Jano Level 1 of the Dungeon (11, 29, D:1) a +0 club (14, -10, D:1) a staff of conjuration (17, 16, D:1) a +0 chain mail (18, 9, D:1) a stone (18, 32, D:1) a +0 leather armour (30, 9, D:1) 7 stones (44, 12, D:1) a +0 mace (48, -1, D:1) 5 large rocks (48, 4, D:1) a +1 mace of protection (50, 35, D:1) a +0 club (56, 13, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (16, -28, D:2) a +0 hammer (16, -27, D:2) a +0 hammer (16, -26, D:2) a +2 hammer of holy wrath (unseen) (17, -27, D:2) a +0 hammer (17, -26, D:2) a +0 hammer (17, -24, D:2) a +0 hammer (18, -28, D:2) a +0 hammer (18, -27, D:2) the +5 hammer of Chance {drain, Contam rC+ Will+ Str+2 Dex+2} Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. Will+: It increases your willpower. Contam: It causes magical contamination when unequipped. (unseen) (18, -26, D:2) a +0 hammer (18, -23, D:2) a +0 hammer (18, -22, D:2) a +0 hammer (19, -21, D:2) a +0 hammer (19, -19, D:2) a +0 hammer (25, 4, D:2) a +0 dagger (26, -16, D:2) a hobgoblin corpse (30, -11, D:2) 6 stones (32, -28, D:2) a +0 dagger 4 stones (34, -4, D:2) a bat corpse (skeletalised by now) (37, 4, D:2) a +0 short sword a kobold corpse (skeletalised by now) (40, 0, D:2) a bat corpse (skeletalised by now) (40, 2, D:2) a +0 helmet (41, -16, D:2) a +0 sling (45, -31, D:2) a bat corpse (skeletalised by now) (47, -19, D:2) a +0 club a kobold corpse (skeletalised by now) (57, -34, D:2) a +0 plate armour (59, -29, D:2) a +0 mace