Jano Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 3, D:1) a +0 dagger (1, -6, D:1) 3 stones a +0 short sword (5, 0, D:1) 6 stones (9, 17, D:1) a +0 leather armour (13, -2, D:1) a +0 dagger (15, 1, D:1) a +0 club (28, -25, D:1) a +0 club (29, -2, D:1) a +0 dagger (29, 6, D:1) a +0 flail (30, -6, D:1) a +0 dagger (30, 6, D:1) a +0 whip (31, 8, D:1) a +0 halberd (35, -26, D:1) a +0 whip (43, 15, D:1) a +0 club (49, -21, D:1) a +0 club Level 2 of the Dungeon (18, 5, D:2) a +0 flail (26, -6, D:2) a +0 robe (30, -7, D:2) a +0 short sword 5 stones (33, 11, D:2) a +0 dagger (39, -16, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (15, -9, D:3) a +0 leather armour a +0 war axe a +2 mace of protection a +0 whip (16, -10, D:3) a +0 scale mail a +0 club a +0 whip (17, -18, D:3) a +0 sling (23, -22, D:3) a +0 flail (27, 5, D:3) 5 stones (27, 24, D:3) a +0 dagger (29, -1, D:3) a +3 whip (29, 1, D:3) a +1 short sword of electrocution a +0 club (30, -5, D:3) a +0 short sword 2 stones (33, 16, D:3) a +0 dagger (38, -16, D:3) 5 stones (43, -3, D:3) a +0 dagger (47, -2, D:3) a +0 dagger of draining a +0 ring mail (48, -1, D:3) a +0 dagger Level 4 of the Dungeon (4, -11, D:4) a +0 short sword (9, -20, D:4) a +0 long sword of venom (14, -25, D:4) a +0 robe (20, -39, D:4) a +0 halberd (20, -38, D:4) a +0 spear (20, -37, D:4) a +0 spear (20, -34, D:4) 7 stones (23, -27, D:4) a +1 falchion of draining (26, -11, D:4) 4 stones (34, -5, D:4) a +0 club (34, -4, D:4) a +0 dagger (35, -5, D:4) a +0 club (44, -25, D:4) a +0 scale mail (45, -32, D:4) a +0 dagger a +2 short sword of electrocution (48, -2, D:4) a +0 club (49, -2, D:4) a +0 club (50, -2, D:4) a +0 club (51, 2, D:4) a +0 leather armour (52, -1, D:4) a +0 club a +0 dagger a +0 dagger (52, 0, D:4) a +0 club (56, -32, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Kenwufy's Elemental Accessories a tin of tremorstones (inert) (480 gold) a staff of fire (300 gold) the Textbook on Fog (360 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Poisonous Vapours Poison/Air 2 c - Corpse Rot Necromancy/Poison/Air 4 d - Summon Lightning Spire Summoning/Air 4 8 stones (9 gold) (1, -14, D:5) a +1 flail of protection (5, 1, D:5) a +0 hand axe a +0 animal skin (9, 17, D:5) a +0 robe (11, 10, D:5) a +0 buckler (12, -13, D:5) a +0 spear (13, -25, D:5) a +0 giant club (13, -13, D:5) a +0 flail (14, -13, D:5) a +0 club (14, -12, D:5) a +0 spear (15, -4, D:5) a +0 scale mail (16, -10, D:5) 2 stones (28, -18, D:5) a piece from Xom's chessboard (15/15) (34, -16, D:5) a potion of degeneration (35, 12, D:5) a +0 giant spiked club (38, -17, D:5) a +0 long sword (38, 11, D:5) a +0 hand axe (46, -11, D:5) a +0 flail Level 6 of the Dungeon [Shop] Pourim's Magic Scroll Emporium a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of enchant armour (105 gold) (3, -15, D:6) a +5 short sword a +0 robe a +0 great sword a +0 robe (3, -14, D:6) a +0 robe (3, -13, D:6) a +1 long sword a +0 robe a +0 battleaxe a +0 robe (12, 22, D:6) a +0 ring mail (16, 8, D:6) a staff of fire (17, 15, D:6) a +0 flail (17, 16, D:6) a +0 dagger 2 stones (18, 16, D:6) a +0 whip 5 stones a +0 vampiric dagger (19, 16, D:6) a +0 short sword 2 stones (19, 18, D:6) a +0 whip (38, 24, D:6) a +0 scale mail (41, 18, D:6) a +0 great sword Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (5, -30, D:7) a +0 glaive a +0 chain mail (6, 5, D:7) a +1 short sword of protection a +0 whip 8 stones a +0 short sword a +0 whip (6, 6, D:7) a +0 short sword a +0 dagger (8, -14, D:7) a +0 sling (9, 1, D:7) a +0 dagger (16, -16, D:7) a +0 trident (19, -17, D:7) a +0 shortbow (20, -12, D:7) a +0 sling (35, -18, D:7) a +0 dagger a +0 robe (35, -7, D:7) a +0 falchion (36, -17, D:7) a +0 short sword a +0 leather armour (36, -4, D:7) 4 stones (45, -28, D:7) a +0 flail a +0 leather armour (45, -9, D:7) 7 stones (46, -27, D:7) a +0 club a +0 dagger a +0 ring mail (53, -27, D:7) a +0 quarterstaff a +0 sling a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a book of Debilitation (7, 2, D:8) a +0 dagger (7, 3, D:8) a +0 falchion (7, 30, D:8) 7 stones (8, 3, D:8) a +0 dagger a +0 robe (9, 2, D:8) a +0 club +0 steam dragon scales a +0 mace of holy wrath (10, 19, D:8) a +1 flail of distortion (10, 25, D:8) a +0 chain mail (11, 32, D:8) +0 steam dragon scales (13, 15, D:8) a +0 club 2 stones a +0 dagger a +0 short sword (14, 1, D:8) the +0 leather armour of Fabulous Amelioration {rPois Int+3} Int: It affects your intelligence (+3). rPois: It protects you from poison. (14, 15, D:8) a +0 short sword a +0 club (14, 16, D:8) a +0 club 4 stones (15, 15, D:8) a +0 whip (15, 16, D:8) a +0 club (16, 44, D:8) a +0 war axe (24, -1, D:8) a +0 dagger a +0 trident (24, 36, D:8) a +0 scale mail (25, -1, D:8) a +0 dagger of venom a +0 robe a +0 mace (26, -1, D:8) a +0 hand axe (27, 23, D:8) a +0 club (28, 23, D:8) a +0 mace a +0 short sword a +0 scale mail (32, 30, D:8) a stone (33, 18, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +1 ring mail of willpower (4, -18, D:9) a +0 morningstar a +0 robe (4, -16, D:9) a +0 war axe a +0 robe (5, -18, D:9) a +5 dire flail of freezing a +0 robe (5, -11, D:9) a +0 trident a +0 robe (5, -10, D:9) a +2 scimitar a +0 robe (6, -10, D:9) a +0 halberd a +0 arbalest a +4 falchion a +0 robe a +0 club a +0 scale mail (7, -9, D:9) a +0 chain mail a +2 leather armour of fire resistance a +0 dagger (10, -43, D:9) a +0 glaive (12, -18, D:9) a +3 dire flail a +0 robe (12, -17, D:9) a +2 war axe a +0 robe (12, -16, D:9) a +0 scimitar a +0 robe (18, 1, D:9) 4 large rocks (20, -47, D:9) a +0 ring mail (37, -30, D:9) a +0 trident (39, -34, D:9) 4 large rocks (46, -48, D:9) a +2 dagger a +0 robe (46, -47, D:9) a +3 war axe a +0 robe a +1 vampiric dagger a +0 robe (51, -7, D:9) a +3 battleaxe a +0 war axe a +0 robe a +3 battleaxe a +0 robe a +0 vorpal halberd a +0 robe (52, -7, D:9) a +0 war axe a +0 robe Level 10 of the Dungeon (0, 0, D:10) 8 stones (9, -12, D:10) a +0 rapier (14, 9, D:10) a potion of degeneration (16, -30, D:10) a +0 troll leather armour (16, 17, D:10) a +0 club a +0 scale mail a +0 dagger (17, 17, D:10) a +0 dagger a +0 robe a +0 club a +0 flail a +0 ring mail (18, -24, D:10) a +0 ring mail (19, 15, D:10) a +0 chain mail (23, -4, D:10) a +0 flail (25, -4, D:10) a +0 leather armour (26, -7, D:10) a +0 club (26, -6, D:10) a +0 dagger a +0 chain mail (27, -7, D:10) a +0 club (34, -1, D:10) 6 boomerangs (42, -8, D:10) a +0 barding Level 11 of the Dungeon (0, 0, D:11) a +0 sling (9, -10, D:11) a +0 giant club a +0 giant club (10, -12, D:11) 5 large rocks (10, 0, D:11) a +0 ring mail (20, 18, D:11) a +0 leather armour (26, 16, D:11) 3 potions of lignification (34, 27, D:11) 7 stones (42, -6, D:11) a +0 plate armour (42, 13, D:11) a +0 club a +0 robe a +0 dagger (43, 13, D:11) a +0 short sword a +0 whip (47, 14, D:11) a +0 dagger (48, -14, D:11) 6 large rocks (52, 5, D:11) 5 stones a +0 scale mail (61, -9, D:11) 3 large rocks the Ecumenical Temple (29, 4, Temple) the +8 hand axe of Caur {pain, Dex+3 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+3). SInv: It lets you see invisible. Zin disapproves of the use of such an item. Level 1 of the Lair of Beasts (0, 0, Lair:1) a bullfrog corpse (16, 0, Lair:1) a water moccasin corpse a black mamba corpse a cane toad corpse (31, -11, Lair:1) a rat corpse (33, 6, Lair:1) 6 boomerangs (35, -17, Lair:1) a +0 flail (37, -1, Lair:1) a cane toad corpse (38, -12, Lair:1) 5 stones (38, -3, Lair:1) a hell rat corpse (38, 5, Lair:1) 19 gold pieces (39, -3, Lair:1) a river rat corpse a rat corpse a hell rat corpse (41, -2, Lair:1) a river rat corpse (43, -3, Lair:1) 8 stones