Jerry Level 1 of the Dungeon (0, 0, D:1) 16 stones (5, 23, D:1) a +0 club (13, 18, D:1) a +0 club (17, -2, D:1) 30 bolts (18, 18, D:1) a +0 club (28, 29, D:1) a +0 club (33, 25, D:1) 15 stones (36, 2, D:1) a cursed -2 club (37, 1, D:1) a +0 club (50, 11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed +0 robe (3, 5, D:2) a +0 short sword a +0 whip (4, 5, D:2) a +0 dagger (5, 34, D:2) 14 poisoned needles (10, 5, D:2) a +0 giant spiked club (26, 35, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 19 bolts (4, -15, D:3) 30 arrows (14, 9, D:3) 12 stones (17, -25, D:3) a +0 robe (19, -24, D:3) 7 poisoned needles (26, -4, D:3) a +0 long sword (30, -15, D:3) 17 stones (34, 10, D:3) a +0 short sword 3 stones (39, -18, D:3) 70 stones (41, -27, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 spear (10, -9, D:4) a +0 spear (27, -19, D:4) a +0 morningstar (32, -15, D:4) a cursed -1 hand axe a tomahawk (34, -15, D:4) a tomahawk (38, -14, D:4) a +0 hand axe (39, -13, D:4) a +0 dagger a +0 leather armour a +0 hand axe (39, 0, D:4) a +0 rapier (40, -13, D:4) 22 stones Level 5 of the Dungeon (0, 0, D:5) a +0 club (12, -4, D:5) a +0 flail a +0 falchion a +0 scale mail (27, 21, D:5) 11 stones (32, 26, D:5) 16 stones (36, 0, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 31 stones (1, -10, D:6) a +0 giant club (8, 7, D:6) 16 arrows (11, -26, D:6) the +7 mace of Wuacaodu {protect, -Tele *Corrode rF+++ rC+++} It protects the one who uses it against injury (+AC on strike). It renders you almost immune to fire. It renders you almost immune to cold. It prevents most forms of teleportation. It may corrode you when you take damage. (11, -24, D:6) a +2 mace of protection (11, -23, D:6) a +0 mace (11, -13, D:6) a +0 mace (11, -6, D:6) a +0 mace (12, -25, D:6) a +0 mace (12, -24, D:6) a +0 mace (12, -23, D:6) a +0 mace (12, -22, D:6) a +0 mace (12, -16, D:6) a +3 quarterstaff of chaos (12, 12, D:6) 18 stones (13, -32, D:6) an uncursed amulet of rage (13, -26, D:6) the +6 mace of Uncomfortable Rashes {flame, Str+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). (13, -25, D:6) a +0 mace (13, -24, D:6) a +0 mace (13, -23, D:6) a +0 mace (13, -22, D:6) a +0 mace (14, -24, D:6) a cursed +0 mace (14, -23, D:6) a +0 mace (15, 2, D:6) 21 arrows a +0 shortbow (17, 2, D:6) an arrow (20, -28, D:6) a +0 chain mail (27, 17, D:6) 23 bolts (30, 9, D:6) a +0 mace (35, -28, D:6) a +3 hand axe a +0 robe (35, 16, D:6) 14 bolts (36, -28, D:6) a +4 scimitar a +0 robe (39, -8, D:6) 4 tomahawks (40, -21, D:6) a +4 hand axe a +0 robe a cursed +0 battleaxe a +0 robe a cursed +4 scimitar of freezing a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 17 arrows (6, -2, D:7) 2 arrows (8, -6, D:7) 27 bolts (14, -14, D:7) 28 arrows (18, -38, D:7) a +0 flail (19, 17, D:7) a +0 ring mail (20, -36, D:7) a +0 dagger (22, -34, D:7) a +0 dagger (22, -33, D:7) a +0 trident (44, -33, D:7) a +0 robe (55, -5, D:7) a cursed -2 war axe (58, -4, D:7) a +0 shortbow 18 arrows (62, -21, D:7) a +0 mace (65, -40, D:7) a +0 leather armour (68, 8, D:7) 2 needles of sleeping (69, -21, D:7) a +0 morningstar Level 8 of the Dungeon [Shop] Resya's Antique Armour Emporium a +0 robe (18 gold) a +3 chain mail of magic resistance (689 gold) a +0 ring mail (104 gold) a +0 plate armour (598 gold) a +0 ring mail (104 gold) a +0 ring mail (104 gold) a +0 robe (18 gold) a +0 chain mail (117 gold) a +0 ring mail (104 gold) the +1 robe "Zovamif" {rCorr Int+8 Dex+3 Stlth-} (1040 gold) It affects your intelligence (+8). It affects your dexterity (+3). It protects you from acid and corrosion. It makes you less stealthy. the +3 leather armour "Diojeluw" {rElec rF+ Dex+4} (1206 gold) It affects your dexterity (+4). It protects you from fire. It insulates you from electricity. (3, 33, D:8) 5 tomahawks (6, 34, D:8) a +0 giant club (7, 32, D:8) a +0 pair of boots (12, 37, D:8) a +0 leather armour (15, 15, D:8) a +0 dagger a +0 robe (19, 33, D:8) 15 stones (20, 5, D:8) a +0 ring mail (26, -7, D:8) the +6 falchion "Uklenusy" {speed, +Rage Str-3 Int+4 Dex+6} Attacks with this weapon are significantly faster. It affects your strength (-3). It affects your intelligence (+4). It affects your dexterity (+6). It lets you go berserk. (27, -13, D:8) a +0 whip a +0 ring mail (28, 0, D:8) a +0 whip (29, 18, D:8) a +1 pair of boots (29, 21, D:8) a +0 whip (31, -6, D:8) a +0 spear (31, -5, D:8) a +0 flail a +0 whip 3 tomahawks a +0 leather armour (32, -7, D:8) a +0 flail (34, -7, D:8) a +0 hunting sling a +0 quarterstaff a +0 leather armour (36, -9, D:8) a +0 mace (38, 14, D:8) 10 stones (43, 9, D:8) a +0 halberd (43, 13, D:8) a +0 dagger (55, 4, D:8) the +7 mace "Orb Guardian's Peril" {chaos, rPois MP+9 Str-3} Each time it hits an enemy it has a different, random effect. It affects your strength (-3). It protects you from poison. It affects your magic capacity (+9). Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (11, 20, D:9) an arrow (11, 30, D:9) a +0 falchion (12, 19, D:9) an arrow 5 large rocks (14, 18, D:9) 18 arrows a +0 shortbow (15, 17, D:9) a +0 trident a +0 ring mail (16, -15, D:9) a +0 giant spiked club (16, 16, D:9) a +0 club a +0 scale mail a +0 club a +0 ring mail (21, 32, D:9) a +0 dagger a +0 robe a +0 club a +0 club a +0 leather armour a +0 dagger a +1 robe of cold resistance a +1 war axe of holy wrath a +0 leather armour (29, 9, D:9) 20 arrows (30, 15, D:9) a +0 giant spiked club (33, -12, D:9) a +0 dagger (33, -11, D:9) a +0 chain mail a +0 dire flail a +0 leather armour a +0 hand axe (34, -12, D:9) a +0 short sword (34, -10, D:9) 2 stones a +0 short sword (35, -11, D:9) a +0 short sword a +0 short sword a cursed +0 plate armour a +0 mace a +0 war axe a +0 short sword a +0 flail a +0 hand axe a +0 leather armour a +0 flail a +0 flail a +0 leather armour a +0 mace a +0 hand axe a +0 leather armour a +0 mace a +0 giant club a +0 trident (35, 33, D:9) a +0 dagger a cursed +0 robe (36, -12, D:9) 2 tomahawks (36, -11, D:9) a +0 chain mail a +0 glaive a +0 chain mail a +0 war axe (36, 20, D:9) 22 bolts (36, 32, D:9) a +0 dagger a +0 mace a +0 leather armour a +0 club (37, -14, D:9) a stone (37, 8, D:9) a +0 flail (37, 9, D:9) a +0 whip (37, 10, D:9) a +0 leather armour a +0 hand axe a +0 dire flail a +0 plate armour (37, 32, D:9) a +0 hand axe a +0 chain mail (40, 8, D:9) a +0 leather armour a +0 hand axe (41, 8, D:9) a +0 leather armour a +0 club (43, -17, D:9) a +0 hand axe a +0 plate armour a +0 glaive a +0 ring mail (45, -16, D:9) 4 stones a +0 dagger (45, 9, D:9) a +0 chain mail (49, -14, D:9) a +0 war axe a +0 scale mail (49, -13, D:9) a cursed +0 giant club (50, 30, D:9) 12 bolts (51, 28, D:9) 23 stones Level 10 of the Dungeon (0, 0, D:10) 2 tomahawks (2, 3, D:10) a cursed +0 ring mail (4, 7, D:10) a +0 war axe a +0 robe (4, 8, D:10) a cursed +1 vampiric long sword a +0 robe (5, 3, D:10) 2 tomahawks (5, 8, D:10) a +5 falchion a +0 robe (6, 3, D:10) a +0 leather armour a tomahawk a +0 club a +0 dagger a +0 mace a +0 dagger (7, 3, D:10) a cursed -3 giant spiked club (7, 4, D:10) 2 tomahawks a +0 club (11, 0, D:10) a +0 falchion (15, 9, D:10) 17 stones (20, -12, D:10) an uncursed amulet of faith 28 sling bullets a +0 hunting sling (26, 6, D:10) 11 stones (30, 5, D:10) a +0 war axe (34, -14, D:10) a wand of lightning (9/15) a wand of flame (3/48) (42, 6, D:10) 26 stones Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (8, 3, D:11) a +1 cloak (9, 3, D:11) 16 arrows (18, -12, D:11) 3 large rocks (18, -10, D:11) a large rock (18, -8, D:11) a large rock (19, -36, D:11) 23 bolts (19, -35, D:11) a book of Debilitation (21, -21, D:11) 18 stones (22, -6, D:11) a +5 flail a +0 robe (22, 2, D:11) a +0 hand axe a +0 dagger a +0 hunting sling a +0 robe a cursed +3 short sword of freezing a +0 robe a +0 flail a +0 robe a +1 dire flail a +0 robe (27, -1, D:11) a +0 flail (38, 1, D:11) a +0 ring mail (39, -34, D:11) 5 large rocks (39, 0, D:11) a +0 buckler (39, 1, D:11) a +0 giant club (42, -26, D:11) a +0 chain mail (42, 10, D:11) 12 stones (43, -32, D:11) a +0 chain mail (43, 14, D:11) a +0 club (48, 5, D:11) a +0 club (49, 9, D:11) 4 stones (58, -8, D:11) a +0 broad axe Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (4, -18, D:12) a +0 giant club (5, 2, D:12) a +0 dagger (13, 10, D:12) a +0 dagger (18, -17, D:12) a +0 dagger (18, 11, D:12) a +0 giant club (19, 2, D:12) 4 tomahawks of dispersal (20, 32, D:12) 18 stones (22, 10, D:12) a +0 rapier a +0 chain mail (25, -22, D:12) a cursed +0 scale mail (25, -19, D:12) a +0 giant spiked club (25, -7, D:12) a +0 morningstar of venom (26, -16, D:12) a +0 flail (27, -19, D:12) 18 arrows (27, 19, D:12) 27 stones (29, -11, D:12) a scroll of noise (32, 10, D:12) a +0 club (34, -25, D:12) a +0 falchion (34, 8, D:12) an arrow (35, 3, D:12) 22 arrows a +0 shortbow (35, 7, D:12) an arrow (42, 13, D:12) 6 tomahawks Level 13 of the Dungeon (0, 0, D:13) a -2 ring of dexterity a +0 scale mail (10, 18, D:13) a +0 troll leather armour (11, 11, D:13) a +0 ring mail a cursed -2 hand axe (12, 8, D:13) 28 sling bullets (14, 16, D:13) a +0 whip (15, 12, D:13) a +0 robe a +0 dagger (17, 17, D:13) 27 arrows (19, 34, D:13) a +0 leather armour (29, 15, D:13) a +2 falchion of distortion (33, 16, D:13) a scroll of random uselessness (33, 24, D:13) a +0 halberd (36, 24, D:13) a wand of disintegration (0/24) a +0 rod of ignition (12/12) a -2 trident of flaming (39, 39, D:13) 11 bolts (42, 13, D:13) a +0 war axe Level 14 of the Dungeon (0, 0, D:14) a +0 giant club a +0 giant club (1, 10, D:14) a +0 ring mail (6, 1, D:14) 3 poisoned tomahawks (6, 2, D:14) a +0 robe (7, 0, D:14) a +0 hunting sling (9, 13, D:14) a +0 trident a +0 robe (10, -10, D:14) a +0 ring mail a +2 battleaxe (11, -10, D:14) a +0 leather armour a +0 longbow 18 arrows a +3 battleaxe (12, -32, D:14) a +0 morningstar (22, -36, D:14) a cursed -2 ring of dexterity (22, -23, D:14) a +0 ring mail (26, -13, D:14) a +0 ring mail (27, -19, D:14) the cursed +1 whip of Armageddon {slash, rElec Str-4 Int+5 SInv} It inflicts extra damage upon your enemies. It affects your strength (-4). It affects your intelligence (+5). It insulates you from electricity. It lets you see invisible. It has a curse placed upon it. (30, -11, D:14) a +0 giant club (30, 6, D:14) +0 mottled dragon scales 22 arrows (32, 5, D:14) a +0 giant club (32, 11, D:14) 20 bolts (36, -17, D:14) a +0 ring mail (40, -2, D:14) a wand of enslavement (8/24) a wand of lightning (13/15) a wand of iceblast (3/15) (51, 15, D:14) a +0 troll leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 helmet (4, 36, Lair:1) 23 stones (19, 1, Lair:1) a +0 scale mail (19, 26, Lair:1) a +0 whip (21, 3, Lair:1) a +0 short sword (23, 13, Lair:1) a +0 quarterstaff (27, 3, Lair:1) a +0 rapier (34, 35, Lair:1) a +0 leather armour (35, 0, Lair:1) 22 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (5, -8, Lair:2) 14 stones (5, 33, Lair:2) a +0 hunting sling (7, -11, Lair:2) a +0 quarterstaff (11, 37, Lair:2) a +0 quarterstaff a +0 cloak (19, 16, Lair:2) a crystal ball of energy Teyxko's Compendium of Freezing Shape Shifting Spells Type Level a - Beastly Appendage Transmutation 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Passwall Transmutation/Earth 2 d - Ozocubu's Armour Charms/Ice 3 e - Spider Form Transmutation/Poison 3 f - Dragon Form Transmutation 7 (20, 16, Lair:2) a scroll of vulnerability 2 potions of magic 3 potions of brilliance a potion of berserk rage 3 potions of lignification 5 scrolls of immolation (21, 16, Lair:2) an uncursed amulet of the gourmand Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (14, -33, Lair:3) a +0 whip (29, -5, Lair:3) an uncursed amulet of harm an uncursed ring of protection from magic a +3 ring of strength (32, 16, Lair:3) a +0 short sword (33, 23, Lair:3) a +0 longbow of freezing (38, -7, Lair:3) 10 sling bullets (42, 2, Lair:3) a +0 leather armour (52, -13, Lair:3) a +0 chain mail (52, -3, Lair:3) a cursed -1 war axe (52, 12, Lair:3) a wand of flame (40/48) a book of the Dragon the Guide on Creative Ignition Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Summon Butterflies Summoning 1 c - Recall Summoning/Translocation 3 d - Fireball Conjuration/Fire 5 e - Summon Mana Viper Hexes/Summoning 5 f - Aura of Abjuration Summoning 5 a book of Air 9 scrolls of amnesia 2 scrolls of noise +0 mottled dragon scales (55, 7, Lair:3) 17 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 long sword (2, -42, Lair:4) a +0 club (9, -2, Lair:4) a +0 scimitar a +0 robe (9, -1, Lair:4) a +0 war axe a +0 robe a +0 mace a +0 robe a +0 glaive (11, -21, Lair:4) a +1 scimitar of holy wrath a +0 scale mail (12, 2, Lair:4) a +0 war axe a +0 robe (19, 14, Lair:4) a +0 scale mail (25, -33, Lair:4) a cursed +0 flail (26, -13, Lair:4) a +0 mace (44, -7, Lair:4) a +0 scale mail (44, 4, Lair:4) 27 stones (49, -36, Lair:4) 16 sling bullets (51, 15, Lair:4) a +0 pair of gloves (55, 4, Lair:4) 30 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 25 stones (5, 2, Lair:5) 20 bolts (5, 24, Lair:5) 15 stones (7, 22, Lair:5) a +0 great sword (10, -8, Lair:5) a +1 longbow of flaming 18 arrows a +0 centaur barding (12, 7, Lair:5) 10 stones (31, 8, Lair:5) a +0 robe (45, 44, Lair:5) a +0 shortbow Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 chain mail (23, -18, Lair:6) 20 arrows (35, -26, Lair:6) an uncursed ring of magical power a +4 ring of protection an uncursed ring of wizardry (36, -29, Lair:6) a +3 scale mail of poison resistance (39, -20, Lair:6) a +0 falchion (48, -36, Lair:6) an uncursed amulet of rage (48, -11, Lair:6) an uncursed amulet of harm (50, -24, Lair:6) 23 sling bullets (51, 6, Lair:6) an uncursed staff of wizardry (52, 12, Lair:6) a wand of acid (9/15) a wand of slowing (23/48) (54, -24, Lair:6) a cursed +0 robe (61, -33, Lair:6) 14 arrows (65, -32, Lair:6) a +0 dire flail Level 1 of the Swamp (4, 28, Swamp:1) 15 stones (9, 30, Swamp:1) a +0 flail (15, -5, Swamp:1) a +0 scale mail (19, 19, Swamp:1) a +0 spear (27, -8, Swamp:1) a +0 robe (30, 18, Swamp:1) +0 swamp dragon scales (34, 26, Swamp:1) a +0 quarterstaff (49, -15, Swamp:1) a +0 longbow (50, 27, Swamp:1) 24 stones (61, 28, Swamp:1) 14 stones Level 2 of the Swamp (0, 0, Swamp:2) 16 stones (2, 8, Swamp:2) a +0 trident (7, 24, Swamp:2) 16 stones (13, -5, Swamp:2) 16 stones (18, 23, Swamp:2) 16 stones (18, 27, Swamp:2) 16 stones (26, -6, Swamp:2) 22 stones (29, 21, Swamp:2) a +0 shortbow (38, -3, Swamp:2) 13 stones (42, 23, Swamp:2) 19 stones (51, 19, Swamp:2) a +0 spear (51, 20, Swamp:2) a +0 spear (53, 12, Swamp:2) an uncursed ring of see invisible Level 3 of the Swamp (0, 0, Swamp:3) a bog body corpse (skeletalised by now) (1, 23, Swamp:3) 18 stones (12, 6, Swamp:3) a +0 plate armour (14, -9, Swamp:3) 24 stones (29, 24, Swamp:3) a +0 war axe (42, 7, Swamp:3) a +0 robe a +0 short sword a +0 quarterstaff a +0 robe (42, 21, Swamp:3) 18 sling bullets (43, 10, Swamp:3) a +0 dagger a cursed +0 robe (56, 2, Swamp:3) 18 arrows Level 4 of the Swamp (0, 0, Swamp:4) a bog body corpse (8, 27, Swamp:4) a +0 hand axe (14, -4, Swamp:4) a +0 mace (21, -10, Swamp:4) a +0 chain mail (21, 28, Swamp:4) a +0 whip