JedernureinKreuz Level 1 of the Dungeon (0, 0, D:1) 3 stones (7, -2, D:1) a stone (12, 27, D:1) a stone (12, 28, D:1) a stone (12, 29, D:1) a stone (14, 16, D:1) a +0 club (15, 33, D:1) a cursed +0 chain mail (16, 31, D:1) a cursed -3 club (16, 36, D:1) a +0 ring mail (20, 11, D:1) a +0 club a +0 robe (26, 18, D:1) 22 bolts (34, 10, D:1) a +0 club (41, 16, D:1) a +0 club (51, 6, D:1) a +0 club (52, 16, D:1) a +0 scale mail (57, 20, D:1) a +0 robe (61, 46, D:1) 22 arrows Level 2 of the Dungeon (0, 0, D:2) a jackal skeleton (3, -25, D:2) a +0 club (4, -25, D:2) a kobold corpse (6, -25, D:2) a +0 quarterstaff (10, -25, D:2) 14 stones (12, -16, D:2) a +0 whip (15, -6, D:2) a +0 robe (22, -12, D:2) 15 stones (23, 16, D:2) 21 stones (24, 7, D:2) 2 stones (25, 7, D:2) a +0 club (25, 20, D:2) a +0 whip (27, -24, D:2) 21 stones (29, 4, D:2) a stone (33, 12, D:2) a +0 mace (41, -14, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 20 stones (4, -8, D:3) a stone (6, -6, D:3) a stone (7, -1, D:3) a +6 ring of dexterity (12, 17, D:3) a ration (16, 16, D:3) a bat corpse (22, 2, D:3) a scroll of identify (24, 0, D:3) 18 bolts (25, 5, D:3) a potion of mutation