Dungeon Crawl Stone Soup version 0.17.1-2-g5865329 (webtiles) character file. 0 Jerry the Magician (level 1, 0/13 HPs) Began as a Mummy Wizard on Feb 1, 2016. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (12 turns). Jerry the Magician (Mummy Wizard) Turns: 12, Time: 00:00:18 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 1 memorised, 5 levels left rFire x . . SeeInvis . d - +0 hand axe rCold + . . Clarity . a - +0 robe rNeg + + + SustAt . (no shield) rPois ∞ Gourm . b - +0 hat rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 hand axe (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Skills: + Level 1.5 Dodging - Level 1.5 Stealth + Level 3.0 Spellcasting + Level 0.7 Conjurations Level 0.7 Summonings Level 0.7 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 17% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a hand axe. Found a staircase leading out of the dungeon. You see here a hand axe. d - a hand axe Wield which item (- for none, * to show all)? (? for menu, Esc to quit) d - a +0 hand axe (weapon) A hobgoblin comes into view. It is wielding a club. Found a robe. You closely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you with a club. You barely miss the hobgoblin. The hobgoblin hits you with a club. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a club. You die... .## ... #.. #.# ..######. #....[... #.g...... #@### #...# #######.# #.....#.# ##....# #..<..# #....## #.#.... #.###### You could see a hobgoblin. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Jerry the Mummy Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 12 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Hand axe || 5