Jarnaxa Level 1 of the Dungeon (3, 8, D:1) a +0 club 2 stones (13, 40, D:1) a +0 dagger a +0 dagger (14, -2, D:1) a +0 club 2 stones (14, 9, D:1) a +0 club 5 stones (14, 31, D:1) 4 stones (50, 31, D:1) a +0 dagger (52, -3, D:1) a +0 mace Level 2 of the Dungeon [Shop] Dupooqe's Book Emporium a book of Storms (286 gold) a book of the Wilderness (418 gold) a book of Displacement (242 gold) a book of Burglary (220 gold) a book of Scorching (330 gold) a book of Callings (220 gold) Seed Ela's Sibylline Knowledge, Part Four (440 gold) Spells Type Level a - Fulminant Prism Conjuration/Hexes 4 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Cause Fear Hexes 4 d - Animate Dead Necromancy 4 a book of Decay (330 gold) a book of Minor Magic (198 gold) Great Wizards, Vol. VII (330 gold) a book of Geomancy (198 gold) (0, 0, D:2) a +0 whip (0, 4, D:2) a +0 club (3, 2, D:2) a +0 scale mail (7, -7, D:2) a +0 short sword (7, 5, D:2) 2 atropa-tipped darts (22, -35, D:2) 4 stones (29, -4, D:2) a +0 ring mail (33, -16, D:2) a stone (37, -3, D:2) a +0 whip (46, -9, D:2) a +0 club (47, -6, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Yjef's Armour Emporium a +0 leather armour (28 gold) the +1 robe "Tutel" {Dex+4} (295 gold) Dex: It affects your dexterity (+4). a +0 robe (9 gold) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (2023 gold) Int: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 barding (322 gold) (0, 0, D:3) a +0 trident (12, -20, D:3) a +0 leather armour (30, 17, D:3) a +0 flail 4 stones (30, 21, D:3) a +0 spear (33, 4, D:3) 5 stones (36, -21, D:3) a +0 club (42, 1, D:3) a +0 club (44, -9, D:3) a +0 whip a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (3, 13, D:4) 3 stones (7, 32, D:4) a +0 spear a gnoll corpse (skeletalised by now) (8, 31, D:4) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (10, -3, D:4) a +0 dagger (18, 21, D:4) 2 stones (18, 29, D:4) a +0 flail (19, 28, D:4) a +0 club 10 stones a +0 ring mail (21, 21, D:4) a +2 dagger of venom (26, 21, D:4) a +0 sling (26, 29, D:4) a +0 whip (30, -4, D:4) a +0 club (33, 23, D:4) an adder corpse (skeletalised by now) (34, 24, D:4) an adder skeleton (38, 16, D:4) a +0 short sword 3 stones (54, 42, D:4) a +0 whip (57, 38, D:4) a +0 hand axe (58, 39, D:4) a +0 helmet (60, 39, D:4) a +0 short sword a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 scale mail (0, 1, D:5) a +0 flail a +0 ring mail (1, 0, D:5) a +0 whip a +0 leather armour an orc corpse (1, 1, D:5) a +0 dagger a +0 leather armour an orc corpse