Jano Level 1 of the Dungeon (0, 0, D:1) 17 arrows (9, 8, D:1) a +0 robe (20, 6, D:1) a +0 scale mail (42, 8, D:1) a +0 dagger (42, 16, D:1) 14 arrows (45, 1, D:1) a +0 dagger 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (35, -8, D:2) 22 arrows (40, 15, D:2) a +0 short sword (42, 25, D:2) a +0 mace (46, 26, D:2) a +0 dagger Level 3 of the Dungeon Level 4 of the Dungeon [Shop] Dinloymm's Antique Weapon Shop the +3 morningstar "Giant's Toothpick" {pain, Fly rF+ Str+6 Int-5} (1468 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+6). Int: It affects your intelligence (-5). rF: It protects you from fire. Fly: It grants you flight. a +0 trident (119 gold) the +4 battleaxe "Feva" {spect, rPois rC- rCorr Int+10} (2278 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+10). rC: It makes you vulnerable to cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +0 club (34 gold) a +0 quarterstaff (136 gold) a +1 glaive of flaming (635 gold) a +0 rapier (136 gold) a +0 hand axe (102 gold) a +0 club (34 gold) a +0 club (34 gold) (0, 6, D:4) 21 stones a +0 quarterstaff (2, 16, D:4) 18 stones Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (still there?) 18 poisoned darts (still there?) (0, 1, D:5) a poisoned dart (1, -2, D:5) a +0 halberd (5, -3, D:5) a +0 mace (9, -23, D:5) a +0 ring mail