Jerry Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (7, 38, D:1) a +0 short sword (15, 9, D:1) a +0 club (22, 25, D:1) a +0 ring mail (22, 31, D:1) a +0 short sword (27, 35, D:1) 19 arrows (31, 36, D:1) a +0 club (34, 38, D:1) 2 javelins Level 2 of the Dungeon (0, 0, D:2) a +0 club (20, 35, D:2) a +0 robe a -5 ring of dexterity (22, 12, D:2) 6 javelins (27, 18, D:2) a +0 scale mail (37, 29, D:2) a +0 whip (41, 4, D:2) 6 needles of sleeping (61, 28, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -38, D:3) a +0 flail (13, 0, D:3) a +0 morningstar (13, 3, D:3) a +0 flail a +0 ring mail a +0 club a +0 chain mail (15, -10, D:3) a +0 dagger (35, -29, D:3) 21 bolts (35, -6, D:3) a +4 war axe of flaming a +0 leather armour (37, -24, D:3) a +0 whip a +0 blowgun 6 poisoned needles (38, 8, D:3) a cursed -2 blowgun (39, -25, D:3) 3 poisoned needles (39, 4, D:3) 3 poisoned needles (39, 5, D:3) a poisoned needle (40, -25, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (1, 1, D:4) a +0 chain mail a +0 dagger a +0 robe (5, 18, D:4) a +0 flail a +0 scale mail (8, -1, D:4) a scroll of random uselessness (8, 25, D:4) a wand of lightning (8/15) (9, 4, D:4) a +0 dagger (18, 5, D:4) 10 poisoned needles (25, 9, D:4) a +0 hunting sling (36, 25, D:4) a +1 robe of magic resistance (40, 17, D:4) a +0 club (49, 20, D:4) 6 large rocks Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail a +1 dire flail of crushing (1, 8, D:5) a +0 mace (3, 8, D:5) a +0 dagger a +0 robe (9, 37, D:5) a +0 hunting sling (9, 38, D:5) a +0 giant club (9, 42, D:5) a +0 scale mail (10, -11, D:5) a +0 flail (12, -11, D:5) a +0 whip a +0 leather armour (14, -11, D:5) a +0 dagger a +0 robe (14, -6, D:5) a +0 trident a +0 giant spiked club a +0 ring mail (14, -5, D:5) a +0 flail of protection (14, 42, D:5) a +0 long sword (21, 2, D:5) a +0 long sword (27, 26, D:5) 2 stones (27, 29, D:5) a +0 flail (27, 32, D:5) a +0 robe (28, 28, D:5) a stone (31, -9, D:5) a +0 robe (32, 4, D:5) a stone (40, 17, D:5) a +0 dagger a +0 robe (41, 17, D:5) a +0 dagger a +0 robe (41, 30, D:5) a +0 leather armour (47, -11, D:5) 25 arrows (55, -9, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a stone (2, 1, D:6) a stone (3, 2, D:6) a stone (unseen) (5, -1, D:6) a +0 robe (10, 2, D:6) a +0 robe a +0 dagger of flaming (11, 2, D:6) a +0 robe a +0 dagger (12, 2, D:6) a +0 leather armour a +0 club (13, 21, D:6) a +0 leather armour a +1 short sword of electrocution (14, -12, D:6) a stone (14, 20, D:6) 4 tomahawks (15, -13, D:6) a stone (unseen) (15, -12, D:6) a stone (16, -23, D:6) 4 stones (16, -22, D:6) a stone (16, -16, D:6) a +0 dagger (16, -12, D:6) a stone (16, -10, D:6) a stone (17, -20, D:6) a stone (17, -10, D:6) a stone (18, -14, D:6) a +0 mace (18, -13, D:6) a +0 club (21, -12, D:6) a +0 dagger (still there?) a stone (still there?) (22, -12, D:6) a +0 halberd (23, -12, D:6) a +0 giant spiked club (26, -15, D:6) a +0 trident a +0 scale mail a cursed -2 buckler (27, -15, D:6) a +0 leather armour (32, 15, D:6) a +0 scale mail (34, -15, D:6) a +0 dagger (unseen) Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (18, 3, D:7) a +0 dagger (27, 23, D:7) a +0 giant club 2 throwing nets (28, -16, D:7) a +0 cloak (28, -12, D:7) a +0 short sword (31, -12, D:7) a +0 morningstar a +0 robe a cursed -1 dagger (35, -11, D:7) a +0 chain mail of fire resistance a cursed -1 flail (36, -11, D:7) a +0 ring mail a +0 whip (43, 3, D:7) 20 poisoned needles Level 8 of the Dungeon (0, 0, D:8) 14 bolts (3, 20, D:8) an arrow (5, 20, D:8) 11 arrows a +0 shortbow (9, -19, D:8) a scroll of random uselessness (11, -15, D:8) a +0 giant club (12, -18, D:8) a +0 trident (12, -17, D:8) a cursed +0 falchion (16, -18, D:8) a +0 ring mail (17, -12, D:8) a +0 dagger (17, -2, D:8) a +0 robe a +0 dagger (20, -3, D:8) a +0 dagger a +0 robe (21, -28, D:8) a +0 mace (23, 9, D:8) 22 arrows a +0 shortbow (27, 2, D:8) a +0 robe a +0 dagger (32, -27, D:8) a +0 war axe (39, -15, D:8) 16 bolts (52, -11, D:8) a +0 dagger (53, -15, D:8) a +0 short sword a +0 dagger (53, -13, D:8) a +0 whip a +0 dagger Level 9 of the Dungeon [Shop] Oriu's Magic Scroll Shoppe a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of vulnerability (75 gold) a scroll of vulnerability (75 gold) a scroll of recharging (95 gold) a scroll of random uselessness (10 gold) a scroll of fear (35 gold) a scroll of remove curse (30 gold) a scroll of identify (20 gold) 3 scrolls of identify (60 gold) a scroll of identify (20 gold) a scroll of immolation (35 gold) a scroll of remove curse (30 gold) (0, 0, D:9) 5 curare-tipped needles (12, -17, D:9) a +0 giant club a +0 giant spiked club (12, 0, D:9) a +0 robe a +0 dagger (13, 0, D:9) a +0 leather armour (14, 0, D:9) a cursed -1 flail (28, -17, D:9) 27 arrows (29, -17, D:9) a +0 robe a +0 dagger (32, -45, D:9) a +0 hand axe (36, -29, D:9) a +0 club (46, -25, D:9) a +0 short sword Level 10 of the Dungeon [Shop] Vaghyoz's Food Boutique a slice of pizza (21 gold) a bread ration (70 gold) a slice of pizza (21 gold) a meat ration (70 gold) a royal jelly (28 gold) a bread ration (70 gold) a meat ration (70 gold) a bread ration (70 gold) a meat ration (70 gold) a bread ration (70 gold) a meat ration (70 gold) (0, 0, D:10) a -2 ring of protection (0, 4, D:10) a +0 dagger (8, -15, D:10) a stone (still there?) a jackal corpse (still there?) (8, -14, D:10) a +0 blowgun (still there?) a stone (still there?) (8, -13, D:10) a +0 robe a cursed +0 giant club a yak corpse 4 chunks of flesh a yak skeleton 5 chunks of flesh (8, -12, D:10) a poisoned needle (8, -10, D:10) a poisoned needle (still there?) a +0 ring mail (still there?) (9, -17, D:10) a stone (10, -18, D:10) a stone (40, -24, D:10) a +0 ring mail (44, -25, D:10) 2 curare-tipped needles (48, -26, D:10) a curare-tipped needle (48, -25, D:10) a curare-tipped needle (49, -26, D:10) a curare-tipped needle (50, -29, D:10) a +0 club (unseen) (50, -28, D:10) 2 curare-tipped needles a +0 dagger a +0 short sword a kobold corpse (skeletalised by now) (50, -22, D:10) a poisoned needle (51, -27, D:10) a curare-tipped needle (59, -18, D:10) a +0 hand axe a +0 short sword a +0 ring mail a cursed -1 club a +0 leather armour a +0 dagger a +0 robe a +0 mace (63, -1, D:10) a +0 halberd (unseen) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (9, 19, Lair:1) 5 large rocks (19, 38, Lair:1) a +0 rapier a +0 robe (20, 41, Lair:1) 22 arrows (22, 32, Lair:1) a +0 trident (23, 5, Lair:1) 20 arrows (25, 17, Lair:1) a +0 club (26, 34, Lair:1) a +0 scimitar (28, 18, Lair:1) a potion of degeneration (30, 18, Lair:1) a wand of lightning (10/15) a wand of flame (20/48) a wand of iceblast (9/15) (31, 18, Lair:1) a +0 buckler the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. a +2 robe of magic resistance 21 sling bullets (37, 49, Lair:1) 4 tomahawks (38, 23, Lair:1) a +0 robe (44, 26, Lair:1) a +0 trident of venom a +1 dagger of holy wrath a wand of polymorph (11/24) a wand of confusion (0/48) (48, 38, Lair:1) 15 bolts (50, 15, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (7, -54, Lair:2) 20 poisoned needles (19, -14, Lair:2) a +0 robe (22, -39, Lair:2) a +0 flail (23, -10, Lair:2) a stone of tremors