Jano Level 1 of the Dungeon (4, -2, D:1) 4 stones (19, 8, D:1) a +0 short sword (31, -8, D:1) a +0 leather armour (33, -18, D:1) a +0 dagger (42, 0, D:1) a +0 dagger (46, -13, D:1) 6 stones (46, 10, D:1) 3 stones (54, -1, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (25, 3, D:2) a +0 robe (27, 0, D:2) a +0 scale mail (30, -32, D:2) a +0 long sword (34, -4, D:2) a +0 flail a +0 scale mail a +0 club a +0 leather armour a +0 dagger (35, -8, D:2) a +0 club (35, -4, D:2) a +0 short sword (35, -2, D:2) a +0 dagger a +0 robe (36, -4, D:2) a +0 dagger (38, -10, D:2) 8 stones (40, -32, D:2) a +0 mace (43, 1, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) the +1 leather armour of the Planets {Fly rCorr Int+5 Dex-2} Int+5: It affects your intelligence (+5). Dex-2: It affects your dexterity (-2). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (3, 28, D:3) 6 stones (4, 13, D:3) a +0 club a +0 scale mail (11, -1, D:3) a +0 club a +0 sling (12, -1, D:3) a +0 leather armour (13, 24, D:3) 6 gold pieces (13, 25, D:3) 12 gold pieces (13, 26, D:3) 13 gold pieces (15, 15, D:3) a +0 whip (15, 26, D:3) 16 gold pieces (15, 27, D:3) 5 gold pieces (16, -7, D:3) a +0 short sword (16, 10, D:3) a +0 dagger a +0 hand axe a +0 dagger 6 poisoned darts (16, 11, D:3) a +0 short sword a +0 scale mail a +0 club a +0 short sword 3 stones (16, 14, D:3) a +0 club (16, 16, D:3) a +0 whip (16, 24, D:3) 8 gold pieces (16, 27, D:3) 14 gold pieces (17, 2, D:3) a +0 short sword (18, 8, D:3) a +0 hand axe (18, 9, D:3) 3 stones (31, 0, D:3) a +0 flail a +0 halberd (35, 17, D:3) a +0 short sword (38, 5, D:3) a +0 club (49, 5, D:3) a +0 short sword (52, 25, D:3) a +0 scale mail (52, 26, D:3) a +0 mace a +0 flail a +0 leather armour a +0 short sword (52, 48, D:3) 5 poisoned darts (53, 26, D:3) a +0 short sword a +0 leather armour Level 4 of the Dungeon (0, 2, D:4) a +0 leather armour (0, 6, D:4) a +0 whip (15, 26, D:4) 3 stones (19, -4, D:4) the +0 leather armour of Immorality {Rampage Will- rCorr Stlth+} Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. Stlth+: It makes you more stealthy. (20, -4, D:4) a +0 short sword (22, 24, D:4) a +0 whip (22, 25, D:4) a +0 short sword a +0 ring mail a +0 whip (23, 24, D:4) a +0 short sword a +0 ring mail (28, 25, D:4) a +0 robe (30, 5, D:4) a +0 short sword (43, 12, D:4) a +0 whip a +0 leather armour (44, 13, D:4) a +0 club (44, 14, D:4) a +0 mace (45, 13, D:4) a +0 short sword a +0 leather armour a +0 flail a +0 leather armour (49, -5, D:4) a +0 whip (51, 9, D:4) a +4 short sword a +0 robe (51, 12, D:4) a +0 dire flail a +0 robe a +0 great sword a +0 robe a +5 dagger a +0 robe a +0 robe Level 5 of the Dungeon (0, 0, D:5) 2 stones (5, -21, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (1, -11, D:6) a +0 dagger (2, 16, D:6) a +0 spear (3, -8, D:6) the +7 dagger of Annoyance {venom, *Noise rN+ rCorr} rN+: It protects you from negative energy. *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. (4, -7, D:6) a +0 dagger a +0 robe a +0 club (5, -7, D:6) a +0 dagger a +0 leather armour a +0 dagger a +0 ring mail (5, -6, D:6) a +0 dagger (11, -12, D:6) the +4 dagger of the Protecting Badger {vamp, Str+2 Int+5} Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). (11, 12, D:6) a +0 chain mail (13, -11, D:6) a serpent talisman (14, -16, D:6) a +0 scale mail (15, 4, D:6) a +0 scale mail (16, -2, D:6) a +0 lajatang (17, -8, D:6) a +0 dagger (18, -8, D:6) a +2 short sword of draining a +0 short sword 8 stones a +0 dagger a +0 dagger (26, -7, D:6) 5 stones (40, -19, D:6) a +0 trident (40, -9, D:6) a +0 leather armour a +0 trident (41, -12, D:6) a +0 dagger (41, -10, D:6) a +0 chain mail a +0 club (42, -9, D:6) a +0 hand axe (42, -7, D:6) 8 stones Level 7 of the Dungeon (0, 0, D:7) a +2 quarterstaff of pain (19, -18, D:7) a +3 dagger of protection a +0 ring mail (27, -36, D:7) a +0 trident (42, -10, D:7) 21 gold pieces (43, -10, D:7) a +0 scale mail (52, -5, D:7) a blade talisman Level 8 of the Dungeon (0, 0, D:8) the +1 robe of Vines {NoPotionHeal Regen++++} NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. (7, -12, D:8) a +0 troll leather armour (8, -8, D:8) a +0 whip (8, -7, D:8) a +0 dagger of draining 4 stones a +0 dagger (10, -27, D:8) a +0 robe a +5 trident of freezing (14, -27, D:8) a +3 ring mail (16, -36, D:8) a +0 whip (16, -35, D:8) a +0 club (17, -38, D:8) 2 stones a +0 whip (17, -37, D:8) a +0 sling 5 stones a +0 dagger (17, -10, D:8) a +0 robe (18, -36, D:8) 2 stones a +0 short sword a +0 whip a +0 whip (18, -35, D:8) a +0 club (23, -21, D:8) a +0 robe a +2 battleaxe (23, -19, D:8) a +0 robe a +1 scimitar (23, -17, D:8) a +0 robe a +0 dagger (24, -25, D:8) a +0 robe a +0 spear (24, -10, D:8) the +0 ring mail of the Peculiar Yaks {MP+9 Int+3} Int+3: It affects your intelligence (+3). MP+9: It affects your magic capacity (+9). a +0 great sword (25, -36, D:8) a +0 leather armour (25, -14, D:8) a +0 robe a +2 hand axe (37, -21, D:8) a +0 dagger (38, -37, D:8) a +0 spear (38, -16, D:8) a +0 whip (38, -15, D:8) a +0 whip a +0 flail (38, -14, D:8) a +0 whip (39, -38, D:8) a +1 spear of flaming a +0 scale mail (39, -37, D:8) a +0 club a +0 whip (39, -35, D:8) a +2 flail of holy wrath (39, -15, D:8) a +0 whip (39, -14, D:8) a +0 spear a +0 scale mail a +0 buckler (53, -33, D:8) a +1 mace of pain a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 short sword a +0 dagger a +0 troll leather armour a +0 whip (1, 1, D:9) a +0 club a +0 whip 5 stones (1, 4, D:9) a +0 dagger 5 stones (5, 31, D:9) 5 stones (10, 11, D:9) a +0 great sword (11, 9, D:9) 3 large rocks (11, 10, D:9) the staff "Leottezikk" {Int+2 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (12, 9, D:9) a +0 pair of boots (12, 11, D:9) a +0 short sword (14, -16, D:9) a +0 robe a +3 scimitar of flaming (15, 15, D:9) a +0 plate armour a +0 halberd (16, 14, D:9) a +0 giant club a +0 giant club (21, 38, D:9) a +0 robe (25, -11, D:9) a stone a +0 short sword a +0 club (25, -10, D:9) a +0 short sword 5 stones a +0 dagger a +0 dagger (26, -9, D:9) a stone a +0 whip (27, -11, D:9) 5 stones a +0 dagger (28, 33, D:9) a +0 club a +1 short sword of venom (29, 14, D:9) a +0 dagger (29, 33, D:9) a +0 chain mail a +0 club a +0 chain mail a +0 war axe a +0 club a +0 club (30, 2, D:9) a +0 orcbow (30, 33, D:9) 5 stones a +0 dagger a +0 whip (31, 33, D:9) a +0 scale mail a +0 club a +0 club (34, 12, D:9) a +1 whip of freezing a +0 robe (41, 12, D:9) a +0 short sword a +0 chain mail (42, -5, D:9) a +0 quarterstaff (45, 19, D:9) a +0 falchion (47, -6, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (1, -7, D:10) 8 stones (8, -6, D:10) a +0 troll leather armour (10, -37, D:10) a +0 robe (16, -24, D:10) the +6 morningstar of the Crypt {drain, *Slow rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. (19, -17, D:10) a +0 plate armour (23, -26, D:10) a +0 leather armour a +0 whip (24, -28, D:10) a +0 robe a +0 dagger (24, -27, D:10) a +0 leather armour a +0 club a +0 robe a +0 dagger of venom (25, -27, D:10) a +0 trident (25, 0, D:10) a +0 falchion of protection (31, -20, D:10) a +0 giant spiked club (31, 0, D:10) 8 stones (37, -45, D:10) a +0 club (37, -44, D:10) a +0 whip (37, -43, D:10) a +0 dagger (38, -45, D:10) a +0 short sword (39, -45, D:10) a +0 dagger 4 stones a +0 short sword a +0 whip (43, -52, D:10) a +0 dagger a +0 short sword (43, -5, D:10) a +0 leather armour a +0 whip a +0 dagger (43, -4, D:10) a +0 robe a +0 dagger a +2 chain mail of cold resistance a +1 scimitar of holy wrath a +0 orcbow (44, -52, D:10) a +0 dagger a +0 robe a +0 mace a +0 plate armour a +0 dagger a +0 robe (44, -3, D:10) a +0 dagger a +0 scale mail a +0 mace a +0 ring mail a +0 trident (45, -20, D:10) a staff of death (45, -3, D:10) a +0 leather armour a +0 dagger a +0 plate armour a +0 short sword (46, -36, D:10) a +0 troll leather armour (46, -3, D:10) a +0 leather armour a +0 short sword (46, -2, D:10) a +0 leather armour a +0 whip a +0 plate armour a +1 short sword of electrocution (46, -1, D:10) a +0 short sword (47, -2, D:10) a +0 hand axe (48, -3, D:10) a +0 robe a +0 dagger (48, -2, D:10) a +0 plate armour a +0 glaive (48, -1, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe (1, 2, D:11) a staff of air (2, 1, D:11) a +0 dagger a +0 robe a +0 trident a +0 chain mail (2, 2, D:11) a +0 dagger a +0 robe (3, 1, D:11) a +0 short sword (15, -29, D:11) a +0 ring mail (24, -3, D:11) a +0 spear (41, -38, D:11) 8 stones (42, -16, D:11) a +0 giant club a +0 whip a +0 scale mail a +0 spear a +0 giant club (42, -15, D:11) a +0 flail (43, -16, D:11) a +0 giant club a +0 giant spiked club a +0 whip a +0 giant club a +0 giant club (45, -16, D:11) a +0 flail a +0 dire flail (51, -29, D:11) 5 stones (51, -26, D:11) a +0 morningstar (59, -22, D:11) a +0 mace the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (9, -21, Orc:1) a +0 scale mail 4 javelins (12, 17, Orc:1) a +0 club (13, 14, Orc:1) a +0 arbalest a +0 dire flail a +0 chain mail (13, 16, Orc:1) a +0 war axe a +0 orcbow a +0 plate armour a +0 dagger a +2 robe of positive energy (14, 14, Orc:1) a +0 war axe a +0 plate armour (16, 16, Orc:1) a +0 club (19, -4, Orc:1) a +0 robe a +0 dagger (20, -5, Orc:1) a +0 dagger (20, -4, Orc:1) a +0 club a +0 chain mail a +0 war axe a +0 arbalest (20, -3, Orc:1) a +0 robe a +0 dagger (21, -4, Orc:1) a +0 chain mail a +0 mace (21, -3, Orc:1) a +0 hand axe a +0 ring mail a +0 club Level 2 of the Orcish Mines (7, -8, Orc:2) a +0 scale mail a +0 short sword (8, -10, Orc:2) a +0 war axe (9, -10, Orc:2) a +0 hand axe a +0 robe a +0 dagger (10, -12, Orc:2) 4 large rocks a +0 plate armour a +0 hand axe a +1 antimagic arbalest (10, -11, Orc:2) a +0 robe a +0 dagger (10, 6, Orc:2) a +0 dagger (11, -12, Orc:2) a +0 plate armour a +2 long sword of holy wrath (11, -11, Orc:2) a +0 leather armour a +0 hand axe (12, -13, Orc:2) a +0 mace (12, -12, Orc:2) a +0 plate armour a +0 long sword a +0 flail (12, -11, Orc:2) a +0 whip a +0 plate armour a +1 dire flail of draining (12, -10, Orc:2) a +0 flail (13, -13, Orc:2) a +0 club (14, -11, Orc:2) a +2 vampiric hand axe (14, -5, Orc:2) a +0 dagger a +0 robe an orc corpse (14, 0, Orc:2) a +0 mace a +0 chain mail (15, -12, Orc:2) a +0 flail (15, -6, Orc:2) a +0 vampiric great sword (still there?) a +0 chain mail (still there?) (15, 1, Orc:2) a +0 battleaxe a +0 club a +0 scale mail a +0 dagger an orc corpse (16, -9, Orc:2) a +0 glaive a +0 plate armour a +0 trident a +0 chain mail an orc corpse (16, -8, Orc:2) a +0 dagger a +0 robe an orc skeleton (16, -1, Orc:2) a +0 scimitar a boomerang a +0 chain mail (16, 1, Orc:2) a +0 dagger (still there?) a +2 robe of resistance (still there?) (28, -8, Orc:2) a +0 club (29, -9, Orc:2) a +0 giant spiked club (30, -10, Orc:2) a +0 long sword (31, -9, Orc:2) a +0 chain mail a +0 battleaxe a +0 orcbow (41, -9, Orc:2) a +0 whip (42, -8, Orc:2) a +0 scale mail a +0 club (42, -7, Orc:2) a +0 giant club a +0 giant club (42, 22, Orc:2) a +0 short sword a +0 chain mail (42, 23, Orc:2) a +0 dagger a +0 robe (42, 24, Orc:2) a +0 trident a +0 plate armour of fire resistance (43, -10, Orc:2) a +0 scale mail a +0 dagger a +0 dagger (43, -9, Orc:2) a +0 whip a +0 hand axe (43, -8, Orc:2) a +0 trident (43, 23, Orc:2) a +0 hand axe a +0 battleaxe a +0 chain mail (43, 24, Orc:2) a +0 hand axe (43, 25, Orc:2) a +0 club (44, -10, Orc:2) a +4 flail a +0 leather armour a +0 club (44, -9, Orc:2) a +0 hand axe of flaming a +0 leather armour a +0 halberd (44, 25, Orc:2) a +0 dagger a +0 robe (45, -10, Orc:2) a +0 ring mail a +2 falchion of holy wrath