Jaqob Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 20, D:1) a +0 club 2 stones (7, 21, D:1) a +0 whip 5 stones (11, -6, D:1) a +0 club (11, 4, D:1) a +3 dagger (13, 0, D:1) 24 sling bullets (18, -23, D:1) 12 arrows (18, 30, D:1) a +0 club (20, 31, D:1) a +0 club (35, -28, D:1) a +0 hunting sling (40, 35, D:1) 20 stones (43, 1, D:1) a +0 whip (44, 31, D:1) a +0 dagger (45, 4, D:1) a +0 club (45, 11, D:1) a +0 robe (46, -15, D:1) a +0 dagger 3 stones (49, 11, D:1) 4 javelins (52, 12, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Vayv's Weapon Shop a +0 war axe (45 gold) a +2 hunting sling of freezing (191 gold) a +0 spear (39 gold) the +8 mithril axe "Arga" {speed, Will+} (839 gold) Attacks with this weapon are significantly faster. Will: It increases your willpower. a +6 great mace of venom (517 gold) a +0 war axe (45 gold) 21 stones (27 gold) the +3 hand axe of Eternal Harmony {flame, rF+ Dex+4} (556 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+4). rF: It protects you from fire. (0, 0, D:2) 14 stones (12, -19, D:2) a +0 leather armour (13, -20, D:2) a +0 club (14, 6, D:2) a +0 dagger a +0 scale mail (14, 25, D:2) 6 poisoned darts (15, 19, D:2) a +0 club 4 stones (16, 19, D:2) a +0 dagger a +0 robe (19, -22, D:2) a +0 dagger (28, -23, D:2) a +0 ring mail (31, 8, D:2) a +0 dagger (33, 7, D:2) a +0 dagger (41, 4, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 pair of gloves (5, -2, D:3) a +0 club