book of Death (1050 gold) an Akashic Record (1656 gold) a book of Callings (450 gold) a Fen Folio (1125 gold) the Volume of the Lucky Snowflakes (870 gold) Spells Type Level a - Repel Missiles Charms/Air 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Summon Ice Beast Ice/Summoning 4 d - Haste Charms 6 e - Simulacrum Ice/Necromancy 6 [Shop] Inoze's Jewellery Shop an uncursed amulet of regeneration (390 gold) an uncursed ring of fire (325 gold) a cursed amulet of inaccuracy (26 gold) an uncursed ring of magical power (260 gold) a +3 ring of protection (273 gold) an uncursed ring of sustain attributes (227 gold) the ring of Hospitality {+/*Tele rF- MR++ Dex+2 Slay+5} (664 gold) [ring of teleportation] It may teleport you to nearby monsters, and can be evoked to randomly teleport. It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. an uncursed ring of sustain attributes (227 gold) an uncursed ring of protection from cold (325 gold) an uncursed ring of protection from fire (325 gold) an uncursed amulet of rage (520 gold) [Shop] Zeojith's Book Emporium a book of Fire (780 gold) a book of the Tempests (840 gold) a book of Unlife (780 gold) a book of the Earth (780 gold) a book of Necromancy (360 gold) Ighesuq's Volume of Mutagenic Battle Magic (708 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Irradiate Conjuration/Transmutation 5 d - Hydra Form Transmutation 6 e - Statue Form Transmutation/Earth 6 a book of Necromancy (360 gold) Ogutrudo's Incunabulum of Boosting Battle Magic (600 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Song of Slaying Charms 2 c - Shroud of Golubria Charms/Translocation 2 d - Regeneration Charms/Necromancy 3 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Poisonous Cloud Conjuration/Poison/Air 6 a book of Maledictions (300 gold) a book of the Dragon (1080 gold) (0, 0, D:8) a +0 dagger (2, 0, D:8) a +0 short sword a +0 leather armour (0, 1, D:8) a +0 leather armour (3, 2, D:8) 12 sling bullets (-7, 4, D:8) a +1 short sword of freezing (-6, 10, D:8) a +0 robe of the Archmagi (9, 13, D:8) 17 stones (25, 17, D:8) a +1 ring of evasion (13, 23, D:8) a +0 glaive (-14, 25, D:8) 7 stones (25, 31, D:8) 20 stones (-15, 32, D:8) a book of Changes a book of Annihilations a book of Frost a book of Conjurations (-12, 32, D:8) a +0 giant club (14, 32, D:8) 28 stones (32, 38, D:8) a +0 hand axe a +0 leather armour (32, 46, D:8) a +0 robe Level 9 of the Dungeon [Shop] Wutuiser's Armour Shoppe the +7 plate armour of the Sun {rElec Str+4 Int+2} (1184 gold) It affects your strength (+4). It affects your intelligence (+2). It insulates you from electricity. a +0 leather armour (28 gold) a +0 robe (9 gold) a +2 helmet (231 gold) a +1 pair of boots of stealth (231 gold) a +0 ring mail (56 gold) a +0 helmet (63 gold) a +3 leather armour of fire resistance (336 gold) a +0 plate armour of fire resistance (420 gold) a +0 scale mail (56 gold) a +0 scale mail (56 gold) (0, 0, D:9) a cursed +0 chain mail (1, 0, D:9) a +2 robe of fire resistance (-2, 1, D:9) a +0 whip (8, 1, D:9) a +0 robe (40, 6, D:9) a +0 club (7, 13, D:9) a +0 giant club (4, 14, D:9) a +0 ring mail (13, 17, D:9) the +0 helmet of the Sun {rPois rF- MR++ rCorr} It makes you vulnerable to fire. It protects you from poison. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. (4, 22, D:9) 31 arrows a +0 shortbow (4, 23, D:9) a +0 giant club a +0 giant club (4, 25, D:9) a +0 giant club a +0 giant club (42, 35, D:9) 21 stones (10, 36, D:9) a +0 long sword (9, 37, D:9) a +0 club (42, 43, D:9) a +0 flail (27, 44, D:9) a +0 hand crossbow (-8, 45, D:9) a book of Death (38, 46, D:9) a +0 giant spiked club (-11, 47, D:9) a +0 leather armour (-10, 47, D:9) 17 stones (5, 48, D:9) a +0 robe (16, 48, D:9) a +0 ring mail a +0 club (17, 48, D:9) a +0 mace a +0 robe a +0 dagger (4, 49, D:9) a wand of frost (24) a +0 dagger of venom a +0 rapier a +0 buckler Level 10 of the Dungeon (4, 4, D:10) a +0 war axe (-38, 5, D:10) a scroll of noise (-35, 6, D:10) a +0 hand axe (-29, 8, D:10) a +0 giant club (-19, 15, D:10) 29 arrows (-9, 28, D:10) a crystal ball of energy (-35, 31, D:10) a meat ration (-29, 34, D:10) the +0 pair of gloves of the Dozen Deaths {rElec Int+2} It affects your intelligence (+2). It insulates you from electricity. (-17, 41, D:10) a +0 giant club (-19, 44, D:10) a +0 longbow (15, 45, D:10) the Incunabulum of Torrid Attacks Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Searing Ray Conjuration 2 c - Iskenderun's Mystic Blast Conjuration 4 d - Throw Icicle Conjuration/Ice 4 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Fireball Conjuration/Fire 5 g - Orb of Destruction Conjuration 7 Level 11 of the Dungeon [Shop] Efafo's Assorted Antiques a scroll of remove curse (63 gold) a scroll of fog (42 gold) a +0 scale mail (84 gold) a +0 chain mail (94 gold) a +0 plate armour (483 gold) a +0 cloak (94 gold) a +2 pair of gloves (94 gold) (0, 0, D:11) a +0 pair of gloves (-9, 6, D:11) a +0 greatsling of freezing (-6, 7, D:11) 19 sling bullets (-22, 8, D:11) a +0 hand axe (-21, 9, D:11) a +0 hand axe a +0 hand axe (-22, 10, D:11) a +0 hand axe (-27, 20, D:11) 21 gold pieces (-24, 20, D:11) 13 sling bullets of frost (-23, 29, D:11) a +0 mace a +0 robe (-24, 30, D:11) a cursed +1 mace a +0 robe a cursed +2 battleaxe a +0 robe (-19, 34, D:11) a +0 club (-15, 35, D:11) a +0 mace a +0 robe (-25, 37, D:11) 11 gold pieces (-16, 37, D:11) a cursed +3 halberd a +0 robe (9, 47, D:11) a +0 giant spiked club the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a cursed +0 chain mail a +0 dagger (-3, 1, Orc:1) a +0 robe a +0 dagger a +0 dagger a +0 robe a +0 flail (-1, 1, Orc:1) a +0 plate armour a +0 halberd (-16, 2, Orc:1) a +0 leather armour a +0 mace of protection (-4, 2, Orc:1) a +0 chain mail (-2, 2, Orc:1) a +0 leather armour a +0 hand axe (2, 8, Orc:1) a +0 dagger a cursed +0 club a +0 dagger a +0 robe a cursed +0 flail a +0 whip a +0 ring mail a +0 dagger a +0 robe a +0 hand axe (-21, 9, Orc:1) a +1 short sword of speed (-11, 9, Orc:1) a +0 ring mail a +0 short sword (-13, 10, Orc:1) a +0 flail (-21, 11, Orc:1) a +0 giant club (-13, 11, Orc:1) a +0 short sword a +0 club a +0 ring mail (10, 24, Orc:1) a +0 dagger a +0 robe (12, 25, Orc:1) a +2 hand axe of chopping a +0 plate armour (12, 26, Orc:1) a +0 club (11, 27, Orc:1) a +0 war axe Level 2 of the Orcish Mines [Shop] Fyroimom's Magic Scroll Shoppe a scroll of fear (56 gold) a scroll of enchant weapon (120 gold) a scroll of torment (120 gold) 2 scrolls of noise (32 gold) a scroll of amnesia (56 gold) a scroll of random uselessness (16 gold) (0, 0, Orc:2) a +0 whip (-14, 6, Orc:2) a +0 robe a cursed +0 dagger (42, 6, Orc:2) an orc skeleton (44, 6, Orc:2) a +0 falchion (-16, 7, Orc:2) a +0 robe a +0 dagger (44, 7, Orc:2) a +0 leather armour a +0 trident an orc corpse (skeletalised by now) (47, 12, Orc:2) a +0 scale mail a +0 flail (-12, 13, Orc:2) a +0 leather armour a +0 dagger (-19, 22, Orc:2) a +0 dagger Level 3 of the Orcish Mines [Shop] Vumeoch's Weapon Boutique 12 stones (18 gold) a cursed -1 morningstar (1 gold) the +9 shortbow of the Vestibule of Hell {speed, -Tele rElec rC+++} (1461 gold) Attacks with this weapon are significantly faster. It renders you almost immune to cold. It insulates you from electricity. It prevents most forms of teleportation. a +0 falchion (45 gold) a +0 mace (45 gold) the +1 flail "Cuasarrari" {pain, rPois rN+ Dex+2} (499 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+2). It protects you from poison. It protects you from negative energy. a +0 glaive (97 gold) a +0 longbow (67 gold) a +1 spear of freezing (186 gold) a +0 dagger (30 gold) the cursed +1 war axe "Ynil" {drain, rElec} (334 gold) A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It has a curse placed upon it. (0, 0, Orc:3) a tomahawk (1, 0, Orc:3) a +0 mace (unseen) (4, 1, Orc:3) a +0 dagger an orc corpse (5, 1, Orc:3) a +0 robe a +0 dagger an orc corpse (2, 2, Orc:3) a tomahawk (6, 3, Orc:3) a tomahawk (0, 9, Orc:3) a +0 flail an orc corpse (-5, 14, Orc:3) a tomahawk (-2, 14, Orc:3) a tomahawk (-10, 17, Orc:3) a tomahawk (-10, 18, Orc:3) a +0 club a +0 ring mail an orc corpse (10, 20, Orc:3) a +0 whip (-9, 22, Orc:3) a +0 dagger (unseen) (-2, 22, Orc:3) a warg corpse (skeletalised by now) (8, 22, Orc:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (9, 22, Orc:3) a +3 hand axe a +0 chain mail a +0 hand axe a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (10, 22, Orc:3) a +0 dagger a +0 dagger a +0 robe (7, 23, Orc:3) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (8, 23, Orc:3) a +0 short sword a +0 flail a +0 flail a +0 flail a cursed +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (-6, 25, Orc:3) a +2 whip of electrocution (unseen) (-5, 25, Orc:3) a cursed +0 leather armour (unseen) (-6, 26, Orc:3) a +0 chain mail (unseen) (-5, 26, Orc:3) a +0 flail (-7, 27, Orc:3) a +0 hand axe (unseen) (-5, 27, Orc:3) 16 gold pieces (unseen) (-6, 28, Orc:3) a +0 club (unseen) (-8, 29, Orc:3) a +0 club (unseen) (-7, 29, Orc:3) a +0 dagger (unseen) Level 1 of the Lair of Beasts (-54, 23, Lair:1) 24 gold pieces (-19, 24, Lair:1) 22 arrows (-26, 29, Lair:1) a +0 trident (6, 29, Lair:1) 10 stones (-44, 30, Lair:1) a cursed ring of teleportation (-3, 33, Lair:1) a +0 mace (-23, 37, Lair:1) a +1 scimitar of flaming a +2 robe (-15, 40, Lair:1) 22 bolts of flame Level 2 of the Lair of Beasts (38, 9, Lair:2) a +0 robe (51, 15, Lair:2) a +0 robe (46, 26, Lair:2) a +0 hand axe (30, 36, Lair:2) a +0 plate armour (53, 36, Lair:2) a +0 rapier (1, 41, Lair:2) 20 stones (16, 46, Lair:2) 16 arrows (58, 46, Lair:2) a +0 robe (19, 47, Lair:2) the +2 ring mail of Kysho {-Cast +Blink rPois rCorr} It protects you from poison. It lets you blink. It prevents spellcasting. It protects you from acid and corrosion. (53, 47, Lair:2) 21 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) 7 curare-tipped needles (-18, 3, Lair:3) the +6 short sword of Sutse {holy, *Rage rElec Str+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). It insulates you from electricity. It may make you go berserk in combat. (-17, 13, Lair:3) 16 poisoned needles (-15, 13, Lair:3) a +0 trident (-9, 15, Lair:3) 22 stones (-11, 18, Lair:3) a +0 spear (-46, 19, Lair:3) 2 potions of lignification 4 potions of poison 2 potions of mutation 3 potions of ambrosia (0, 22, Lair:3) a +0 scale mail (-42, 26, Lair:3) a +0 scale mail (-31, 33, Lair:3) a +0 helmet (-25, 35, Lair:3) 21 bolts (-3, 43, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 19 arrows (1, 2, Lair:4) 12 poisoned needles (-7, 6, Lair:4) a +0 plate armour (-13, 10, Lair:4) a meat ration (-9, 12, Lair:4) 33 gold pieces (-11, 14, Lair:4) a +0 leather armour (-7, 14, Lair:4) 16 stones (-5, 15, Lair:4) an uncursed amulet of regeneration (-2, 15, Lair:4) a cursed +0 pair of gloves (0, 19, Lair:4) 13 gold pieces (-9, 20, Lair:4) a +0 leather armour (-26, 25, Lair:4) 8 poisoned bolts (-33, 26, Lair:4) a +0 greatsling (7, 27, Lair:4) a +0 trident (0, 29, Lair:4) a tomahawk (1, 29, Lair:4) a +0 spear 2 tomahawks (0, 30, Lair:4) a +0 spear (2, 30, Lair:4) 3 tomahawks (3, 30, Lair:4) a tomahawk a throwing net (1, 31, Lair:4) a +0 trident 2 throwing nets (-9, 41, Lair:4) 15 sling bullets Level 5 of the Lair of Beasts (0, 0, Lair:5) 6 javelins (-4, 13, Lair:5) 23 bolts (19, 17, Lair:5) a +0 leather armour (-3, 26, Lair:5) a +0 falchion (-11, 28, Lair:5) a +0 ring mail (23, 28, Lair:5) 34 bolts (-17, 29, Lair:5) a +0 dagger (23, 32, Lair:5) 21 arrows (-20, 33, Lair:5) 22 poisoned needles Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 leather armour (38, 2, Lair:6) 16 arrows (25, 11, Lair:6) 12 stones (10, 16, Lair:6) a +0 ring mail Level 7 of the Lair of Beasts (-6, 3, Lair:7) a cursed +0 chain mail (-2, 9, Lair:7) 18 stones (-25, 12, Lair:7) a +2 leather armour of cold resistance (6, 22, Lair:7) a +0 leather armour (-28, 24, Lair:7) a +0 blowgun (-8, 26, Lair:7) a +0 mace (-8, 35, Lair:7) an uncursed staff of cold (23, 35, Lair:7) the +8 dagger of Infinite Pain {pain, +Fly Dex+7 SInv Stlth-} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+7). It lets you see invisible. It lets you fly. It makes you less stealthy. (-8, 36, Lair:7) a scroll of random uselessness (-30, 50, Lair:7) 5 needles of paralysis (8, 61, Lair:7) an uncursed staff of conjuration Level 8 of the Lair of Beasts (0, 0, Lair:8) a wand of paralysis (9) (8, 7, Lair:8) a +0 buckler (-3, 11, Lair:8) a wand of teleportation (6) (5, 27, Lair:8) 2 tomahawks (7, 34, Lair:8) 18 arrows (10, 55, Lair:8) a scroll of enchant weapon