Jard Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, 3, D:1) a +0 club (1, 21, D:1) 27 bolts (23, 21, D:1) a cursed +0 leather armour (38, 21, D:1) 31 arrows (-2, 24, D:1) 13 stones (38, 28, D:1) a +0 chain mail (-6, 29, D:1) a +0 short sword (-2, 30, D:1) 13 arrows 22 stones (24, 30, D:1) 9 arrows of flame (-13, 32, D:1) a +0 club (-2, 34, D:1) 23 stones (-11, 38, D:1) 17 sling bullets a +0 hunting sling (0, 38, D:1) a +0 club (25, 43, D:1) 27 stones (22, 44, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +1 dagger of speed (13, 1, D:2) an adder skeleton (8, 3, D:2) a kobold corpse (rotten by now) (-7, 11, D:2) a +0 dagger (2, 13, D:2) a +0 flail a +0 scale mail the human corpse of Terence (rotten by now) (29, 13, D:2) a +0 short sword (-3, 14, D:2) a bat corpse (-2, 15, D:2) a bat corpse (41, 16, D:2) a +0 club (41, 18, D:2) a +0 dagger (47, 19, D:2) a +0 leather armour (28, 21, D:2) an adder corpse (-9, 33, D:2) 12 stones (-12, 34, D:2) a +0 whip