Jano Level 1 of the Dungeon (0, 0, D:1) a +0 flail (10, -23, D:1) a +0 club (13, -16, D:1) a +0 quarterstaff (24, 9, D:1) a +0 dagger (25, 0, D:1) a +0 robe (37, 13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 2, D:2) a +0 dagger a +0 robe (13, 30, D:2) a +0 flail (17, -3, D:2) a +0 dagger (21, -11, D:2) 20 arrows (29, -8, D:2) a +0 club (34, -12, D:2) a +0 leather armour a +1 hand axe of distortion (39, 20, D:2) a +0 dagger (49, 18, D:2) a +1 dagger of protection a +0 hand crossbow 25 bolts (50, 21, D:2) a +0 club Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 leather armour of Submission {rPois} (2320 gold) rPois: It protects you from poison. the +2 dagger "Ceupi" {spect, +Blink rN+ Str-5 Dex+5} (3320 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (-5). Dex: It affects your dexterity (+5). rN: It protects you from negative energy. +Blink: It lets you blink. the ring of Xom's Malicious Joy {Will+ Str+3 SInv} (3390 gold) [ring of see invisible] Str: It affects your strength (+3). SInv: It lets you see invisible. Will: It increases your willpower. the +8 demon trident "Rift" {distort, reach+} (8450 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. It can reach especially far, and its reaching attacks ignore other creatures in the way. (0, 0, D:3) a +0 club (1, 0, D:3) a +0 dagger a +0 mace a +0 trident (5, 7, D:3) a +0 club a +0 hand axe (11, 13, D:3) a +0 whip (11, 15, D:3) a +0 leather armour a +0 club (12, 2, D:3) a +0 robe a +0 dagger (18, 11, D:3) a +0 whip a +0 club (19, -10, D:3) a +0 club (19, -9, D:3) a +0 dagger a +0 robe (22, 6, D:3) a +0 robe a +0 dagger (27, -8, D:3) a +0 club a +0 club a +0 dagger a +0 club a +0 club a +0 dagger a +0 club (27, -7, D:3) a +0 chain mail a +0 dagger a +0 dagger (27, -6, D:3) a +0 club a +0 animal skin (27, -5, D:3) a +0 mace (29, 15, D:3) 4 boomerangs a +0 falchion a +0 hand axe a +0 falchion (35, -11, D:3) 2 boomerangs Level 4 of the Dungeon [Shop] Eruer's Overcharged Wands a wand of acid (25) (986 gold) a wand of acid (25) (986 gold) a wand of acid (25) (986 gold) a wand of digging (15) (646 gold) a wand of flame (55) (484 gold) a wand of mindburst (40) (748 gold) (0, 0, D:4) a +0 dagger (6, 7, D:4) a +0 whip a +0 club a +0 club a +0 scale mail (7, -10, D:4) a +0 long sword (7, 6, D:4) a +0 flail a +0 ring mail (7, 20, D:4) a +0 giant spiked club (10, 6, D:4) a +0 club (11, 2, D:4) a +0 whip (13, -9, D:4) a +0 giant club (19, 10, D:4) a +0 flail (20, 24, D:4) 23 bolts (21, -5, D:4) a +0 hand axe a +0 flail a +0 flail (24, 5, D:4) a +0 helmet (27, 1, D:4) a +0 chain mail a +0 flail (27, 2, D:4) a +0 robe a +0 dagger (28, 0, D:4) a +0 robe a +0 dagger (28, 20, D:4) a +0 short sword (35, 8, D:4) 25 arrows (35, 13, D:4) a +0 giant club (43, 13, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 short sword of distortion (1, 0, D:5) a +0 whip (5, 1, D:5) a +0 dagger (8, 0, D:5) a +1 whip of venom (8, 1, D:5) a +0 short sword a +0 dagger (12, 10, D:5) a +0 giant club (13, 36, D:5) a +0 ring mail (20, 7, D:5) a +0 leather armour (21, 18, D:5) a +0 dagger (26, 25, D:5) a +0 giant spiked club (37, 22, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (6, -14, D:6) a +0 shortbow 14 arrows (8, -1, D:6) a +0 leather armour (13, -23, D:6) 14 arrows (14, -9, D:6) a +0 helmet (33, -2, D:6) a +0 mace (46, 18, D:6) a +1 dagger of venom a +0 robe (47, -2, D:6) a +0 quarterstaff (47, 14, D:6) 16 arrows (47, 18, D:6) a +0 flail a +0 leather armour (52, -26, D:6) a +0 rapier (53, 23, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) 18 arrows (5, -2, D:7) a +0 shortbow 15 arrows (12, 7, D:7) a +0 hand axe (16, -11, D:7) a +0 short sword (19, 6, D:7) a +0 hand axe (20, -12, D:7) a +0 robe a +0 dagger (21, -28, D:7) a +0 giant spiked club (21, -12, D:7) a +0 club a +0 leather armour a +0 whip (22, -12, D:7) a +0 ring mail a +0 club (24, -7, D:7) a +0 war axe a +0 animal skin (25, 3, D:7) a +0 dagger (28, 2, D:7) a +0 ring mail a +2 short sword of venom a +0 scale mail a +1 short sword of electrocution (31, 6, D:7) a +0 mace a +0 ring mail a +0 long sword a +0 chain mail (40, -14, D:7) a +0 dagger (40, -13, D:7) a +0 battleaxe a +0 ring mail a +0 club a +0 ring mail a +0 plate armour a +0 war axe (40, -12, D:7) a +0 dagger a +0 robe a +0 robe a +0 dagger a +0 robe of willpower a +0 dagger a +0 chain mail a +0 scimitar (40, -10, D:7) a +0 flail a +0 dagger a +0 robe a +1 dagger of freezing a +0 scale mail a +0 ring mail a +0 dagger (40, -9, D:7) a +0 short sword a +0 trident a +0 leather armour a +0 short sword (41, -5, D:7) 19 arrows a +0 shortbow (41, -1, D:7) a +0 giant club a +0 giant club (42, -17, D:7) 4 arrows a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 whip (2, -10, D:8) a +2 long sword of holy wrath (8, -30, D:8) a +0 dagger a +0 robe a +0 short sword a +0 dagger a +0 robe a +0 mace 5 boomerangs (21, -19, D:8) a +0 short sword (24, -24, D:8) a +0 ring mail (26, -34, D:8) a +0 helmet (29, -35, D:8) a +0 hunting sling (29, -34, D:8) a +0 scale mail (32, -30, D:8) a +0 battleaxe a +0 robe (34, -26, D:8) a +0 hand axe a +0 robe a +0 dagger a +0 robe a +3 trident of freezing a +0 robe a +5 short sword a +0 robe (38, -5, D:8) 19 bolts (40, -25, D:8) a +0 falchion a +0 leather armour a +1 dagger of pain a +0 robe (40, -23, D:8) a +0 hand axe of flaming a +0 leather armour a +0 hand axe 5 boomerangs a +1 flail of holy wrath (45, -4, D:8) a +0 dagger a +0 robe (45, -3, D:8) a +0 dagger a +0 robe a +0 club a +0 leather armour (50, -38, D:8) 17 arrows (55, -19, D:8) a +0 robe Level 9 of the Dungeon (2, -52, D:9) a +0 ring mail (3, -52, D:9) a +0 helmet (6, -40, D:9) 3 boomerangs (8, -43, D:9) 3 boomerangs (9, -43, D:9) 3 boomerangs (10, -43, D:9) 3 boomerangs (15, -42, D:9) 14 arrows a +0 shortbow (15, -41, D:9) a +0 club a +0 chain mail a +0 scimitar (15, -40, D:9) a +0 whip a +0 robe a +0 dagger (24, -11, D:9) a +0 club (25, -11, D:9) a +0 halberd (26, -11, D:9) a +0 spear a +0 spear a +0 scale mail (30, -13, D:9) a +1 spear of freezing (34, 8, D:9) 3 javelins (39, -3, D:9) 24 arrows a +0 shortbow (40, 5, D:9) 11 bolts Level 10 of the Dungeon (0, 0, D:10) a lightning rod (4/4) (5, 26, D:10) a +0 mace (9, 43, D:10) a +0 dire flail (10, -6, D:10) a +0 scimitar a +0 robe a +0 flail of protection a +0 spear a +0 scale mail a +4 flail a +0 robe a +0 flail a +0 club a +0 club (11, -6, D:10) a +4 falchion a +0 robe a +0 flail a +1 robe of positive energy (11, 18, D:10) a +0 chain mail (13, -3, D:10) a +0 scale mail (20, 44, D:10) a +0 hand axe 8 boomerangs a +0 chain mail (21, 44, D:10) a +0 flail (21, 45, D:10) a +0 short sword a +0 ring mail (22, 20, D:10) a +0 dagger a +0 robe (28, 31, D:10) a +0 leather armour (31, -3, D:10) a +0 shortbow 9 arrows (32, 9, D:10) a +0 giant club a +0 giant spiked club (33, 23, D:10) a +0 great sword (34, -8, D:10) a +0 chain mail (37, 14, D:10) a +0 robe (37, 29, D:10) a +0 leather armour a +0 quarterstaff a +0 hunting sling (56, -4, D:10) 21 arrows a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 trident (2, 1, D:11) a +0 club (4, -3, D:11) a +0 club a +0 leather armour a +0 club a +0 ring mail a +0 whip a +0 leather armour (4, -2, D:11) a +0 whip a +4 flail (5, -2, D:11) a +0 whip a +2 flail of protection a +0 leather armour a +1 short sword of draining a +0 chain mail a +0 short sword a +0 falchion a +0 ring mail a +0 dagger 4 boomerangs a +0 club a +0 mace a +0 plate armour a +0 flail a +0 plate armour a +0 flail (6, -2, D:11) a +0 hand axe a +2 dagger of venom a +0 club a +0 ring mail a +0 hand axe a +0 ring mail a +0 club a +0 leather armour (7, -2, D:11) a +0 hand axe a +0 battleaxe a +0 plate armour (12, 14, D:11) a +0 dagger (12, 15, D:11) a +0 robe (13, 32, D:11) 20 bolts a +0 dagger of venom a +0 hand crossbow a +0 robe a +0 dagger (13, 33, D:11) a +0 robe a +0 dagger (14, 29, D:11) a +0 chain mail (still there?) a +0 hand axe (still there?) (14, 33, D:11) a +0 short sword (15, 34, D:11) a +0 dagger (16, 29, D:11) a +0 whip (20, 21, D:11) a +0 long sword (25, 16, D:11) a +0 giant club a +0 giant club (30, 10, D:11) the +6 trident "Nediogynke" {vamp, rN+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rN: It protects you from negative energy. (37, -5, D:11) a staff of poison (42, -4, D:11) a +0 scale mail (53, 37, D:11) a +0 short sword (53, 38, D:11) a +0 trident (54, 37, D:11) a +0 short sword a +0 plate armour (54, 38, D:11) a +0 whip (55, -3, D:11) a +0 trident a +0 chain mail (55, -2, D:11) a +0 dagger a +0 robe (55, -1, D:11) a +0 whip (57, 18, D:11) a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a +0 chain mail (9, -7, D:12) a +1 battleaxe of flaming a +0 leather armour (26, 15, D:12) a +0 hand axe (27, 14, D:12) a +0 robe a +3 dagger of distortion (31, 10, D:12) a +0 leather armour a +0 dagger (32, 18, D:12) a staff of death (35, 4, D:12) a +0 ring mail a +0 dagger a +0 dagger a +1 short sword of speed a +0 whip (49, 4, D:12) a +0 mace (66, -6, D:12) 5 large rocks a +0 troll leather armour Level 13 of the Dungeon (0, 0, D:13) a +0 giant club (still there?) a +0 giant club (still there?) Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 plate armour (still there?) a +0 dire flail (still there?) a +0 robe (still there?) a +0 dagger (still there?) (1, -2, Orc:1) a +0 hand axe (still there?) a +0 chain mail (still there?) a +0 long sword (still there?) (1, 0, Orc:1) a +0 war axe (2, -2, Orc:1) a +0 robe a +0 dagger (2, -1, Orc:1) a +0 dagger (11, -13, Orc:1) a +0 dire flail a +0 dire flail (15, -22, Orc:1) a +0 giant spiked club a +2 robe of cold resistance (16, -20, Orc:1) a +0 chain mail a +0 hand axe (16, -17, Orc:1) a +0 troll leather armour Level 2 of the Orcish Mines [Shop] Zuunuokh's Antique Armour Boutique a +3 scale mail of cold resistance (806 gold) a +0 scale mail (124 gold) a +0 scale mail (124 gold) a +0 leather armour (62 gold) the +0 pair of fencer's gloves {Riposte Dex+3} (1240 gold) It allows the wearer to riposte with melee weapons, swiftly retaliating against missed attacks. Dex: It affects your dexterity (+3). a +0 helmet (139 gold) a +0 scale mail (124 gold) a +0 plate armour (713 gold) a +0 helmet (139 gold) a +0 leather armour (62 gold) a +1 troll leather armour (682 gold) [Shop] Facw's Jewellery Boutique a +6 ring of strength (760 gold) an amulet of guardian spirit (390 gold) a +6 ring of intelligence (760 gold) a ring of flight (227 gold) a ring of willpower (325 gold) the ring of the Tortoise {AC+8} (1664 gold) [ring of protection] AC: It affects your AC (+8). an amulet of the acrobat (390 gold) a +6 ring of strength (760 gold) a +4 ring of protection (468 gold) a ring of fire (325 gold) a +4 ring of evasion (468 gold) [Shop] Elaaz's Weapon Shoppe the +5 hand axe of Kismet {antimagic, rElec rPois rCorr Str-2} (750 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (-2). rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +0 hand axe (42 gold) a +0 hunting sling (21 gold) a +0 great sword (91 gold) a +6 shortbow of flaming (523 gold) the +3 flail of Fate {chaos, MP+9} (660 gold) Each time it hits an enemy it has a different, random effect. MP: It affects your magic capacity (+9). a +0 falchion (42 gold) a +0 lajatang (210 gold) [Shop] Rybu's Antique Weapon Boutique a +0 mace (75 gold) a +0 great sword (162 gold) a +0 club (25 gold) the +4 long sword of Somewhere Else {protect, rPois rF+ Will+} (1200 gold) It grants its wielder temporary protection when it strikes (+7 to AC). rF: It protects you from fire. rPois: It protects you from poison. Will: It increases your willpower. a +0 fustibalus (375 gold) a +0 club (25 gold) a +0 vorpal hand crossbow (180 gold) a +0 hand axe (75 gold) a +0 halberd (100 gold) a +0 quarterstaff (100 gold) a +0 broad axe (100 gold) a +0 eveningstar (375 gold) a +0 shortbow (75 gold) [Shop] Veawoec's Jewellery Shoppe a ring of fire (400 gold) a +6 ring of intelligence (936 gold) a ring of flight (280 gold) a ring of resist corrosion (320 gold) the ring "Kererule" {*Slow rElec rC+++ Will+ Dex-3} (993 gold) [ring of willpower] Dex: It affects your dexterity (-3). rC: It renders you almost immune to cold. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Will: It increases your willpower. a ring of resist corrosion (320 gold) a ring of protection from cold (400 gold) an amulet of reflection (480 gold) (0, 0, Orc:2) a +0 club (1, -13, Orc:2) a +0 robe a +0 dagger (1, -2, Orc:2) a +0 ring mail a +0 hand axe a +0 plate armour a +0 war axe (2, -2, Orc:2) a +0 club (2, -1, Orc:2) a +0 ring mail a +0 short sword (2, 0, Orc:2) a +0 hand axe a +0 plate armour a +2 vampiric battleaxe (5, -2, Orc:2) a +0 dagger a +0 robe (7, -2, Orc:2) a +0 chain mail a +0 dire flail a +0 plate armour a +3 dire flail of protection (9, -4, Orc:2) a +0 dagger a +0 robe (9, -2, Orc:2) a +2 vorpal hand axe a +0 leather armour (9, 0, Orc:2) a +0 chain mail a +0 bardiche (11, 5, Orc:2) a +0 whip (12, -2, Orc:2) a +0 leather armour a +0 flail (12, 0, Orc:2) a +0 robe a +2 dagger of venom (15, -3, Orc:2) a +0 flail (16, -1, Orc:2) a +0 robe a +0 dagger (17, 0, Orc:2) a +0 chain mail a +0 halberd (17, 1, Orc:2) a +0 robe a +0 dagger (18, 0, Orc:2) a +0 leather armour 4 boomerangs a +0 short sword (18, 2, Orc:2) a +0 chain mail a +0 scimitar (18, 7, Orc:2) a +0 giant club (19, 2, Orc:2) a +0 giant club (23, -10, Orc:2) a +0 plate armour a +0 flail a +0 whip (24, -10, Orc:2) a +0 club (24, -9, Orc:2) a +0 chain mail a +2 great mace (25, -11, Orc:2) a +0 robe a +0 dagger (25, -10, Orc:2) a +0 flail (25, -8, Orc:2) a +0 ring mail a +0 long sword (28, -11, Orc:2) a +0 flail (30, -10, Orc:2) a +0 leather armour a +0 mace (31, -21, Orc:2) a +0 flail (31, -12, Orc:2) a +0 robe a +0 dagger (31, -11, Orc:2) a +0 leather armour a +0 falchion (32, -11, Orc:2) a +0 flail (33, -13, Orc:2) a +0 plate armour a +0 war axe Level 1 of the Lair of Beasts (3, 1, Lair:1) the +1 ring mail of Perfidy {rN+ Will- Stlth+} rN: It protects you from negative energy. Will: It decreases your willpower. Stlth: It makes you more stealthy. (10, -9, Lair:1) 10 bolts (10, 7, Lair:1) a +0 morningstar (13, 12, Lair:1) 17 arrows (19, 12, Lair:1) a +0 cloak (34, -11, Lair:1) a +0 hunting sling (36, -5, Lair:1) a +0 scale mail (49, 29, Lair:1) +0 swamp dragon scales (51, 28, Lair:1) a +1 dagger of draining (54, 39, Lair:1) a +0 hunting sling Level 2 of the Lair of Beasts (20, 32, Lair:2) a +0 robe of the Archmagi (24, 38, Lair:2) a +0 robe a +4 scimitar of flaming (29, 21, Lair:2) a +0 chain mail (31, 8, Lair:2) the +0 robe of Ecublits {Will- rCorr Int+6 Archmagi} Int: It affects your intelligence (+6). rCorr: It protects you from acid and corrosion. Archmagi: It increases the power of your magical spells. Will: It decreases your willpower. (45, 43, Lair:2) a scroll of immolation (49, -13, Lair:2) a +0 war axe (59, 47, Lair:2) a +0 long sword (60, -7, Lair:2) a +0 shortbow Level 3 of the Lair of Beasts (8, -15, Lair:3) a +0 trident (8, -14, Lair:3) a +0 trident 5 boomerangs (9, -15, Lair:3) a +0 spear (9, -13, Lair:3) a +0 spear (9, 17, Lair:3) 13 bolts (11, -8, Lair:3) a +2 kite shield (15, 18, Lair:3) a +0 pair of gloves (21, 22, Lair:3) a +0 dagger (31, -9, Lair:3) a +0 long sword (45, -12, Lair:3) a +0 quarterstaff (46, -1, Lair:3) 14 bolts (58, 28, Lair:3) the ring "Tyemerpha" {rPois rF+ Str+2 Int+3 Dex+6} [ring of dexterity] Str: It affects your strength (+2). Int: It affects your intelligence (+3). Dex: It affects your dexterity (+6). rF: It protects you from fire. rPois: It protects you from poison. (59, 26, Lair:3) 21 gold pieces (59, 27, Lair:3) a potion of curing (59, 28, Lair:3) a scroll of fear (59, 29, Lair:3) 21 gold pieces (63, 14, Lair:3) a +3 great mace of protection a +0 chain mail Level 4 of the Lair of Beasts (2, 28, Lair:4) a +0 plate armour (4, 33, Lair:4) a +0 quarterstaff (13, 29, Lair:4) 7 bolts (21, -1, Lair:4) a +0 robe (26, 8, Lair:4) 6 boomerangs (34, 5, Lair:4) a +0 barding (41, 14, Lair:4) a ring of fire (42, 15, Lair:4) 12 gold pieces (43, 13, Lair:4) the +9 dire flail of Dim Light {spect, SInv} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. SInv: It lets you see invisible. (43, 14, Lair:4) a manual of Axes Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 club (2, -13, Lair:5) 16 stones (13, -33, Lair:5) a +2 whip of venom +0 steam dragon scales +0 acid dragon scales a +0 troll leather armour 102 sling bullets 486 stones a +0 hunting sling Level 6 of the Lair of Beasts (0, 0, Lair:6) 31 arrows (1, 7, Lair:6) a +0 leather armour (4, -31, Lair:6) a +0 scale mail (4, 10, Lair:6) a wyvern corpse (4, 11, Lair:6) a +0 whip (12, -31, Lair:6) a black mamba corpse (skeletalised by now) (18, -5, Lair:6) a scroll of fog (18, -4, Lair:6) 2 potions of cancellation (18, -3, Lair:6) a book of Frost (18, -2, Lair:6) 3 throwing nets (19, -5, Lair:6) 23 gold pieces (19, -2, Lair:6) a +0 arbalest (20, -5, Lair:6) the +6 dagger of Xetsod {holy, rN+ Int+4 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+4). rN: It protects you from negative energy. Stlth: It makes you more stealthy. (20, -2, Lair:6) a wand of acid (11) (21, -5, Lair:6) a potion of cancellation (21, -4, Lair:6) a box of beasts (21, -3, Lair:6) 11 gold pieces (21, -2, Lair:6) a potion of haste (22, 15, Lair:6) a harpy corpse (24, 13, Lair:6) a blink frog corpse (28, -29, Lair:6) a polar bear corpse (skeletalised by now) (29, -30, Lair:6) a komodo dragon corpse (skeletalised by now) (35, 14, Lair:6) a +0 robe (36, -21, Lair:6) an elephant corpse (skeletalised by now) (37, -10, Lair:6) a blink frog skeleton a rime drake skeleton (49, -20, Lair:6) a +0 chain mail (55, -10, Lair:6) 16 gold pieces (60, 19, Lair:6) 11 stones