Jano Level 1 of the Dungeon [Shop] Hawunn's Weapon Emporium a +0 battleaxe (65 gold) a +0 club (10 gold) a +0 mace of draining (74 gold) the +9 glaive "Irch" {flame, rN++ rCorr Int-3 Dex+2} (777 gold) Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 whip (25 gold) a +0 mace (30 gold) 4 boomerangs (80 gold) the +7 hand axe "Muasidd" {heavy, rN+ Will+ Dex-3 SInv} (551 gold) Dex-3: It affects your dexterity (-3). rN+: It protects you from negative energy. Will+: It increases your willpower. SInv: It lets you see invisible. (9, 35, D:1) a +0 club (13, -19, D:1) a +0 dagger (18, 10, D:1) a +0 ring mail (36, 17, D:1) a +0 sling (50, 12, D:1) a +0 dagger (52, 26, D:1) a +0 dagger (59, -1, D:1) a +0 leather armour Level 2 of the Dungeon (1, -12, D:2) a +0 whip (1, -3, D:2) a +0 mace (1, -2, D:2) a +0 club (1, 18, D:2) a +0 dagger (1, 21, D:2) a +0 dagger (9, -16, D:2) a +0 robe (9, -13, D:2) a +0 whip 8 stones (10, -4, D:2) a +0 ring mail (10, 23, D:2) a +0 club (11, 7, D:2) a +0 club 3 stones (13, 29, D:2) a +0 dagger 3 stones (19, 1, D:2) a +0 club (21, 24, D:2) a +0 dagger (36, -4, D:2) a +0 mace (53, 25, D:2) a +0 dagger 5 stones Level 3 of the Dungeon (0, 0, D:3) 7 stones (12, 10, D:3) 6 stones (13, 7, D:3) a +0 ring mail (16, 24, D:3) a +0 barding (20, 23, D:3) 5 stones (20, 31, D:3) a +0 club (21, 11, D:3) 5 stones (31, 7, D:3) a +0 short sword a stone (38, 32, D:3) a +0 sling (44, 24, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (1, -3, D:4) a +0 sling (14, 6, D:4) a +0 ring mail a +0 mace (25, 32, D:4) a flux talisman (26, 7, D:4) a +2 morningstar of protection (26, 13, D:4) a +0 dagger (27, 7, D:4) a +0 hand axe (27, 10, D:4) a +0 dagger (27, 26, D:4) a +0 club (31, 35, D:4) a +0 giant spiked club (31, 57, D:4) a +0 club (35, 21, D:4) a +0 club (38, 54, D:4) a +0 club (41, 6, D:4) 9 stones (46, 34, D:4) a +0 giant club (50, 11, D:4) a +0 short sword (70, 42, D:4) a +0 whip 2 boomerangs a +0 ring mail Level 5 of the Dungeon [Shop] Wulyajum's Antique Weapon Shoppe a +0 war axe (84 gold) the +4 dagger "Zagihed" {protect, *Slow Str+3 Int+3} (873 gold) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). *Slow: It may slow you when you take damage. a +0 shortbow (72 gold) a +0 halberd (96 gold) the +12 trident "Impbane" {heavy, rF+} (1927 gold) rF+: It protects you from fire. a +0 sling (36 gold) a +0 morningstar (96 gold) the +9 hand axe "Kilekk" {flame, rElec Will- Dex+4 SInv} (1747 gold) Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. Will-: It decreases your willpower. SInv: It lets you see invisible. (0, 0, D:5) a +0 dagger (2, -3, D:5) a +0 scythe a +0 spear a +0 robe (18, 19, D:5) a +0 dagger a +0 robe (19, 13, D:5) a +0 falchion (19, 19, D:5) a +0 short sword (23, 2, D:5) a +0 shortbow (28, -6, D:5) a +0 falchion (32, -8, D:5) a +0 whip (35, 5, D:5) a +0 spear (36, 5, D:5) a +0 club a +0 robe (41, -2, D:5) 6 stones (41, 2, D:5) a +0 spear (59, 42, D:5) a +0 whip a +0 scale mail a +0 hand axe (62, 46, D:5) 5 stones (63, 24, D:5) a +0 chain mail (63, 39, D:5) a +0 flail a +0 scale mail (63, 40, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 sling a +0 animal skin (1, -12, D:6) a +0 spear (4, -11, D:6) a +0 flail (5, -1, D:6) 8 stones (6, -1, D:6) a +0 flail a +0 ring mail (11, 11, D:6) a +0 leather armour (21, -11, D:6) a +0 spear a +0 scale mail (23, -11, D:6) a +0 halberd (24, -11, D:6) a +0 halberd (27, -12, D:6) a +0 club a +0 leather armour (33, -13, D:6) a +0 giant club (36, 9, D:6) a +0 sling (39, 15, D:6) a +0 ring mail (42, -9, D:6) a +0 sling a +0 animal skin (47, 39, D:6) a +0 chain mail (48, 16, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) 3 stones (7, -45, D:7) a +0 scale mail (9, -45, D:7) a +0 robe (10, -30, D:7) a +0 rapier (10, -20, D:7) a +0 hand axe a +0 war axe a +0 plate armour (11, -20, D:7) a +0 club (12, -16, D:7) a +0 mace (13, -22, D:7) a +0 war axe a +0 leather armour (13, -19, D:7) a +0 dagger a +0 robe a +0 falchion (14, -17, D:7) a +0 mace (18, -37, D:7) a +0 spear (18, -25, D:7) 5 stones (21, -4, D:7) a +0 dagger a +0 robe (22, -6, D:7) a +0 dagger a +0 ring mail (26, -4, D:7) a +0 flail (30, -7, D:7) a +0 robe a +0 dagger (32, -39, D:7) a +0 mace a +0 plate armour (37, -44, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Yprusk's General Store the +1 robe of Kuem {-Tele rElec Slay-5 SInv} (79 gold) Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). rElec: It insulates you from electricity. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. 8 stones (11 gold) 2 silver javelins (252 gold) 4 poisoned darts (33 gold) a +0 chain mail (63 gold) [Shop] Daal's Antique Armour Shoppe the +9 plate armour of Dim Light {+Blink rC- rCorr Dex+7} (2477 gold) Dex+7: It affects your dexterity (+7). rC-: It makes you vulnerable to cold. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. the +8 plate armour "Dooduatz" {Rampage rPois Int+2} (2038 gold) Int+2: It affects your intelligence (+2). rPois: It protects you from poison Rampage: It bestows one free step when moving towards enemies. a +0 leather armour of willpower (234 gold) a +0 ring mail (104 gold) a +0 scale mail (104 gold) a +3 leather armour of fire resistance (624 gold) a +0 chain mail (117 gold) a +3 scale mail of willpower (676 gold) (0, 0, D:8) a +0 dagger 2 stones (2, -1, D:8) a +0 short sword (3, -1, D:8) a +0 short sword (4, -2, D:8) a +0 short sword (5, -4, D:8) a +0 short sword 9 stones (5, -3, D:8) a +0 club (6, -24, D:8) a +1 heavy falchion (6, -3, D:8) a +0 dagger a +0 dagger 8 stones (9, -23, D:8) a +0 short sword (10, -22, D:8) a +0 short sword a +0 dagger a +0 robe a +0 trident (18, 0, D:8) 2 potions of degeneration (19, 1, D:8) 2 potions of degeneration (19, 2, D:8) 2 potions of degeneration (21, -1, D:8) 2 potions of degeneration (21, 0, D:8) 2 potions of degeneration (23, 0, D:8) a +0 spear a +0 spear a +0 spear a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (25, 4, D:8) a +0 scale mail (26, 2, D:8) 2 potions of degeneration (29, 14, D:8) a +0 dagger a +0 robe (30, 14, D:8) a +0 club a +3 mace a +0 leather armour a +0 dagger (31, 13, D:8) a +0 mace (34, -23, D:8) a +0 long sword (34, -15, D:8) 14 gold pieces (35, -16, D:8) 14 gold pieces (35, -15, D:8) 8 gold pieces (35, -14, D:8) 19 gold pieces (36, -16, D:8) 17 gold pieces (36, -15, D:8) 10 gold pieces (36, -14, D:8) 16 gold pieces (39, 15, D:8) a +0 helmet the Ecumenical Temple a bailey (0, 0, Bailey) a +0 war axe an orc skeleton (1, -1, Bailey) a +0 trident an orc skeleton (2, -13, Bailey) a +0 glaive a +0 plate armour (2, 17, Bailey) a +0 war axe (2, 25, Bailey) a scroll of enchant weapon (2, 26, Bailey) a scroll of brand weapon (3, -14, Bailey) a +0 spear an orc skeleton (3, -9, Bailey) a +0 spear a +0 ring mail a +0 hand axe a +0 trident an orc corpse an orc skeleton an orc skeleton (3, -8, Bailey) a +0 halberd a +0 plate armour a +0 halberd a +0 ring mail a +0 war axe an orc corpse an orc skeleton an orc skeleton (3, -7, Bailey) a +0 hand axe (3, 1, Bailey) a +0 halberd (3, 7, Bailey) a +0 trident a +0 war axe an orc corpse (3, 24, Bailey) a scroll of summoning (3, 25, Bailey) a scroll of enchant armour (3, 26, Bailey) a scroll of summoning (4, 24, Bailey) 3 scrolls of enchant armour (4, 25, Bailey) a scroll of enchant weapon (4, 26, Bailey) a scroll of enchant weapon (5, -16, Bailey) a +0 halberd a +0 trident a +0 ring mail an orc skeleton (5, -13, Bailey) a +0 war axe an orc skeleton (5, -12, Bailey) a +0 spear a +0 scale mail an orc skeleton (5, -3, Bailey) a +0 war axe an orc corpse (skeletalised by now) (5, -2, Bailey) a +0 war axe (5, -1, Bailey) a +0 spear a +0 plate armour (6, -16, Bailey) a +0 halberd (6, -13, Bailey) a +0 halberd