Dungeon Crawl Stone Soup version 0.25-a0-404-gc1b5a34292 (webtiles) character file. Game seed: 13721464482755892233, levelgen mode: deterministic 2 Jerej03 the Grave Robber (level 1, -1/13 HPs) Began as a Demonspawn Necromancer on Jan 11, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:27 (60 turns). Jerej03 the Grave Robber (Demonspawn Necromancer) Turns: 60, Time: 00:01:28 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 33% Magic: 0/3 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/4 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions d - a potion of invisibility {unknown} Comestibles c - a ration f - a chunk of flesh Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.5 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... b - Animate Skeleton Necr N/A 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ###....... 10% 3 ###.... Animate Dead Necr N/A 32% 4 #####.. Agony Necr ###..... 65% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, chance to defeat MR: 85%) The jackal writhes in agony. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is severely wounded. The jackal misses you. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... #.#.##.### .. # #.#.##.# #. #.#.##.# #..#####.#.##.# ...........hh.##. ...........####.. ........h######.##### ...#####h#≈≈≈≈♣≈♣≈≈≈# #@#≈..♣...P.≈# #.#≈.♣♣♣.PPP≈# #.#≈..♣...P.≈# #.#♣♣.(.....♣### #.......<...≈..# ###♣♣.......♣#.. #≈..P...P.≈# #≈.PPP.PPP≈# #≈..P...P.≈# You could see 2 jackals. Vanquished Creatures A jackal (D:1) A bat (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jerej03 the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 60 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_loops_ring Action || total -------------------------++------- Melee: Dagger || 4 Cast: Pain || 5 Animate Skeleton || 1 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------