Jard Level 1 of the Dungeon (3, 0, D:1) 10 arrows (24, 3, D:1) a +0 hunting sling (6, 6, D:1) a beef jerky (-3, 7, D:1) a cursed amulet of inaccuracy (37, 7, D:1) a +0 dagger (-4, 8, D:1) a +0 ring mail (5, 11, D:1) a meat ration (32, 12, D:1) a +0 hunting sling (28, 13, D:1) a +0 hand axe (48, 15, D:1) a +0 ring mail (6, 17, D:1) a +0 club (-2, 18, D:1) a +0 club (7, 20, D:1) a +0 club (25, 21, D:1) a +0 club (45, 21, D:1) a +0 club (8, 22, D:1) a +0 spear (24, 25, D:1) a +0 club (18, 31, D:1) a +0 chain mail (30, 47, D:1) a stone (32, 53, D:1) a +0 dagger (36, 53, D:1) a cursed -2 club (30, 59, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (-48, 3, D:2) a +0 spear (-31, 5, D:2) a +0 robe a +0 club (-5, 7, D:2) a +0 club a large rock (-5, 9, D:2) a +0 hunting sling 19 stones (-47, 10, D:2) a +0 dagger (-10, 13, D:2) a +0 trident (-8, 13, D:2) a +0 flail a +0 scale mail of magic resistance a +0 club (-15, 14, D:2) a +0 leather armour (0, 34, D:2) a -3 hunting sling (-14, 41, D:2) 15 silver bolts Level 3 of the Dungeon (22, 10, D:3) a hobgoblin corpse (skeletalised by now) (34, 14, D:3) an adder corpse (skeletalised by now) (34, 23, D:3) a rat corpse (skeletalised by now) (20, 24, D:3) a +0 club (-6, 27, D:3) a jackal corpse (rotten by now) (21, 27, D:3) 2 stones (22, 27, D:3) a +0 scale mail (2, 28, D:3) a +0 whip (10, 29, D:3) a +0 club (21, 29, D:3) a stone (27, 29, D:3) a jackal corpse (rotten by now) Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (-25, 4, D:4) 24 stones (-24, 12, D:4) a +0 falchion a +0 leather armour (-38, 15, D:4) a poisoned needle (-39, 16, D:4) a poisoned needle (-20, 16, D:4) a +0 club a goblin corpse (-41, 18, D:4) a scroll of identify (-12, 18, D:4) a bat corpse (-9, 19, D:4) a jackal corpse (-15, 20, D:4) a +0 war axe (-8, 28, D:4) 16 stones (-6, 32, D:4) 14 stones