Jard Level 1 of the Dungeon (0, 0, D:1) 22 stones (-8, 1, D:1) 21 bolts (-16, 2, D:1) a +0 leather armour a hobgoblin corpse a bat corpse (-10, 2, D:1) a scroll of enchant weapon (2, 4, D:1) a beef jerky (3, 5, D:1) a +0 club (8, 5, D:1) a +0 mace (9, 10, D:1) a bat corpse (3, 14, D:1) a +0 dagger a kobold corpse (skeletalised by now) (3, 16, D:1) a potion of cure mutation (4, 19, D:1) a +0 whip a kobold corpse (skeletalised by now) (4, 20, D:1) a giant newt skeleton