Jerry Level 1 of the Dungeon (21, 11, D:1) a cursed -2 club (32, 11, D:1) a +0 short sword (-18, 12, D:1) a +0 club (-20, 14, D:1) a +0 club (14, 16, D:1) a +0 club (-16, 21, D:1) a +0 club (-8, 23, D:1) 22 arrows (17, 27, D:1) a +0 club (-13, 38, D:1) a stone (-15, 40, D:1) a cursed -3 dagger (-9, 43, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 18 stones (2, 15, D:2) a +0 club (22, 21, D:2) a +0 short sword a +0 scale mail (6, 28, D:2) a +1 helmet (-10, 34, D:2) a +0 club (16, 39, D:2) 13 bolts (2, 42, D:2) a +0 dagger (3, 44, D:2) a +0 ring mail Level 3 of the Dungeon (-29, 3, D:3) a +2 hand axe of flaming (13, 9, D:3) a +0 leather armour (12, 10, D:3) a +0 chain mail a +0 hand axe (15, 11, D:3) a +0 club (14, 12, D:3) a +0 short sword (1, 14, D:3) a +0 robe (18, 15, D:3) a cursed -1 dagger a +0 mace (-46, 24, D:3) a cursed -3 short sword (-46, 25, D:3) a +0 flail (-43, 26, D:3) a +0 dagger a +0 leather armour (-5, 26, D:3) a +0 robe (-44, 27, D:3) a +0 short sword (-43, 27, D:3) a +0 hand axe (-32, 30, D:3) a +0 spear (-3, 30, D:3) a +0 club (-19, 34, D:3) a +0 falchion of protection (-19, 35, D:3) 15 stones (-22, 36, D:3) a +0 scythe a +0 robe (-23, 38, D:3) a +0 robe a cursed +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (21, 0, D:4) 16 bolts (38, 27, D:4) 5 javelins (40, 28, D:4) a +0 whip a +0 hunting sling a +0 ring mail (30, 31, D:4) a +0 ring mail (36, 47, D:4) a +1 halberd of protection Level 5 of the Dungeon (0, 0, D:5) 23 arrows (-22, 8, D:5) a +0 robe (10, 8, D:5) 27 arrows (11, 9, D:5) 16 poisoned needles (19, 26, D:5) a +0 flail (9, 29, D:5) a +1 hand axe of flaming (3, 33, D:5) a cursed -1 hand axe (22, 47, D:5) 22 bolts Level 6 of the Dungeon [Shop] Ivvya's Antique Weapon Shop the +2 morningstar "Bingo" {antimagic, rF+ Int+2 Dex-3 SInv} (225 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+2). It affects your dexterity (-3). It protects you from fire. It lets you see invisible. a +2 flail of venom (87 gold) a +0 dagger (50 gold) a +0 short sword (75 gold) a +0 short sword (75 gold) a +0 war axe (87 gold) a +0 demon trident of draining (375 gold) a +7 dagger of draining (50 gold) a +0 war axe (87 gold) (0, 0, D:6) 18 arrows (26, 6, D:6) 20 stones (-7, 8, D:6) a +2 shortbow of flaming 30 arrows (-6, 8, D:6) 22 sling bullets (15, 12, D:6) a +1 dire flail a +0 robe (19, 12, D:6) a cursed +2 hand axe a +0 robe (14, 14, D:6) a +2 dire flail a +0 robe (18, 15, D:6) a +3 scimitar a +0 robe a +1 war axe a +0 robe (-1, 21, D:6) 21 sling bullets (37, 21, D:6) a +0 short sword a +0 mace a +0 chain mail a +0 leather armour (16, 25, D:6) a stone (16, 26, D:6) a +0 short sword (25, 26, D:6) a +0 leather armour a cursed +0 club (5, 27, D:6) 22 stones (16, 28, D:6) a +0 flail a +0 chain mail a +0 war axe a +0 leather armour (18, 28, D:6) a +0 ring mail (-4, 29, D:6) 26 bolts (18, 31, D:6) a +0 falchion 17 stones a +0 leather armour (6, 32, D:6) a +1 mace of draining a +0 leather armour (27, 37, D:6) 23 bolts (26, 40, D:6) 21 sling bullets Level 7 of the Dungeon (0, 0, D:7) 30 stones (34, 1, D:7) the +4 scale mail "Duptuoz" {-Tele rN+++ rCorr} It renders you almost immune to negative energy. It prevents most forms of teleportation. It protects you from acid and corrosion. (44, 4, D:7) a +2 mace of draining (49, 4, D:7) 20 stones (6, 5, D:7) a scroll of noise (52, 7, D:7) 7 bolts (19, 10, D:7) a +0 trident of freezing (34, 10, D:7) 13 bolts (21, 18, D:7) a +0 ring mail (33, 44, D:7) a +0 robe a +0 dagger of venom (34, 44, D:7) a +0 club (35, 44, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) 25 stones (1, 1, D:8) a +0 chain mail (48, 1, D:8) a potion of poison (30, 6, D:8) a +0 leather armour (33, 8, D:8) a +0 mace (21, 9, D:8) a cursed +1 great sword a +0 robe a +1 great sword a +0 robe a +3 long sword a +0 robe (22, 9, D:8) a +2 dagger a +0 robe (33, 11, D:8) a +0 dagger (34, 11, D:8) a +0 scale mail (20, 12, D:8) a cursed +0 dagger a cursed +0 robe (24, 13, D:8) 2 poisoned arrows (11, 14, D:8) 19 bolts (33, 14, D:8) a +0 dagger a +0 robe (4, 16, D:8) 26 stones (31, 17, D:8) a +0 club (24, 18, D:8) a +0 shortbow 11 poisoned arrows (12, 41, D:8) a +0 giant club a +0 giant spiked club (54, 50, D:8) 18 stones Level 9 of the Dungeon (0, 0, D:9) a +0 flail (2, 0, D:9) a +0 chain mail a +0 mace (20, 0, D:9) a +0 quarterstaff (-1, 1, D:9) a +0 dagger (-1, 2, D:9) a +0 dagger a +0 robe (16, 3, D:9) a +3 flail a +0 chain mail (20, 4, D:9) a +0 war axe (-5, 5, D:9) a +0 dagger a +0 cloak (2, 9, D:9) a +0 hand axe a +0 animal skin (-2, 13, D:9) a +0 flail (8, 16, D:9) a +0 dagger (9, 16, D:9) a +0 leather armour a +0 club a +0 robe a +0 dagger (12, 16, D:9) a +0 ring mail a +0 hand axe (16, 21, D:9) 16 bolts (6, 23, D:9) a +0 mace (-22, 26, D:9) 10 gold pieces (-21, 26, D:9) a scroll of remove curse (-16, 26, D:9) a +0 shortbow 20 arrows (-22, 27, D:9) a scroll of teleportation (-21, 27, D:9) a potion of poison (6, 32, D:9) a +0 ring mail a +0 hand axe (-7, 34, D:9) a +0 robe (6, 34, D:9) a +0 club a +0 mace (19, 34, D:9) 18 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 whip (7, 1, D:10) 13 sling bullets (1, 3, D:10) a +0 leather armour (17, 8, D:10) 15 stones (41, 9, D:10) 19 stones (47, 13, D:10) a +0 trident a +0 robe (48, 13, D:10) a +1 dire flail a +0 robe a cursed +3 falchion a cursed -1 robe a +2 spear a +0 robe (-4, 14, D:10) a +0 club (30, 18, D:10) a +0 club (42, 21, D:10) a +0 falchion (39, 24, D:10) a +0 dagger a +0 robe (41, 24, D:10) a +0 hand axe a +0 leather armour (43, 24, D:10) a +2 flail of venom (44, 24, D:10) a +0 halberd (44, 25, D:10) a +0 quarterstaff (30, 35, D:10) a +0 trident (39, 37, D:10) a +0 scale mail (35, 47, D:10) a +0 dagger a +0 robe (37, 47, D:10) a +0 falchion (43, 47, D:10) a +0 leather armour (45, 47, D:10) a +0 dagger a +0 robe an orc skeleton (46, 47, D:10) a +0 dagger a +0 robe (47, 47, D:10) a +0 club a +0 chain mail (49, 47, D:10) a +0 hand axe (48, 50, D:10) a +0 flail (48, 51, D:10) a +0 leather armour (53, 51, D:10) 11 stones (18, 55, D:10) a +0 plate armour (36, 60, D:10) a +0 spear the Ecumenical Temple (-13, 7, Temple) 3 potions of poison Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 sling bullets of frost