Jarno Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, -10, D:1) 13 bolts (12, -15, D:1) a +0 robe (16, -34, D:1) 16 arrows (17, -31, D:1) a +0 club (37, -23, D:1) a +0 short sword (38, -37, D:1) a +0 dagger (41, -18, D:1) a +0 dagger (48, -25, D:1) a +0 hand axe (49, -28, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 19 bolts (5, -9, D:2) a +0 mace (5, 12, D:2) a +0 short sword (8, -7, D:2) a +0 club (10, -1, D:2) a +0 short sword (18, -7, D:2) a +0 club (22, -15, D:2) a +0 short sword (22, 16, D:2) a +0 club (25, -11, D:2) a +0 club (25, 13, D:2) a +0 mace (27, -2, D:2) a +0 dagger a +0 animal skin (37, 2, D:2) a +0 ring mail a +0 robe (41, 9, D:2) a +0 short sword (51, -2, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) 9 poisoned needles (7, -13, D:3) a +0 dagger (9, -15, D:3) a cursed -2 mace (18, -19, D:3) a +0 club (31, -3, D:3) a +0 ring mail (39, 16, D:3) a +0 dagger a +0 robe a +3 mace (56, -3, D:3) 26 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 mace (0, 4, D:4) a +0 flail (2, -19, D:4) 27 arrows (7, 2, D:4) a +0 hand axe a +0 club a +0 scale mail a +0 dagger a +0 leather armour a +0 flail a +1 chain mail of poison resistance (8, 4, D:4) 2 potions of degeneration (12, 5, D:4) a +0 falchion (17, 8, D:4) a +0 flail a +0 leather armour (17, 13, D:4) a +0 quarterstaff (29, 7, D:4) 21 sling bullets (31, 6, D:4) 17 sling bullets (38, -8, D:4) a +0 rapier (42, -26, D:4) a +0 ring mail (47, -13, D:4) a +0 ring mail (47, -2, D:4) a +0 morningstar Level 5 of the Dungeon (0, 0, D:5) 7 arrows (1, 13, D:5) a +0 plate armour (8, 0, D:5) a +0 giant club (12, 26, D:5) a +0 ring mail (16, 26, D:5) a +0 long sword (17, 3, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 longbow (1, -25, D:6) a +0 hand axe (4, -20, D:6) a +0 whip (4, -19, D:6) a +0 club a cursed +0 leather armour (5, -13, D:6) a +0 flail a +0 flail (5, -9, D:6) a +0 giant club (23, 2, D:6) a +0 shortbow (27, 1, D:6) a +0 scale mail Level 7 of the Dungeon [Shop] Keuquxze's Antique Armour Emporium the +2 robe of Watchfulness {*Contam Regen+ rCorr Slay+5} (1083 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+5). It causes magical contamination when unequipped. It increases your rate of regeneration. It protects you from acid and corrosion. a +0 ring mail (112 gold) a +2 plate armour of poison resistance (1036 gold) a +0 ring mail (112 gold) a +0 chain mail (126 gold) a +0 chain mail (126 gold) the +4 scale mail of Death's Door {rElec} (1064 gold) It insulates you from electricity. a +0 ring mail (112 gold) a +0 ring mail (112 gold) a +2 robe of cold resistance (495 gold) a +0 robe (19 gold) a cursed +0 robe (2 gold) a +0 chain mail (126 gold) (0, 0, D:7) a +0 giant spiked club (2, -14, D:7) a +0 dagger a +0 whip a +0 scale mail (3, -14, D:7) a +0 dagger a +0 robe (5, -32, D:7) 19 sling bullets (12, 7, D:7) a +0 club a +0 ring mail (24, -18, D:7) a book of Misfortune (38, -25, D:7) an uncursed staff of death (39, -6, D:7) a +0 long sword (43, -20, D:7) 11 sling bullets (66, -3, D:7) a book of Misfortune Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (7, 32, D:8) a +0 robe a +0 dagger (9, 6, D:8) a +0 scale mail a +0 hand axe (14, -21, D:8) a -1 spear a +0 animal skin a +0 shortbow (20, 31, D:8) a +2 dagger of venom a +0 robe (21, 15, D:8) a +0 falchion (22, 32, D:8) a +0 short sword (22, 33, D:8) a +0 flail a +0 whip (30, -4, D:8) a +0 leather armour a +0 war axe (30, 4, D:8) a +0 dagger (34, 23, D:8) a +0 dagger (35, 23, D:8) a +0 falchion a +0 ring mail (36, 24, D:8) a +0 whip a +0 ring mail a +0 leather armour (38, 19, D:8) a +0 plate armour a +0 battleaxe (40, -18, D:8) a +0 morningstar (48, -19, D:8) 22 stones (50, -16, D:8) 17 stones (50, -10, D:8) a +0 robe (51, 9, D:8) a +0 shortbow (52, -19, D:8) a +0 pair of gloves (55, -23, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a cursed -2 shortbow (unseen) (2, 10, D:9) a poisoned needle a +0 dagger a cursed -3 short sword a +0 short sword (3, 10, D:9) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. a +2 dagger of draining a +0 giant club 271 stones a +0 club 8 poisoned needles (3, 12, D:9) a stone a +0 club (12, 6, D:9) a stone a +0 dagger (12, 7, D:9) a stone (24, -7, D:9) a +0 short sword a +0 dagger (24, -5, D:9) a +0 short sword (43, 6, D:9) a +0 quarterstaff (52, 3, D:9) 3 fruits (52, 4, D:9) 3 royal jellies (53, 3, D:9) 6 royal jellies (53, 4, D:9) 3 fruits Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (1, 12, D:10) a +0 dire flail a +0 giant spiked club (7, -6, D:10) a +0 leather armour (20, -19, D:10) a +0 ring mail a +0 dagger (20, -18, D:10) a +0 dagger (20, 19, D:10) a +4 trident (22, -21, D:10) a poisoned needle (22, -20, D:10) 4 stones a cursed +0 scale mail a +0 short sword a +0 trident a +0 dagger of protection (22, -19, D:10) a +0 ring mail a +3 hand axe (23, -22, D:10) a poisoned needle a +0 club (23, -21, D:10) a +0 robe a cursed +0 long sword (24, -21, D:10) a +0 robe a +5 scimitar a +0 robe a +0 dagger a +0 scale mail a +0 dagger (24, -20, D:10) 4 poisoned needles a +0 blowgun a +0 flail (25, -23, D:10) a poisoned needle (25, -22, D:10) a +0 robe a +3 morningstar a +0 chain mail (28, -21, D:10) a +0 morningstar a +0 club (28, -19, D:10) a +0 giant club (28, -16, D:10) a book of Callings a book of Minor Magic a book of Misfortune a book of Changes a book of Cantrips a +0 short sword (29, -20, D:10) a +0 robe a +0 dagger (29, -8, D:10) 2 stones (30, -17, D:10) an uncursed staff of energy (31, -20, D:10) a +0 leather armour a +0 flail (32, 0, D:10) a +0 club (32, 3, D:10) a +0 shortbow (33, -19, D:10) a +0 club a +0 short sword (33, -5, D:10) 2 stones a +0 giant club a +0 giant club (34, -5, D:10) a stone (36, -5, D:10) a +0 chain mail (36, -3, D:10) 14 stones a +1 hunting sling of freezing (36, 11, D:10) a +0 giant club (43, -1, D:10) the +27 Lear's hauberk (44, 7, D:10) 14 sling bullets (52, -7, D:10) a +0 robe Level 11 of the Dungeon [Shop] Willin Suuh's Distillery a potion of agility (52 gold) a potion of lignification (39 gold) a potion of invisibility (104 gold) (0, 0, D:11) a +0 buckler (4, 15, D:11) a +0 giant club a cursed -2 giant club (14, -7, D:11) a +0 spear of venom (18, -1, D:11) a +0 mace (24, -23, D:11) a +0 falchion of freezing (28, 15, D:11) a +0 falchion (35, -23, D:11) a +0 long sword (35, -10, D:11) 14 stones (37, -2, D:11) a cursed +0 scale mail (38, -27, D:11) a +0 flail (39, -26, D:11) a +0 spear a +0 ring mail (42, -27, D:11) a +0 spear (42, -10, D:11) 20 arrows (44, -26, D:11) a +0 halberd (47, 19, D:11) a +0 giant spiked club a +0 robe (48, 19, D:11) a +0 short sword a +0 dagger a +0 robe (48, 20, D:11) a +0 hand axe a +0 hunting sling (49, 5, D:11) a +0 giant spiked club a +0 dire flail (49, 19, D:11) a +0 hand axe a +0 short sword a +0 ring mail Level 12 of the Dungeon [Shop] Guhuyrr's Armour Emporium a +0 chain mail (63 gold) a +0 robe (9 gold) the +7 Kryia's mail coat {PotionHeal*2 rC+} (840 gold) It protects you from cold. a +0 robe (9 gold) a +0 chain mail (63 gold) a +2 ring mail of magic resistance (294 gold) a scarf of spirit shield (126 gold) a +0 chain mail (63 gold) a +0 scale mail (56 gold) (0, 0, D:12) a +1 short sword of distortion a +0 blowgun (2, 0, D:12) a curare-tipped needle (3, 2, D:12) a curare-tipped needle (3, 4, D:12) a curare-tipped needle (12, -12, D:12) a +0 blowgun (26, 14, D:12) a +0 pair of boots (27, 17, D:12) a +0 short sword (28, 16, D:12) a cursed -3 flail (28, 17, D:12) a stone (29, -10, D:12) a +0 spear a +0 robe a +0 halberd a cursed +0 robe (29, 16, D:12) 11 bolts (30, -10, D:12) a cursed +3 hand axe a +0 robe a cursed +5 war axe of freezing a +0 robe a +3 short sword a +0 robe (31, 15, D:12) 2 stones (34, 23, D:12) 3 large rocks (37, -12, D:12) a +0 shortbow (53, -13, D:12) 9 bolts (55, 27, D:12) a +0 giant club (59, 28, D:12) a cursed -2 quarterstaff Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (1, -1, Orc:1) a +0 hand axe (unseen) (1, 0, Orc:1) a +0 hand axe a +0 chain mail (1, 1, Orc:1) a +0 short sword (unseen) Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 mace (still there?) a +0 short sword (still there?) (0, 1, Orc:2) a tomahawk (0, 5, Orc:2) a tomahawk (1, -1, Orc:2) a +0 club (unseen) (1, 0, Orc:2) a +0 short sword (unseen) (2, -7, Orc:2) a +0 mace a +0 chain mail (2, 8, Orc:2) a +0 chain mail a +0 flail (3, 8, Orc:2) a +0 leather armour a +0 hand axe a +0 flail a +0 leather armour (3, 9, Orc:2) a +0 flail (3, 10, Orc:2) a +0 giant club (4, 4, Orc:2) a +0 giant spiked club a cursed -1 giant club (4, 10, Orc:2) a cursed -2 flail (still there?) a tomahawk (still there?) (4, 11, Orc:2) a +0 mace (4, 12, Orc:2) a +0 chain mail a +0 club (5, -10, Orc:2) 22 gold pieces (7, -13, Orc:2) 16 gold pieces (8, -4, Orc:2) a +0 short sword a +0 leather armour (9, -6, Orc:2) a +0 flail (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (1, -8, Lair:1) a +0 spear (4, 1, Lair:1) a +0 scimitar (14, 16, Lair:1) a +0 buckler (27, -31, Lair:1) an uncursed amulet of magic regeneration (31, -17, Lair:1) the +1 flail "Siuka" {crush, Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). (44, 3, Lair:1) a +0 giant club (47, -19, Lair:1) 23 stones (49, -23, Lair:1) a +0 leather armour 4 scrolls of random uselessness 16 tomahawks a wand of random effects (21/48) a wand of random effects (18/48) (50, -23, Lair:1) a +0 pair of gloves Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 flail (3, 1, Lair:2) a book of Callings (7, 1, Lair:2) a cursed +0 ring mail (16, 5, Lair:2) a +0 club (17, 15, Lair:2) a +0 ring mail (25, -2, Lair:2) a +1 scimitar of flaming a +2 robe of magic resistance (26, 35, Lair:2) a +0 falchion (28, 8, Lair:2) the +9 great sword of Ojoets {holy, Str+4 Int-3 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It affects your intelligence (-3). It makes you more stealthy. (28, 35, Lair:2) a +0 spear (32, 21, Lair:2) 17 stones (33, 7, Lair:2) a +0 ring mail (33, 20, Lair:2) 28 stones (36, 22, Lair:2) a cursed +0 mace (39, 12, Lair:2) the cursed +0 long sword of Big Damage {drain, Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It has a curse placed upon it. (42, 4, Lair:2) a cursed +0 dagger (44, 12, Lair:2) 3 curare-tipped needles (46, 24, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of noise (12, 18, Lair:3) a +0 dagger (13, 22, Lair:3) 3 poisoned needles (16, -8, Lair:3) 9 sling bullets (32, 34, Lair:3) an uncursed staff of earth (32, 35, Lair:3) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (33, 34, Lair:3) a +4 giant club (35, 16, Lair:3) a +0 battleaxe (37, 11, Lair:3) a +0 halberd a cursed +0 robe (38, 18, Lair:3) a +0 mace a +0 robe (40, 19, Lair:3) a +0 hand axe (47, -11, Lair:3) a +0 robe (47, -1, Lair:3) a +0 great sword (57, 20, Lair:3) a wand of lightning (0/15) a wand of random effects (16/48) (58, 21, Lair:3) a book of Beasts a book of Battle a book of Party Tricks (59, 24, Lair:3) a +2 amulet of reflection (64, -9, Lair:3) the +6 chain mail of the Greedy {Stlth+} It makes you more stealthy. Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of random uselessness (25, -3, Lair:4) a +0 robe (27, -7, Lair:4) a +0 rapier (34, 33, Lair:4) a +0 leather armour (36, 33, Lair:4) 26 stones (44, 23, Lair:4) a cursed +0 buckler of protection (45, -8, Lair:4) a +0 hunting sling (52, -9, Lair:4) a +0 longbow Level 5 of the Lair of Beasts (6, 0, Lair:5) 8 tomahawks (8, 13, Lair:5) a +0 broad axe (10, 14, Lair:5) a +0 leather armour (19, 6, Lair:5) 11 poisoned needles (28, -31, Lair:5) a +0 halberd (38, 1, Lair:5) an uncursed amulet of magic regeneration a +0 blowgun Level 6 of the Lair of Beasts (15, 33, Lair:6) a +0 falchion (22, 15, Lair:6) a +0 robe (51, 20, Lair:6) 17 bolts (56, 32, Lair:6) a sack of spiders