Jarnaxa Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, -25, D:1) a +0 dagger (2, 11, D:1) a +2 dagger of venom (3, -23, D:1) a +0 ring mail (5, 8, D:1) a +0 short sword (7, 12, D:1) a +0 robe (10, -33, D:1) a +0 sling (17, -25, D:1) a +0 quarterstaff (22, -23, D:1) a +0 barding (29, -33, D:1) a +0 whip 3 stones (32, 7, D:1) a +0 leather armour (40, 1, D:1) a +0 dagger (42, -14, D:1) a +0 club (43, -27, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (2, -10, D:2) a +0 club a goblin corpse (skeletalised by now) (19, -8, D:2) a +0 spear (21, 3, D:2) a +0 quarterstaff (23, 26, D:2) a +0 short sword (27, 22, D:2) 3 poisoned darts (29, 26, D:2) a +0 spear (38, 5, D:2) a +0 scale mail (50, -2, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) 2 potions of curing (2, -1, D:3) a potion of invisibility (3, -5, D:3) the +0 scale mail "Ducuy" {rElec rF- Regen+ Slay+5} Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. (unseen) (6, 1, D:3) a +0 short sword (7, -1, D:3) 9 gold pieces (9, -1, D:3) a +0 short sword (10, -5, D:3) 2 gold pieces (12, -3, D:3) a +0 club a +0 scale mail a +0 dagger (16, -16, D:3) a +0 hammer (16, -15, D:3) a +0 hammer (16, -13, D:3) a +0 hammer (17, -17, D:3) a +0 hammer (17, -16, D:3) a +0 hammer (17, -15, D:3) a +0 hammer (18, -17, D:3) a +0 hammer (18, -16, D:3) a +0 hammer (18, -15, D:3) a +0 hammer (18, -13, D:3) a +0 hammer (19, -16, D:3) a +0 hammer (19, -15, D:3) a +0 hammer (21, -13, D:3) 4 stones (21, -11, D:3) a +0 short sword (25, -2, D:3) a +0 sling (27, 1, D:3) a +0 whip (27, 4, D:3) a +0 dagger a kobold corpse