Jerry Level 1 of the Dungeon (0, 0, D:1) a +0 whip (-23, 2, D:1) a +0 whip (-28, 5, D:1) a +0 club a +0 short sword (-50, 6, D:1) a +0 scale mail (-41, 14, D:1) a +0 club (-29, 37, D:1) a +0 dagger (-22, 39, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 21 stones (5, 1, D:2) a +0 helmet (-21, 4, D:2) a +0 short sword (-7, 8, D:2) a +0 dagger (-3, 26, D:2) a +0 mace of protection (10, 27, D:2) 26 stones (-28, 33, D:2) a cursed -3 dagger (5, 37, D:2) a +0 robe (-21, 41, D:2) 3 large rocks (8, 43, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, 11, D:3) a +0 spear (3, 12, D:3) a +0 spear (3, 13, D:3) a +0 whip (-1, 17, D:3) a cursed +0 chain mail (-15, 18, D:3) a +0 club (4, 18, D:3) a +0 club (3, 19, D:3) a +0 club (3, 20, D:3) a +0 scale mail (9, 20, D:3) a +0 mace (20, 20, D:3) a +0 shortbow (-14, 21, D:3) a +0 spear (6, 28, D:3) a +0 buckler (-17, 29, D:3) a +0 robe (-5, 29, D:3) a cursed +0 plate armour (11, 32, D:3) a +0 whip (-7, 34, D:3) a +0 robe (-29, 36, D:3) a +0 club (-10, 37, D:3) a +0 leather armour a +0 hand axe a +0 scale mail (-9, 37, D:3) a +0 robe a +0 dagger (-28, 41, D:3) a +0 robe (12, 49, D:3) a +0 giant club (2, 55, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (-19, 1, D:4) a +0 dagger (-39, 5, D:4) a +0 robe (1, 5, D:4) a +0 short sword (-21, 12, D:4) a +0 glaive (-5, 15, D:4) a +0 rapier (-22, 18, D:4) a +0 giant club (-40, 23, D:4) a +0 leather armour (-33, 30, D:4) a +0 dagger (-22, 37, D:4) 14 poisoned needles Level 5 of the Dungeon (0, 0, D:5) a +1 vampiric whip (17, 1, D:5) 14 stones (22, 6, D:5) 11 stones (5, 13, D:5) a +0 flail (2, 20, D:5) 16 sling bullets (26, 22, D:5) 13 bolts (35, 22, D:5) a +0 trident a +0 chain mail a +0 leather armour a +0 flail a +0 leather armour (36, 22, D:5) a +0 dagger a +2 dagger of venom a +0 robe (33, 23, D:5) a +0 scale mail 2 potions of haste a scroll of blinking an uncursed amulet of rage (32, 27, D:5) a +0 robe (13, 35, D:5) a +0 hunting sling (2, 37, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 flail (31, 1, D:6) a +0 dagger (22, 2, D:6) 6 tomahawks (21, 3, D:6) a +0 falchion (13, 9, D:6) an uncursed amulet of rage (39, 9, D:6) a +1 vampiric spear (4, 15, D:6) a +0 robe (27, 17, D:6) a potion of haste (5, 18, D:6) a throwing net (36, 21, D:6) 19 poisoned needles (-7, 23, D:6) 26 stones (14, 27, D:6) 17 bolts (-2, 28, D:6) a scroll of teleportation (0, 32, D:6) 10 bolts (38, 33, D:6) a +0 whip (37, 42, D:6) a scroll of blinking (22, 46, D:6) 18 stones (38, 46, D:6) a cursed +0 leather armour (29, 47, D:6) a +0 war axe Level 7 of the Dungeon (-14, 4, D:7) 20 stones (-7, 4, D:7) 2 scrolls of random uselessness (-29, 8, D:7) a +0 ring mail (-30, 12, D:7) a cursed -1 halberd (-29, 12, D:7) a +0 whip (-30, 13, D:7) a +0 spear the Ecumenical Temple a bailey (0, 0, Bailey) the cursed +1 falchion of Gozag's Reproof {antimagic, rElec rPois MR- Dex+3 Stlth+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (+3). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (unseen) (1, 1, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour 463 gold pieces a +0 war axe a +0 chain mail 10 tomahawks of returning a kobold skeleton a kobold skeleton (4, 2, Bailey) a tomahawk of returning (-2, 3, Bailey) a tomahawk of returning (-1, 4, Bailey) a tomahawk of returning (1, 5, Bailey) a tomahawk of returning (6, 7, Bailey) a tomahawk of returning (9, 8, Bailey) a tomahawk of returning (10, 9, Bailey) a tomahawk of returning